Player Matchup

Hercules
Hercules
AkonDR
Hercules
Level 23
God Stats
1W - 2L
1,534 SR
Queue Stats
35W - 34L
1,342 Elo+
Party 2
Merlin
Merlin
lotopromaster
Merlin
Level 25
God Stats
10W - 12L
1,479 SR
Queue Stats
51W - 61L
1,329 Elo+
Party 2
Da Ji
Da Ji
lukelukash
Da Ji
Level 18
God Stats
3W - 1L
1,783 SR
Queue Stats
34W - 27L
1,500 Elo+
Solo
Team Averages
Level 22
1,599 SR
1,390 Elo+

VS

Team Averages
Level 27
1,590 SR
1,250 Elo+
Hou Yi
Hou Yi
Asajjj
Hou Yi
Level 22
God Stats
2W - 5L
1,580 SR
Queue Stats
12W - 13L
1,294 Elo+
Solo
Ah Puch
Ah Puch
Onizuka3
Ah Puch
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 59L
1,222 Elo+
Party 1
Kuzenbo
Kuzenbo
TzBuD
Kuzenbo
Level 27
God Stats
3W - 0L
1,689 SR
Queue Stats
35W - 46L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AkonDR
Hercules
16
3 / 4 / 8
12,441
622
8,989
18,314
13,677
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 7 / 8
12,863
643
12,481
13,028
5,729
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
16
8 / 8 / 5
13,844
692
18,711
16,360
6,893
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Asajjj
Hou Yi
18
11 / 5 / 6
14,764
738
10,187
14,884
5,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ah Puch
Onizuka3
Ah Puch
17
3 / 7 / 7
12,602
630
13,473
14,496
6,699
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
TzBuD
Kuzenbo
17
5 / 3 / 11
14,085
704
13,034
17,451
25,034
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
15
Kills
19
19
Deaths
15
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
AkonDR
Hercules
3
4
8
1.75
W
Hou Yi
Asajjj
Hou Yi
11
5
6
2.8
W
Ah Puch
Onizuka3
Ah Puch
3
7
7
0.93
W
Kuzenbo
TzBuD
Kuzenbo
5
3
11
3.5
L
4
7
8
1.14
L
Da Ji
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,181
Damage
36,694
47,702
Taken
46,831
26,299
Mitigated
37,545
8,316
Healing
6,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AkonDR
Hercules
8,989
3,667
0
5,587
18,314
13,677
45
11,867
6,447
0
34,841
W
Hou Yi
Asajjj
Hou Yi
10,187
4,372
0
3,410
14,884
5,812
979
5,163
9,646
0
79,850
W
Ah Puch
Onizuka3
Ah Puch
13,473
450
0
1,464
14,496
6,699
404
2,837
11,584
63,291
0
W
Kuzenbo
TzBuD
Kuzenbo
13,034
4,455
123
1,436
17,451
25,034
766
4,597
12,500
31,984
0
L
12,481
786
0
1,536
13,028
5,729
132
6,636
6,392
80,920
0
L
Da Ji
18,711
7,308
0
1,193
16,360
6,893
0
8,120
8,240
0
48,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,148
Gold Earned
41,451
250
Minions Killed
216
0
Camps Cleared
0
1,057,595
Distance Traveled
1,138,727
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,441
622
56
3
0
393,767
5
W
Hou Yi
14,764
738
87
4
0
364,318
9
W
Ah Puch
12,602
630
97
5
0
365,742
4
W
Kuzenbo
14,085
704
32
2
0
408,667
4
L
Merlin
12,863
643
146
7
0
317,422
2
L
Da Ji
13,844
692
48
2
0
346,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role