Player Matchup

Merlin
Merlin
General Skeeter
Merlin
Level 33
God Stats
1W - 3L
1,490 SR
Queue Stats
29W - 30L
1,074 Elo+
Party 1
Ares
Ares
ReliantBucket4
Ares
Level 16
God Stats
4W - 7L
1,500 SR
Queue Stats
100W - 100L
1,458 Elo+
Solo
Hercules
Hercules
UltraTubbyninja
Hercules
Level 17
God Stats
1W - 2L
1,683 SR
Queue Stats
7W - 13L
1,077 Elo+
Party 1
Team Averages
Level 22
1,558 SR
1,203 Elo+

VS

Team Averages
Level 28
1,584 SR
1,227 Elo+
Thor
Thor
 
Thor
Level 28
God Stats
57W - 70L
1,578 SR
Queue Stats
62W - 77L
1,330 Elo+
Solo
Cthulhu
Cthulhu
Lord_Bruh747
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,181 Elo+
Solo
Zeus
Zeus
THG_Hon_Bowlo
Zeus
Level 29
God Stats
3W - 1L
1,674 SR
Queue Stats
25W - 21L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
10,149
597
15,196
10,847
3,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 6 / 5
12,407
730
9,667
22,389
20,577
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
14
4 / 8 / 5
11,134
655
8,674
21,897
21,163
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
9 / 2 / 11
12,312
724
19,418
16,267
12,056
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Lord_Bruh747
Cthulhu
15
4 / 2 / 12
11,370
669
10,366
17,809
15,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
8 / 6 / 9
12,289
723
18,831
12,071
4,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
9
Kills
21
21
Deaths
10
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
2
11
7.25
L
1
7
5
0.5
W
Cthulhu
Lord_Bruh747
Cthulhu
4
2
12
5
L
4
6
5
1.08
W
8
6
9
2.08
L
Hercules
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,537
Damage
48,615
55,133
Taken
46,147
44,891
Mitigated
32,501
8,176
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
19,418
2,489
1,498
4,256
16,267
12,056
0
9,604
6,663
0
54,469
L
15,196
225
0
0
10,847
3,151
371
4,212
6,435
43,294
0
W
Cthulhu
Lord_Bruh747
Cthulhu
10,366
469
1,233
1,922
17,809
15,737
232
10,402
7,407
31,695
0
L
9,667
540
0
0
22,389
20,577
392
12,589
9,350
23,065
0
W
18,831
4,126
513
2,647
12,071
4,708
401
4,929
7,142
42,192
0
L
Hercules
8,674
3,890
417
7,759
21,897
21,163
489
12,420
9,152
0
24,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,690
Gold Earned
35,971
107
Minions Killed
162
0
Camps Cleared
0
823,013
Distance Traveled
827,677
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,312
724
73
4
0
308,098
0
L
Merlin
10,149
597
49
3
0
268,896
3
W
Cthulhu
11,370
669
30
2
0
310,375
0
L
Ares
12,407
730
23
1
0
310,435
0
W
Zeus
12,289
723
59
3
0
209,204
4
L
Hercules
11,134
655
35
2
0
243,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role