Player Matchup

Cthulhu
Cthulhu
NoticeJoker
Cthulhu
Level 89
God Stats
9W - 1L
1,712 SR
Queue Stats
83W - 54L
1,535 Elo+
Party 1
Skadi
Skadi
PsychoticGnomes
Skadi
Level 67
God Stats
1W - 0L
1,725 SR
Queue Stats
80W - 60L
1,481 Elo+
Party 1
Ra
Ra
persian_monk
Ra
Level 61
God Stats
3W - 0L
1,839 SR
Queue Stats
49W - 41L
1,471 Elo+
Party 1
Team Averages
Level 72
1,759 SR
1,496 Elo+

VS

Team Averages
Level 19
1,382 SR
1,441 Elo+
Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
2W - 3L
1,479 SR
Queue Stats
18W - 12L
1,564 Elo+
Solo
Da Ji
Da Ji
MortalGalaxy-
Da Ji
Level 24
God Stats
9W - 14L
1,458 SR
Queue Stats
54W - 67L
1,374 Elo+
Solo
Freya
Freya
Safetyfrost
Freya
Level 6
God Stats
1W - 2L
1,208 SR
Queue Stats
4W - 6L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NoticeJoker
Cthulhu
13
2 / 3 / 8
11,467
675
8,905
11,661
9,872
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
3 / 3 / 5
10,305
606
8,104
8,904
2,907
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 3 / 3
11,183
658
4,990
7,862
2,904
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 3 / 5
11,296
664
3,937
13,392
6,717
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 2 / 3
10,963
645
6,611
7,592
2,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 7 / 7
9,905
583
4,097
12,196
3,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
11
Kills
8
9
Deaths
12
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
5
1.5
L
5
2
3
3.25
W
Cthulhu
NoticeJoker
Cthulhu
2
3
8
2
W
3
3
5
1.83
L
1
7
7
0.64
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,999
Damage
14,645
28,427
Taken
33,180
15,683
Mitigated
13,247
4,283
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,937
31
0
3,074
13,392
6,717
0
4,633
8,759
50,539
0
L
6,611
2,847
0
1,095
7,592
2,733
0
4,163
3,429
0
41,664
W
Cthulhu
NoticeJoker
Cthulhu
8,905
129
752
1,303
11,661
9,872
41
3,017
8,644
30,180
0
W
8,104
3,833
0
319
8,904
2,907
2,123
1,810
7,094
0
30,801
L
4,097
1,185
1,310
2,973
12,196
3,797
0
5,690
6,506
22,849
0
W
4,990
315
1,014
895
7,862
2,904
833
3,340
4,522
47,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,955
Gold Earned
32,164
155
Minions Killed
184
0
Camps Cleared
0
847,409
Distance Traveled
794,735
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,296
664
100
6
0
279,579
6
L
Da Ji
10,963
645
58
3
0
256,097
3
W
Cthulhu
11,467
675
40
2
0
295,881
6
W
Skadi
10,305
606
28
2
0
270,964
2
L
Freya
9,905
583
26
2
0
259,059
0
W
Ra
11,183
658
87
5
0
280,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role