Player Matchup

Hachiman
Hachiman
Dumpalaot
Hachiman
Level 97
God Stats
9W - 17L
1,388 SR
Queue Stats
275W - 349L
1,405 Elo+
Solo
Cthulhu
Cthulhu
OrbZzzz
Cthulhu
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
395W - 308L
1,434 Elo+
Party 1
Hel
Hel
XxMASTERxWOLFxX
Hel
Level 147
God Stats
11W - 3L
1,502 SR
Queue Stats
112W - 100L
1,433 Elo+
Party 1
Team Averages
Level 121
1,463 SR
1,424 Elo+

VS

Team Averages
Level 121
1,637 SR
1,448 Elo+
Sol
Sol
Ex7rimer
Sol
Level 115
God Stats
1W - 1L
1,747 SR
Queue Stats
101W - 137L
1,406 Elo+
Solo
Hercules
Hercules
JewishProud
Hercules
Level 124
God Stats
56W - 61L
1,583 SR
Queue Stats
1,441W - 1,624L
1,417 Elo+
Solo
Nemesis
Nemesis
iAmWuff
Nemesis
Level 125
God Stats
3W - 3L
1,581 SR
Queue Stats
59W - 50L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dumpalaot
Hachiman
19
4 / 9 / 6
16,847
602
23,168
30,995
12,326
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
OrbZzzz
Cthulhu
20
6 / 8 / 7
18,552
663
34,389
45,670
62,836
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 5 / 9
18,519
661
18,735
37,335
38,057
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 12
17,792
635
40,879
24,468
9,772
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
JewishProud
Hercules
20
2 / 5 / 15
16,020
572
25,815
40,322
57,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
iAmWuff
Nemesis
20
12 / 3 / 7
18,251
652
24,910
31,882
21,523
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
17
Kills
21
22
Deaths
17
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Dumpalaot
Hachiman
4
9
6
0.78
L
7
9
12
1.44
L
Hercules
JewishProud
Hercules
2
5
15
1.9
W
Cthulhu
OrbZzzz
Cthulhu
6
8
7
1.19
W
7
5
9
2.3
L
Nemesis
iAmWuff
Nemesis
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,292
Damage
91,604
114,000
Taken
96,672
113,219
Mitigated
89,141
69,690
Healing
23,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Dumpalaot
Hachiman
23,168
15,166
0
5,384
30,995
12,326
1,799
10,282
20,713
0
88,386
L
40,879
15,200
0
6,981
24,468
9,772
0
13,711
10,757
132,629
0
L
Hercules
JewishProud
Hercules
25,815
7,724
0
12,494
40,322
57,846
468
21,715
18,607
0
57,363
W
Cthulhu
OrbZzzz
Cthulhu
34,389
3,027
3,810
500
45,670
62,836
745
18,525
27,145
105,276
0
W
18,735
1,059
34,601
25,395
37,335
38,057
393
12,141
25,194
57,045
0
L
Nemesis
iAmWuff
Nemesis
24,910
10,776
0
4,412
31,882
21,523
3,343
17,828
14,054
0
115,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,918
Gold Earned
52,063
244
Minions Killed
287
0
Camps Cleared
0
1,481,801
Distance Traveled
1,566,903
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,847
602
94
3
0
429,661
2
L
Sol
17,792
635
136
5
0
421,568
2
L
Hercules
16,020
572
45
2
0
537,130
1
W
Cthulhu
18,552
663
105
4
0
500,353
6
W
Hel
18,519
661
45
2
0
551,787
2
L
Nemesis
18,251
652
106
4
0
608,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role