Player Matchup

Chang'e
Chang'e
Deadman Giv
Chang'e
Level 49
God Stats
4W - 5L
1,526 SR
Queue Stats
77W - 75L
1,556 Elo+
Solo
Cthulhu
Cthulhu
ForroGG
Cthulhu
Level 146
God Stats
3W - 3L
1,195 SR
Queue Stats
33W - 35L
1,436 Elo+
Solo
Arachne
Arachne
HTxCOLExRUF
Arachne
Level 88
God Stats
5W - 3L
1,704 SR
Queue Stats
10W - 8L
1,427 Elo+
Solo
Team Averages
Level 94
1,475 SR
1,473 Elo+

VS

Team Averages
Level 69
1,458 SR
1,444 Elo+
Cthulhu
Cthulhu
BOTBxPEAK
Cthulhu
Level 52
God Stats
22W - 15L
1,480 SR
Queue Stats
101W - 97L
1,492 Elo+
Solo
Chaac
Chaac
LethalMillk
Chaac
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 62L
1,444 Elo+
Solo
Hel
Hel
MasterMcQueen99
Hel
Level 48
God Stats
1W - 9L
1,393 SR
Queue Stats
262W - 281L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deadman Giv
Chang'e
14
6 / 4 / 5
10,763
673
14,772
13,882
4,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ForroGG
Cthulhu
15
5 / 0 / 7
10,623
664
17,273
12,545
12,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
HTxCOLExRUF
Arachne
12
1 / 2 / 8
9,786
612
8,816
11,142
3,987
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BOTBxPEAK
Cthulhu
13
1 / 4 / 4
9,335
583
12,842
20,447
15,753
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 5
9,352
585
9,636
15,299
16,292
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 4 / 0
9,646
603
7,162
14,044
4,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
6
6
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BOTBxPEAK
Cthulhu
1
4
4
0.75
W
Chang'e
Deadman Giv
Chang'e
6
4
5
2.13
W
Cthulhu
ForroGG
Cthulhu
5
0
7
8.5
W
Arachne
HTxCOLExRUF
Arachne
1
2
8
2.5
L
1
4
5
0.88
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,861
Damage
29,640
37,569
Taken
49,790
21,651
Mitigated
36,428
18,113
Healing
21,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BOTBxPEAK
Cthulhu
12,842
0
1,144
4,435
20,447
15,753
321
13,814
6,633
35,792
0
W
Chang'e
Deadman Giv
Chang'e
14,772
478
6,012
7,088
13,882
4,984
331
8,184
5,273
38,004
0
W
Cthulhu
ForroGG
Cthulhu
17,273
437
1,254
975
12,545
12,680
129
5,441
6,489
61,191
0
W
Arachne
HTxCOLExRUF
Arachne
8,816
6,055
0
2,784
11,142
3,987
351
5,767
5,100
0
37,671
L
9,636
1,183
665
3,837
15,299
16,292
312
8,890
6,409
0
34,370
L
7,162
166
4,471
7,161
14,044
4,383
415
9,540
4,504
43,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,172
Gold Earned
28,333
178
Minions Killed
190
0
Camps Cleared
0
915,621
Distance Traveled
845,262
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,335
583
69
4
0
280,224
3
W
Chang'e
10,763
673
34
2
0
293,690
0
W
Cthulhu
10,623
664
97
6
0
323,364
1
W
Arachne
9,786
612
47
3
0
298,567
4
L
Chaac
9,352
585
58
4
0
302,457
0
L
Hel
9,646
603
63
4
0
262,581
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role