Player Matchup

Cthulhu
Cthulhu
LordVonAce
Cthulhu
Level 143
God Stats
3W - 5L
1,917 SR
Queue Stats
346W - 326L
1,546 Elo+
Solo
Nu Wa
Nu Wa
MorfeuGamer
Nu Wa
Level 124
God Stats
8W - 5L
1,573 SR
Queue Stats
101W - 141L
1,478 Elo+
Solo
Medusa
Medusa
SiLeNtSnIp3s
Medusa
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,424 Elo+
Solo
Nike
Nike
Silverwyvern696
Nike
Level 144
God Stats
0W - 1L
1,786 SR
Queue Stats
30W - 26L
1,811 Elo+
Solo
Fenrir
Fenrir
T3AM_LaGx_morin
Fenrir
Level 115
God Stats
2W - 2L
1,685 SR
Queue Stats
128W - 104L
1,533 Elo+
Solo
Team Averages
Level 129
1,692 SR
1,559 Elo+

VS

Team Averages
Level 128
1,580 SR
1,525 Elo+
Rama
Rama
BiggyFam3
Rama
Level 108
God Stats
3W - 5L
1,862 SR
Queue Stats
207W - 215L
1,544 Elo+
Solo
Cthulhu
Cthulhu
Dark6020
Cthulhu
Level 123
God Stats
7W - 1L
1,866 SR
Queue Stats
141W - 130L
1,513 Elo+
Solo
Hel
Hel
Kold Pastah
Hel
Level 134
God Stats
1W - 0L
1,205 SR
Queue Stats
235W - 202L
1,563 Elo+
Solo
Sylvanus
Sylvanus
Raging Raven 45
Sylvanus
Level 150
God Stats
5W - 5L
1,646 SR
Queue Stats
62W - 46L
1,495 Elo+
Party 1
Loki
Loki
SuPaHBaT66
Loki
Level 125
God Stats
4W - 5L
1,320 SR
Queue Stats
181W - 163L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordVonAce
Cthulhu
18
2 / 2 / 9
12,717
489
18,595
21,405
25,531
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 5 / 1
14,564
560
28,247
14,852
6,303
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
19
6 / 9 / 4
12,640
486
17,974
17,058
7,172
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
0 / 3 / 5
12,328
474
11,431
18,218
16,295
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 5 / 4
10,506
404
6,843
12,667
5,889
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
1 / 7 / 5
11,851
456
7,886
25,597
10,208
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Dark6020
Cthulhu
20
4 / 3 / 2
13,753
529
15,302
20,651
22,700
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 5 / 9
14,112
543
14,894
23,456
8,979
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
17
2 / 2 / 6
11,129
428
8,654
21,889
19,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
14 / 1 / 3
16,706
643
15,361
17,070
6,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
18
Kills
24
24
Deaths
18
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Rama
1
7
5
0.5
W
Cthulhu
Dark6020
Cthulhu
4
3
2
1.67
W
3
5
9
1.5
L
Cthulhu
LordVonAce
Cthulhu
2
2
9
3.25
L
8
5
1
1.7
W
Sylvanus
2
2
6
2.5
L
Medusa
6
9
4
0.89
L
0
3
5
0.83
W
14
1
3
15.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,090
Damage
62,097
84,200
Taken
108,663
61,190
Mitigated
68,059
14,218
Healing
52,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
7,886
6,618
0
7,402
25,597
10,208
207
12,291
13,306
0
93,172
W
Cthulhu
Dark6020
Cthulhu
15,302
1,451
0
5,143
20,651
22,700
196
5,525
14,551
97,507
0
W
14,894
1,785
7,527
11,105
23,456
8,979
1,478
10,875
12,506
106,343
0
L
Cthulhu
LordVonAce
Cthulhu
18,595
807
0
3,532
21,405
25,531
0
7,175
14,230
66,405
0
L
28,247
5,682
190
2,807
14,852
6,303
2,121
7,316
7,511
124,011
0
W
Sylvanus
8,654
1,613
6,893
9,446
21,889
19,596
526
14,789
7,050
35,929
0
L
Medusa
17,974
8,704
0
1,784
17,058
7,172
0
7,399
9,609
0
90,782
L
11,431
2,460
0
1,950
18,218
16,295
1,127
11,544
5,901
0
84,330
W
15,361
6,727
0
5,046
17,070
6,576
2,379
7,467
9,603
0
137,332
L
6,843
1,129
0
3,955
12,667
5,889
0
4,543
8,099
0
54,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,755
Gold Earned
67,551
701
Minions Killed
753
0
Camps Cleared
0
2,180,127
Distance Traveled
2,256,324
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,851
456
151
6
0
407,866
0
W
Cthulhu
13,753
529
172
7
0
411,607
1
W
Hel
14,112
543
184
7
0
475,177
6
L
Cthulhu
12,717
489
103
4
0
527,552
2
L
Nu Wa
14,564
560
202
8
0
426,229
9
W
Sylvanus
11,129
428
37
1
0
416,518
3
L
Medusa
12,640
486
141
5
0
417,159
7
L
Nike
12,328
474
170
7
0
447,933
1
W
Loki
16,706
643
209
8
0
545,156
5
L
Fenrir
10,506
404
85
3
0
361,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role