Player Matchup

Da Ji
Da Ji
Odyseous34
Da Ji
Level 21
God Stats
0W - 4L
1,182 SR
Queue Stats
26W - 18L
1,453 Elo+
Party 1
Chang'e
Chang'e
PurpleDevil21
Chang'e
Level 48
God Stats
2W - 3L
1,467 SR
Queue Stats
19W - 17L
1,472 Elo+
Party 1
Ymir
Ymir
leeresherz
Ymir
Level 115
God Stats
5W - 1L
1,778 SR
Queue Stats
51W - 41L
1,563 Elo+
Party 1
Team Averages
Level 61
1,475 SR
1,496 Elo+

VS

Team Averages
Level 66
1,783 SR
1,542 Elo+
Loki
Loki
Lowkey Blind
Loki
Level 67
God Stats
1W - 0L
1,724 SR
Queue Stats
10W - 11L
1,510 Elo+
Party 2
He Bo
He Bo
SeekDeFranks
He Bo
Level 104
God Stats
2W - 0L
1,736 SR
Queue Stats
120W - 107L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
Y MrMeeseeks
Cthulhu
Level 27
God Stats
29W - 13L
1,889 SR
Queue Stats
41W - 29L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
3 / 6 / 4
10,611
663
6,669
13,500
4,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
16
8 / 9 / 4
12,572
786
11,987
13,638
5,107
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 7 / 4
10,195
637
7,755
18,380
14,003
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 11
11,793
737
5,958
11,893
3,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
11 / 4 / 8
13,027
814
19,723
14,045
4,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Y MrMeeseeks
Cthulhu
15
3 / 6 / 16
11,396
712
12,570
15,132
6,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
14
Kills
22
22
Deaths
14
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
4
11
3.38
L
Da Ji
3
6
4
0.83
L
Chang'e
8
9
4
1.11
W
11
4
8
3.75
W
Cthulhu
Y MrMeeseeks
Cthulhu
3
6
16
1.83
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,411
Damage
38,251
45,518
Taken
41,070
23,755
Mitigated
13,999
4,270
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,958
1,978
0
55
11,893
3,523
245
6,514
5,379
0
30,001
L
Da Ji
6,669
1,730
0
372
13,500
4,645
0
9,336
4,164
0
18,490
L
Chang'e
11,987
1,345
1,206
1,942
13,638
5,107
290
10,150
3,488
36,374
0
W
19,723
2,150
0
4,839
14,045
4,203
1,464
4,997
9,048
74,481
0
W
Cthulhu
Y MrMeeseeks
Cthulhu
12,570
732
767
2,124
15,132
6,273
934
8,614
6,518
41,719
0
L
7,755
955
0
750
18,380
14,003
304
13,311
5,069
34,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,378
Gold Earned
36,216
120
Minions Killed
188
0
Camps Cleared
0
710,477
Distance Traveled
840,752
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,793
737
47
3
0
280,374
0
L
Da Ji
10,611
663
22
1
0
246,654
1
L
Chang'e
12,572
786
57
4
0
221,836
1
W
He Bo
13,027
814
90
6
0
267,036
1
W
Cthulhu
11,396
712
51
3
0
293,342
0
L
Ymir
10,195
637
41
3
0
241,987
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role