Player Matchup

Discordia
Discordia
AllAboutThePlot
Discordia
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,237 Elo+
Party 1
Cernunnos
Cernunnos
Occultic-
Cernunnos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,255 Elo+
Party 1
Tyr
Tyr
PlayJig2
Tyr
Level 12
God Stats
2W - 1L
1,803 SR
Queue Stats
21W - 15L
1,406 Elo+
Party 1
Team Averages
Level 75
1,601 SR
1,299 Elo+

VS

Team Averages
Level 41
1,587 SR
1,360 Elo+
Hera
Hera
 
Hera
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 77
God Stats
18W - 18L
1,565 SR
Queue Stats
158W - 148L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
odyvanchec
Cthulhu
Level 23
God Stats
2W - 2L
1,694 SR
Queue Stats
74W - 88L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AllAboutThePlot
Discordia
19
5 / 4 / 3
15,075
580
18,652
15,018
5,333
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
Occultic-
Cernunnos
19
3 / 6 / 8
15,218
585
23,573
19,710
7,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 3 / 5
15,884
611
12,809
25,951
23,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
9 / 4 / 2
17,146
659
29,061
17,007
8,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
 
Terra
18
0 / 3 / 8
15,085
580
4,192
25,286
30,432
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
odyvanchec
Cthulhu
18
3 / 5 / 9
16,585
638
13,814
23,913
26,929
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
12
Kills
12
13
Deaths
12
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
4
2
2.5
W
Terra
 
Terra
0
3
8
1.33
L
Discordia
AllAboutThePlot
Discordia
5
4
3
1.63
L
Cernunnos
Occultic-
Cernunnos
3
6
8
1.17
L
4
3
5
2.17
W
Cthulhu
odyvanchec
Cthulhu
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,034
Damage
47,067
60,679
Taken
66,206
36,196
Mitigated
65,410
10,300
Healing
24,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
29,061
5,973
0
2,404
17,007
8,049
1,564
6,475
10,532
131,314
0
W
Terra
 
Terra
4,192
1,090
7,251
10,932
25,286
30,432
581
7,559
17,727
22,030
0
L
Discordia
AllAboutThePlot
Discordia
18,652
261
0
451
15,018
5,333
584
11,523
3,495
106,807
0
L
Cernunnos
Occultic-
Cernunnos
23,573
12,525
0
2,111
19,710
7,429
59
15,995
3,715
0
111,178
L
12,809
3,620
0
7,738
25,951
23,434
0
19,884
6,067
0
47,256
W
Cthulhu
odyvanchec
Cthulhu
13,814
685
2,158
1,966
23,913
26,929
352
4,735
19,178
63,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,177
Gold Earned
48,816
288
Minions Killed
262
0
Camps Cleared
0
1,331,016
Distance Traveled
1,291,369
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
17,146
659
172
7
0
446,734
0
W
Terra
15,085
580
30
1
0
414,211
1
L
Discordia
15,075
580
143
6
0
422,593
0
L
Cernunnos
15,218
585
97
4
0
392,840
3
L
Tyr
15,884
611
48
2
0
515,583
7
W
Cthulhu
16,585
638
60
2
0
430,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role