Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
39W - 55L
1,368 Elo+
Solo
Pele
Pele
 
Pele
Level 10
God Stats
6W - 5L
1,861 SR
Queue Stats
40W - 42L
1,224 Elo+
Solo
Bakasura
Bakasura
Angelus29455
Bakasura
Level 22
God Stats
100W - 94L
1,395 SR
Queue Stats
373W - 416L
1,224 Elo+
Solo
Thor
Thor
AztecFingers
Thor
Level 5
God Stats
0W - 3L
1,136 SR
Queue Stats
2W - 5L
1,029 Elo+
Party 1
Sol
Sol
Zyrixia
Sol
Level 21
God Stats
13W - 22L
1,360 SR
Queue Stats
49W - 80L
1,224 Elo+
Party 1
Team Averages
Level 17
1,407 SR
1,214 Elo+

VS

Team Averages
Level 19
1,531 SR
1,266 Elo+
Anubis
Anubis
Al_Racksz
Anubis
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 15L
1,311 Elo+
Solo
Cerberus
Cerberus
Baraka009
Cerberus
Level 23
God Stats
37W - 27L
1,685 SR
Queue Stats
140W - 125L
1,320 Elo+
Party 2
Apollo
Apollo
PapaBearOff
Apollo
Level 18
God Stats
60W - 98L
1,304 SR
Queue Stats
98W - 128L
1,211 Elo+
Solo
Cupid
Cupid
TreeBeexZ420
Cupid
Level 16
God Stats
12W - 13L
1,492 SR
Queue Stats
100W - 100L
1,303 Elo+
Party 2
Kuzenbo
Kuzenbo
daveunax
Kuzenbo
Level 25
God Stats
2W - 0L
1,674 SR
Queue Stats
68W - 104L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
1 / 9 / 4
10,456
951
11,599
20,146
5,437
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
 
Pele
15
1 / 10 / 3
9,670
879
8,275
18,612
5,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Angelus29455
Bakasura
16
3 / 7 / 1
10,988
999
11,332
20,563
6,673
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 15 / 4
9,918
902
8,576
24,082
10,369
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
15
0 / 3 / 3
9,383
853
10,627
15,322
6,100
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Al_Racksz
Anubis
18
16 / 2 / 16
12,443
1,131
30,558
11,910
6,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Baraka009
Cerberus
20
15 / 1 / 24
13,974
1,270
24,050
14,349
7,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
18
6 / 1 / 23
11,573
1,052
17,100
9,057
4,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 1 / 26
11,073
1,007
9,665
7,593
3,107
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
daveunax
Kuzenbo
18
3 / 2 / 28
11,389
1,035
5,970
14,029
11,558
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
161
7
Kills
44
44
Deaths
7
15
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
9
4
0.33
L
Pele
 
Pele
1
10
3
0.25
W
Anubis
Al_Racksz
Anubis
16
2
16
12
L
Bakasura
Angelus29455
Bakasura
3
7
1
0.5
L
2
15
4
0.27
W
Cerberus
Baraka009
Cerberus
15
1
24
27
W
Apollo
6
1
23
17.5
W
4
1
26
17
L
Sol
0
3
3
0.5
W
Kuzenbo
daveunax
Kuzenbo
3
2
28
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,409
Damage
87,343
98,725
Taken
56,938
34,096
Mitigated
32,534
4,493
Healing
15,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,599
1,104
291
803
20,146
5,437
0
13,772
6,374
0
29,517
L
Pele
 
Pele
8,275
1,332
0
718
18,612
5,517
0
10,570
8,042
0
25,909
W
Anubis
Al_Racksz
Anubis
30,558
1,760
451
6,508
11,910
6,462
0
3,343
8,542
54,419
0
L
Bakasura
Angelus29455
Bakasura
11,332
5,984
0
1,053
20,563
6,673
0
11,270
9,293
0
27,517
L
8,576
1,822
0
0
24,082
10,369
0
14,168
9,914
140
15,491
W
Cerberus
Baraka009
Cerberus
24,050
1,859
0
4,769
14,349
7,068
0
3,138
10,605
46,977
0
W
Apollo
17,100
11,804
0
930
9,057
4,339
0
486
8,516
0
30,104
W
9,665
4,662
888
155
7,593
3,107
0
483
6,770
0
17,591
L
Sol
10,627
3,437
0
1,628
15,322
6,100
0
10,798
4,524
30,991
0
W
Kuzenbo
daveunax
Kuzenbo
5,970
2,709
0
2,252
14,029
11,558
0
3,287
10,355
15,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,415
Gold Earned
60,452
152
Minions Killed
211
7
Camps Cleared
4
866,549
Distance Traveled
908,595
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,456
951
27
2
5
172,832
0
L
Pele
9,670
879
38
3
0
169,377
0
W
Anubis
12,443
1,131
69
6
1
134,064
0
L
Bakasura
10,988
999
36
3
2
198,528
1
L
Thor
9,918
902
11
1
0
146,489
1
W
Cerberus
13,974
1,270
67
6
1
228,132
0
W
Apollo
11,573
1,052
43
4
0
179,678
0
W
Cupid
11,073
1,007
19
2
0
171,044
3
L
Sol
9,383
853
40
4
0
179,323
0
W
Kuzenbo
11,389
1,035
13
1
2
195,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role