Player Matchup

Merlin
Merlin
 
Merlin
Level 15
God Stats
1W - 5L
1,216 SR
Queue Stats
6W - 17L
1,032 Elo+
Party 3
Artio
Artio
 
Artio
Level 8
God Stats
0W - 3L
1,189 SR
Queue Stats
3W - 9L
1,136 Elo+
Party 3
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 16
God Stats
1W - 5L
1,271 SR
Queue Stats
6W - 12L
1,234 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 5
God Stats
0W - 2L
1,263 SR
Queue Stats
1W - 4L
1,237 Elo+
Party 1
Nemesis
Nemesis
Daure08
Nemesis
Level 17
God Stats
3W - 2L
1,596 SR
Queue Stats
18W - 14L
1,276 Elo+
Solo
Team Averages
Level 12
1,307 SR
1,183 Elo+

VS

Team Averages
Level 18
1,400 SR
1,162 Elo+
Ra
Ra
 
Ra
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,356 Elo+
Solo
Camazotz
Camazotz
Not_EasyKill
Camazotz
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
9W - 16L
914 Elo+
Party 2
Medusa
Medusa
TTV_Makisp
Medusa
Level 27
God Stats
7W - 9L
1,142 SR
Queue Stats
77W - 108L
1,263 Elo+
Party 2
Kukulkan
Kukulkan
TTV_Tselios
Kukulkan
Level 6
God Stats
9W - 24L
1,500 SR
Queue Stats
12W - 30L
1,055 Elo+
Party 2
Baron Samedi
Baron Samedi
iliopgeoraf
Baron Samedi
Level 28
God Stats
20W - 19L
1,359 SR
Queue Stats
98W - 137L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 13 / 2
9,639
459
13,240
17,874
6,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
 
Artio
11
0 / 13 / 2
8,123
387
2,609
27,466
16,659
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
 
Kuzenbo
14
2 / 5 / 3
9,451
450
8,544
15,118
18,531
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
 
He Bo
12
2 / 7 / 2
8,020
382
6,049
10,487
4,481
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Daure08
Nemesis
16
8 / 5 / 2
11,112
529
13,006
20,712
8,707
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
12 / 3 / 9
13,423
639
20,754
18,028
8,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Not_EasyKill
Camazotz
17
7 / 4 / 8
11,184
533
13,579
15,321
5,887
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
TTV_Makisp
Medusa
16
8 / 4 / 9
10,768
513
16,235
11,332
4,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TTV_Tselios
Kukulkan
12
1 / 4 / 7
8,545
407
3,017
6,099
2,022
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate

Breastplate

+20
Physical Protection

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
iliopgeoraf
Baron Samedi
19
15 / 1 / 12
13,167
627
15,994
12,504
5,560
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
16
Kills
43
43
Deaths
16
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
13
2
0.38
L
Artio
 
Artio
0
13
2
0.08
L
Kuzenbo
 
Kuzenbo
2
5
3
0.7
L
He Bo
 
He Bo
2
7
2
0.43
W
Ra
 
Ra
12
3
9
5.5
L
Nemesis
Daure08
Nemesis
8
5
2
1.8
W
Camazotz
Not_EasyKill
Camazotz
7
4
8
2.75
W
Medusa
TTV_Makisp
Medusa
8
4
9
3.13
W
Kukulkan
TTV_Tselios
Kukulkan
1
4
7
1.13
W
Baron Samedi
iliopgeoraf
Baron Samedi
15
1
12
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,448
Damage
69,579
91,657
Taken
63,284
54,531
Mitigated
26,461
8,383
Healing
30,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,240
3,083
0
2,069
17,874
6,153
259
9,259
8,615
46,592
0
L
Artio
 
Artio
2,609
881
0
462
27,466
16,659
505
11,562
15,904
14,232
0
L
Kuzenbo
 
Kuzenbo
8,544
2,354
0
350
15,118
18,531
571
4,655
10,463
41,861
0
L
He Bo
 
He Bo
6,049
528
0
775
10,487
4,481
304
3,043
7,444
31,876
0
W
Ra
 
Ra
20,754
2,490
2,549
11,641
18,028
8,766
6,064
4,717
13,311
98,991
0
L
Nemesis
Daure08
Nemesis
13,006
6,045
267
4,460
20,712
8,707
673
11,246
9,466
0
56,180
W
Camazotz
Not_EasyKill
Camazotz
13,579
4,764
813
7,346
15,321
5,887
1,750
7,538
7,783
0
43,906
W
Medusa
TTV_Makisp
Medusa
16,235
6,243
533
867
11,332
4,226
4,823
8,007
3,325
0
59,925
W
Kukulkan
TTV_Tselios
Kukulkan
3,017
443
0
508
6,099
2,022
155
3,177
2,922
14,754
0
W
Baron Samedi
iliopgeoraf
Baron Samedi
15,994
3,506
1,331
4,931
12,504
5,560
1,988
7,003
5,501
67,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,345
Gold Earned
57,087
274
Minions Killed
407
0
Camps Cleared
0
1,702,024
Distance Traveled
1,663,689
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,639
459
69
3
0
256,637
0
L
Artio
8,123
387
18
1
0
358,593
0
L
Kuzenbo
9,451
450
41
2
0
373,557
0
L
He Bo
8,020
382
57
3
0
313,018
3
W
Ra
13,423
639
150
7
0
337,326
1
L
Nemesis
11,112
529
89
4
0
400,219
1
W
Camazotz
11,184
533
47
2
0
407,797
0
W
Medusa
10,768
513
91
4
0
332,318
0
W
Kukulkan
8,545
407
24
1
0
291,608
0
W
Baron Samedi
13,167
627
95
5
0
294,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role