Player Matchup

Arachne
Arachne
 
Arachne
Level 28
God Stats
15W - 12L
1,531 SR
Queue Stats
147W - 132L
1,364 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 6
God Stats
8W - 6L
1,500 SR
Queue Stats
11W - 7L
1,030 Elo+
Solo
Nu Wa
Nu Wa
AdamWilko02
Nu Wa
Level 22
God Stats
10W - 5L
1,641 SR
Queue Stats
12W - 8L
1,423 Elo+
Solo
Bellona
Bellona
Stuboi2475
Bellona
Level 16
God Stats
9W - 4L
1,701 SR
Queue Stats
31W - 26L
1,481 Elo+
Party 2
Loki
Loki
konhexgod
Loki
Level 27
God Stats
9W - 6L
1,516 SR
Queue Stats
25W - 29L
1,288 Elo+
Party 2
Team Averages
Level 20
1,578 SR
1,317 Elo+

VS

Team Averages
Level 15
1,537 SR
1,345 Elo+
Merlin
Merlin
 
Merlin
Level 8
God Stats
4W - 11L
1,381 SR
Queue Stats
8W - 18L
1,257 Elo+
Solo
Cthulhu
Cthulhu
Bobby_Putter49
Cthulhu
Level 26
God Stats
3W - 2L
1,713 SR
Queue Stats
42W - 33L
1,499 Elo+
Solo
Yemoja
Yemoja
FendiHuncho-
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,321 Elo+
Party 1
Jing Wei
Jing Wei
ShakyHook032
Jing Wei
Level 16
God Stats
5W - 3L
1,590 SR
Queue Stats
194W - 179L
1,357 Elo+
Solo
Thor
Thor
jordan201123
Thor
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
372W - 374L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
16 / 2 / 8
15,778
1,052
19,071
13,187
6,776
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
 
Cthulhu
20
3 / 1 / 11
13,610
907
23,820
19,459
10,183
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
2 / 0 / 19
14,213
948
36,161
8,892
3,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Stuboi2475
Bellona
19
2 / 2 / 9
12,887
859
10,404
18,489
10,036
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
19
5 / 4 / 5
13,501
900
10,589
13,881
7,008
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 11 / 2
11,736
782
5,128
19,411
10,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 3 / 5
13,431
895
29,514
23,424
27,686
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
19
0 / 7 / 6
13,165
878
10,083
25,070
21,020
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
ShakyHook032
Jing Wei
18
2 / 3 / 4
12,743
850
12,588
19,253
8,976
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
3 / 4 / 2
12,679
845
9,326
20,314
11,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
28
Kills
9
9
Deaths
28
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
16
2
8
10
W
Cthulhu
 
Cthulhu
3
1
11
8.5
L
Merlin
 
Merlin
1
11
2
0.18
W
2
0
19
11.5
L
3
3
5
1.83
L
Yemoja
0
7
6
0.43
L
Jing Wei
ShakyHook032
Jing Wei
2
3
4
1.33
W
Bellona
Stuboi2475
Bellona
2
2
9
3.25
L
3
4
2
1
W
Loki
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,045
Damage
66,639
73,908
Taken
107,472
37,969
Mitigated
79,940
14,279
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
19,071
15,111
315
5,720
13,187
6,776
0
6,044
6,893
0
28,142
W
Cthulhu
 
Cthulhu
23,820
1,725
1,729
1,009
19,459
10,183
0
11,818
7,356
49,013
0
L
Merlin
 
Merlin
5,128
1,398
0
731
19,411
10,612
0
7,345
12,066
20,167
0
W
36,161
15,178
397
2,531
8,892
3,966
0
5,330
3,462
69,331
0
L
29,514
1,805
2,547
2,150
23,424
27,686
0
13,812
9,612
80,258
0
L
Yemoja
10,083
1,691
1,983
165
25,070
21,020
0
18,691
6,379
32,518
0
L
Jing Wei
ShakyHook032
Jing Wei
12,588
10,293
0
0
19,253
8,976
0
12,709
6,544
0
43,134
W
Bellona
Stuboi2475
Bellona
10,404
5,223
0
275
18,489
10,036
0
12,596
5,543
0
19,786
L
9,326
3,125
0
762
20,314
11,646
0
7,424
12,890
0
20,594
W
Loki
10,589
3,908
662
1,641
13,881
7,008
0
7,777
5,929
0
34,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,989
Gold Earned
63,754
249
Minions Killed
278
7
Camps Cleared
3
1,560,231
Distance Traveled
1,369,633
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,778
1,052
18
1
5
325,164
0
W
Cthulhu
13,610
907
72
5
0
331,367
4
L
Merlin
11,736
782
23
2
1
231,972
0
W
Nu Wa
14,213
948
82
5
1
266,081
3
L
Cthulhu
13,431
895
111
7
0
326,707
0
L
Yemoja
13,165
878
53
4
0
286,158
2
L
Jing Wei
12,743
850
69
5
1
271,423
2
W
Bellona
12,887
859
19
1
0
309,081
0
L
Thor
12,679
845
22
1
1
253,373
0
W
Loki
13,501
900
58
4
1
328,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role