Player Matchup

Hachiman
Hachiman
JlaTyHu
Hachiman
Level 156
God Stats
1W - 0L
1,591 SR
Queue Stats
65W - 62L
1,595 Elo+
Solo
Cthulhu
Cthulhu
KaLiban01
Cthulhu
Level 95
God Stats
3W - 2L
1,809 SR
Queue Stats
127W - 134L
1,578 Elo+
Solo
Arachne
Arachne
Shirajirajin
Arachne
Level 147
God Stats
4W - 4L
1,515 SR
Queue Stats
10W - 12L
1,766 Elo+
Solo
Nu Wa
Nu Wa
Vracharevich
Nu Wa
Level 123
God Stats
22W - 21L
1,635 SR
Queue Stats
936W - 946L
1,526 Elo+
Solo
Nox
Nox
Yanosch98
Nox
Level 159
God Stats
35W - 42L
1,500 SR
Queue Stats
933W - 864L
1,602 Elo+
Solo
Team Averages
Level 136
1,610 SR
1,613 Elo+

VS

Team Averages
Level 144
1,486 SR
1,580 Elo+
Olorun
Olorun
CaptTennille
Olorun
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,593 Elo+
Solo
Cthulhu
Cthulhu
MYsTerioUsOneN
Cthulhu
Level 160
God Stats
15W - 13L
1,500 SR
Queue Stats
205W - 178L
1,595 Elo+
Solo
Set
Set
Maksys
Set
Level 154
God Stats
2W - 5L
1,108 SR
Queue Stats
655W - 660L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Topsykreet
Ah Muzen Cab
Level 160
God Stats
3W - 4L
1,676 SR
Queue Stats
256W - 200L
1,587 Elo+
Solo
Jormungandr
Jormungandr
karmiano
Jormungandr
Level 160
God Stats
5W - 5L
1,645 SR
Queue Stats
692W - 690L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JlaTyHu
Hachiman
17
5 / 1 / 13
10,822
1,082
16,257
9,130
3,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
KaLiban01
Cthulhu
17
6 / 0 / 16
10,902
1,090
13,217
10,061
11,925
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Shirajirajin
Arachne
16
3 / 3 / 9
9,721
972
5,567
9,812
3,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
4 / 0 / 18
10,602
1,060
18,513
6,954
2,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
8 / 2 / 14
11,194
1,119
17,849
8,641
3,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

258

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
0 / 9 / 3
8,872
887
4,800
15,780
5,547
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 6 / 3
9,112
911
10,878
21,644
18,543
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Set
Maksys
Set
15
3 / 4 / 2
9,752
975
6,167
13,251
4,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Topsykreet
Ah Muzen Cab
15
0 / 3 / 3
9,116
912
11,722
9,350
3,808
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
karmiano
Jormungandr
15
3 / 4 / 2
10,335
1,034
6,500
16,738
6,952
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
19
26
Kills
6
6
Deaths
26
70
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
9
3
0.17
W
Hachiman
JlaTyHu
Hachiman
5
1
13
11.5
W
Cthulhu
KaLiban01
Cthulhu
6
0
16
14
L
0
6
3
0.25
L
Set
Maksys
Set
3
4
2
1
W
Arachne
Shirajirajin
Arachne
3
3
9
2.5
L
Ah Muzen Cab
Topsykreet
Ah Muzen Cab
0
3
3
0.5
W
4
0
18
13
W
8
2
14
7.5
L
Jormungandr
karmiano
Jormungandr
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,403
Damage
40,067
44,598
Taken
76,763
24,581
Mitigated
39,580
3,324
Healing
5,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,800
1,556
899
2,036
15,780
5,547
0
10,235
5,495
25,239
0
W
Hachiman
JlaTyHu
Hachiman
16,257
9,950
0
1,107
9,130
3,108
0
5,702
3,353
0
38,567
W
Cthulhu
KaLiban01
Cthulhu
13,217
879
56
851
10,061
11,925
0
4,819
5,032
26,314
0
L
10,878
522
0
462
21,644
18,543
0
14,887
6,482
38,200
0
L
Set
Maksys
Set
6,167
2,580
0
814
13,251
4,730
0
9,034
4,092
0
16,136
W
Arachne
Shirajirajin
Arachne
5,567
4,374
0
1,310
9,812
3,720
0
2,889
6,798
0
14,619
L
Ah Muzen Cab
Topsykreet
Ah Muzen Cab
11,722
2,857
0
928
9,350
3,808
0
4,476
4,774
0
45,895
W
18,513
4,255
0
0
6,954
2,301
0
4,821
1,983
36,599
0
W
17,849
1,101
0
0
8,641
3,527
0
3,387
5,254
32,948
0
L
Jormungandr
karmiano
Jormungandr
6,500
801
0
0
16,738
6,952
0
10,297
6,341
22,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,241
Gold Earned
47,187
206
Minions Killed
239
9
Camps Cleared
4
1,092,380
Distance Traveled
1,000,535
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,872
887
52
5
0
165,727
1
W
Hachiman
10,822
1,082
69
7
3
206,652
2
W
Cthulhu
10,902
1,090
28
3
1
230,473
1
L
Cthulhu
9,112
911
56
6
1
192,580
0
L
Set
9,752
975
24
2
0
246,093
0
W
Arachne
9,721
972
32
3
3
211,370
3
L
Ah Muzen Cab
9,116
912
80
8
3
191,800
3
W
Nu Wa
10,602
1,060
40
4
0
199,958
0
W
Nox
11,194
1,119
37
4
2
243,927
0
L
Jormungandr
10,335
1,034
27
3
0
204,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role