Player Matchup

Fenrir
Fenrir
BlGjase_
Fenrir
Level 47
God Stats
6W - 9L
1,520 SR
Queue Stats
268W - 319L
1,281 Elo+
Solo
Sun Wukong
Sun Wukong
Dmonic523203
Sun Wukong
Level 86
God Stats
0W - 3L
1,295 SR
Queue Stats
78W - 86L
1,340 Elo+
Solo
Hachiman
Hachiman
SSSA1NT
Hachiman
Level 64
God Stats
19W - 21L
1,392 SR
Queue Stats
212W - 206L
1,425 Elo+
Solo
Ymir
Ymir
i_bad_boy2020
Ymir
Level 65
God Stats
19W - 22L
1,533 SR
Queue Stats
80W - 78L
1,394 Elo+
Solo
Scylla
Scylla
kyrstyface
Scylla
Level 128
God Stats
3W - 7L
1,144 SR
Queue Stats
36W - 41L
1,349 Elo+
Solo
Team Averages
Level 78
1,377 SR
1,358 Elo+

VS

Team Averages
Level 89
1,410 SR
1,402 Elo+
Sol
Sol
Br_h72
Sol
Level 98
God Stats
33W - 21L
1,475 SR
Queue Stats
113W - 93L
1,409 Elo+
Solo
Cthulhu
Cthulhu
DevaPain99
Cthulhu
Level 119
God Stats
7W - 5L
1,374 SR
Queue Stats
111W - 114L
1,461 Elo+
Solo
Nike
Nike
Kaiseeer_
Nike
Level 80
God Stats
11W - 14L
1,332 SR
Queue Stats
466W - 475L
1,414 Elo+
Solo
Cupid
Cupid
MAR1O__03
Cupid
Level 83
God Stats
2W - 3L
1,417 SR
Queue Stats
18W - 19L
1,339 Elo+
Solo
Arachne
Arachne
Tecla1611
Arachne
Level 66
God Stats
13W - 16L
1,452 SR
Queue Stats
128W - 132L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlGjase_
Fenrir
8
1 / 2 / 1
4,815
482
2,386
5,264
1,429
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Dmonic523203
Sun Wukong
10
0 / 1 / 0
5,446
545
4,434
7,143
4,712
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
SSSA1NT
Hachiman
9
2 / 2 / 1
5,213
521
2,416
4,995
1,188
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 2 / 0
3,764
376
1,142
3,725
1,184
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
kyrstyface
Scylla
11
1 / 0 / 0
5,807
581
2,319
4,273
1,491
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Br_h72
Sol
12
0 / 0 / 0
6,264
626
3,313
4,933
1,565
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
DevaPain99
Cthulhu
6
1 / 0 / 4
4,901
490
2,138
4,178
1,437
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Nike
12
1 / 0 / 0
6,272
627
5,526
7,112
5,066
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cupid
MAR1O__03
Cupid
8
2 / 3 / 3
5,350
535
3,708
4,352
1,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Tecla1611
Arachne
8
3 / 2 / 1
5,550
555
2,473
6,128
1,519
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
7
7
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BlGjase_
Fenrir
1
2
1
0.75
W
Sol
Br_h72
Sol
0
0
0
0
W
Cthulhu
DevaPain99
Cthulhu
1
0
4
3
L
Sun Wukong
Dmonic523203
Sun Wukong
0
1
0
0
W
Nike
1
0
0
1
W
Cupid
MAR1O__03
Cupid
2
3
3
1.17
L
Hachiman
SSSA1NT
Hachiman
2
2
1
1.25
W
Arachne
Tecla1611
Arachne
3
2
1
1.75
L
0
2
0
0
L
Scylla
kyrstyface
Scylla
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,697
Damage
17,158
25,400
Taken
26,703
10,004
Mitigated
10,636
8,853
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BlGjase_
Fenrir
2,386
351
0
1,752
5,264
1,429
0
550
4,689
0
16,830
W
Sol
Br_h72
Sol
3,313
607
0
3,080
4,933
1,565
1,473
1,623
3,310
41,677
0
W
Cthulhu
DevaPain99
Cthulhu
2,138
681
0
550
4,178
1,437
24
657
3,521
7,936
0
L
Sun Wukong
Dmonic523203
Sun Wukong
4,434
1,452
0
3,129
7,143
4,712
0
0
6,643
0
33,284
W
Nike
5,526
852
0
4,210
7,112
5,066
0
0
6,662
0
39,748
W
Cupid
MAR1O__03
Cupid
3,708
2,216
312
331
4,352
1,049
1,221
418
3,934
0
19,758
L
Hachiman
SSSA1NT
Hachiman
2,416
1,601
0
1,766
4,995
1,188
0
472
4,523
0
23,854
W
Arachne
Tecla1611
Arachne
2,473
1,421
246
2,618
6,128
1,519
0
763
5,365
0
18,620
L
1,142
645
210
1,245
3,725
1,184
0
1,280
2,445
3,535
0
L
Scylla
kyrstyface
Scylla
2,319
0
0
751
4,273
1,491
72
3,149
1,124
33,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,045
Gold Earned
28,337
216
Minions Killed
240
0
Camps Cleared
0
838,506
Distance Traveled
936,240
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,815
482
35
4
0
202,125
4
W
Sol
6,264
626
88
9
0
171,805
2
W
Cthulhu
4,901
490
10
1
0
197,179
4
L
Sun Wukong
5,446
545
58
6
0
187,386
2
W
Nike
6,272
627
74
7
0
196,538
2
W
Cupid
5,350
535
37
4
0
164,757
3
L
Hachiman
5,213
521
50
5
0
171,617
2
W
Arachne
5,550
555
31
3
0
205,961
1
L
Ymir
3,764
376
6
1
0
93,522
2
L
Scylla
5,807
581
67
7
0
183,856
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role