Player Matchup

Thor
Thor
BloodWarrior543
Thor
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,681 Elo+
Party 1
Hou Yi
Hou Yi
GrimNecro3094
Hou Yi
Level 26
God Stats
56W - 49L
1,451 SR
Queue Stats
75W - 79L
1,342 Elo+
Solo
Kuzenbo
Kuzenbo
MostClutchSDL
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 156L
1,315 Elo+
Solo
Ao Kuang
Ao Kuang
MrJunkman137
Ao Kuang
Level 16
God Stats
9W - 14L
1,423 SR
Queue Stats
72W - 74L
1,424 Elo+
Solo
Mercury
Mercury
jona cool 54321
Mercury
Level 28
God Stats
10W - 5L
1,673 SR
Queue Stats
24W - 18L
1,408 Elo+
Party 1
Team Averages
Level 18
1,510 SR
1,434 Elo+

VS

Team Averages
Level 18
1,442 SR
1,217 Elo+
Mulan
Mulan
Ki113rD0nuts13
Mulan
Level 17
God Stats
0W - 3L
1,287 SR
Queue Stats
3W - 6L
1,119 Elo+
Party 3
Fenrir
Fenrir
Kolt45mm
Fenrir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,208 Elo+
Party 3
Ra
Ra
TheNerdyGremlin
Ra
Level 49
God Stats
11W - 3L
1,752 SR
Queue Stats
62W - 63L
1,406 Elo+
Party 2
Nemesis
Nemesis
lotturi
Nemesis
Level 2
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 2L
1,061 Elo+
Party 2
Pele
Pele
oXo Stormii oXo
Pele
Level 10
God Stats
5W - 5L
1,437 SR
Queue Stats
5W - 5L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 23
14,236
949
7,841
18,510
15,142
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
0 / 0 / 0
10,840
723
0
0
0
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
20
5 / 7 / 39
17,690
1,179
35,338
36,708
73,476
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
MrJunkman137
Ao Kuang
20
10 / 6 / 24
16,749
1,117
23,308
23,506
10,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
35 / 8 / 16
21,739
1,449
56,896
38,585
21,020
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 11 / 15
15,718
1,048
21,249
32,162
29,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
Kolt45mm
Fenrir
20
2 / 15 / 18
13,890
926
10,793
30,596
26,061
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 7 / 16
16,779
1,119
38,572
21,389
11,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
lotturi
Nemesis
20
0 / 11 / 19
13,399
893
10,011
23,159
12,508
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
9 / 10 / 14
16,360
1,091
25,157
28,150
17,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
109
53
Kills
27
27
Deaths
54
102
Assists
82
Player
Kills
Deaths
Assists
KDA
W
3
6
23
2.42
W
0
0
0
0
L
7
11
15
1.32
L
Fenrir
Kolt45mm
Fenrir
2
15
18
0.73
W
Kuzenbo
5
7
39
3.5
W
Ao Kuang
MrJunkman137
Ao Kuang
10
6
24
3.67
L
9
7
16
2.43
W
35
8
16
5.38
L
Nemesis
lotturi
Nemesis
0
11
19
0.86
L
9
10
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,383
Damage
105,782
117,309
Taken
135,456
120,011
Mitigated
96,567
12,861
Healing
33,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,841
3,527
0
344
18,510
15,142
0
6,101
12,409
0
18,050
W
0
0
0
0
0
0
0
0
0
0
0
L
21,249
8,275
0
5,214
32,162
29,752
0
17,840
14,247
0
44,968
L
Fenrir
Kolt45mm
Fenrir
10,793
4,150
0
2,724
30,596
26,061
0
7,945
22,501
0
21,829
W
Kuzenbo
35,338
9,348
1,015
1,355
36,708
73,476
0
9,410
27,298
57,453
1,953
W
Ao Kuang
MrJunkman137
Ao Kuang
23,308
5,589
142
4,715
23,506
10,373
0
6,892
16,614
49,116
0
L
38,572
5,165
9,833
9,430
21,389
11,089
0
7,584
13,655
80,481
0
W
56,896
43,044
0
5,290
38,585
21,020
0
16,169
22,416
0
94,620
L
Nemesis
lotturi
Nemesis
10,011
6,552
0
716
23,159
12,508
0
12,087
11,022
0
32,325
L
25,157
9,803
0
5,327
28,150
17,157
0
11,487
16,513
0
66,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,254
Gold Earned
76,146
220
Minions Killed
306
10
Camps Cleared
6
1,076,371
Distance Traveled
1,283,620
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,236
949
21
1
0
223,792
2
W
Hou Yi
10,840
723
0
0
0
0
0
L
Mulan
15,718
1,048
51
3
0
222,558
1
L
Fenrir
13,890
926
24
2
0
256,971
2
W
Kuzenbo
17,690
1,179
37
2
1
245,325
0
W
Ao Kuang
16,749
1,117
66
4
3
293,614
0
L
Ra
16,779
1,119
107
7
0
276,455
0
W
Mercury
21,739
1,449
96
6
6
313,640
1
L
Nemesis
13,399
893
37
2
2
268,452
0
L
Pele
16,360
1,091
87
6
4
259,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role