Player Matchup

Neith
Neith
BIG Bruss9308
Neith
Level 68
God Stats
29W - 20L
1,598 SR
Queue Stats
136W - 117L
1,476 Elo+
Party 1
Zeus
Zeus
R3GuLaRZOMbie42
Zeus
Level 57
God Stats
56W - 39L
1,582 SR
Queue Stats
376W - 351L
1,473 Elo+
Party 1
Bellona
Bellona
TweakerOnThe360
Bellona
Level 128
God Stats
3W - 4L
1,399 SR
Queue Stats
441W - 358L
1,513 Elo+
Party 1
Team Averages
Level 84
1,526 SR
1,487 Elo+

VS

Team Averages
Level 47
1,595 SR
1,433 Elo+
Cthulhu
Cthulhu
Delmantia777
Cthulhu
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,427 Elo+
Party 2
Nu Wa
Nu Wa
JofyIV
Nu Wa
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
326W - 280L
1,409 Elo+
Solo
Heimdallr
Heimdallr
VestigialArc25
Heimdallr
Level 45
God Stats
6W - 2L
1,784 SR
Queue Stats
13W - 12L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
11,626
612
11,678
13,754
4,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 6 / 1
13,355
703
25,304
13,085
3,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 8 / 9
11,143
586
7,552
21,013
15,983
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Delmantia777
Cthulhu
15
1 / 5 / 8
11,645
613
9,427
20,486
19,112
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
JofyIV
Nu Wa
16
6 / 3 / 7
13,052
687
13,831
13,798
3,751
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
VestigialArc25
Heimdallr
18
9 / 2 / 5
13,956
735
15,951
18,731
7,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
10
Kills
16
16
Deaths
10
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
7
2.75
W
Cthulhu
Delmantia777
Cthulhu
1
5
8
1
W
Nu Wa
JofyIV
Nu Wa
6
3
7
3.17
L
8
6
1
1.42
L
0
8
9
0.56
W
Heimdallr
VestigialArc25
Heimdallr
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,534
Damage
39,209
47,852
Taken
53,015
24,353
Mitigated
30,192
7,200
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,678
3,879
771
1,873
13,754
4,733
0
4,441
9,213
0
56,395
W
Cthulhu
Delmantia777
Cthulhu
9,427
170
1,659
1,588
20,486
19,112
105
12,298
8,188
32,855
0
W
Nu Wa
JofyIV
Nu Wa
13,831
4,173
0
1,006
13,798
3,751
727
8,217
5,581
38,401
0
L
25,304
972
0
767
13,085
3,637
425
8,574
4,357
81,860
0
L
7,552
1,635
0
3,789
21,013
15,983
936
9,685
10,901
0
41,670
W
Heimdallr
VestigialArc25
Heimdallr
15,951
5,778
0
8,479
18,731
7,329
2,748
4,822
13,909
0
94,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,124
Gold Earned
38,653
217
Minions Killed
206
0
Camps Cleared
0
1,068,849
Distance Traveled
998,964
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,626
612
76
4
0
356,047
2
W
Cthulhu
11,645
613
52
3
0
364,936
4
W
Nu Wa
13,052
687
39
2
0
322,747
1
L
Zeus
13,355
703
107
6
0
350,854
2
L
Bellona
11,143
586
34
2
0
361,948
4
W
Heimdallr
13,956
735
115
6
0
311,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role