Player Matchup

Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
I G l Bale I
Hercules
Level 145
God Stats
6W - 5L
1,658 SR
Queue Stats
294W - 289L
1,549 Elo+
Party 2
Hera
Hera
Soer l13l
Hera
Level 144
God Stats
18W - 20L
1,553 SR
Queue Stats
538W - 457L
1,537 Elo+
Party 2
Ullr
Ullr
andresLOL12
Ullr
Level 113
God Stats
2W - 5L
1,573 SR
Queue Stats
63W - 71L
1,504 Elo+
Solo
Cthulhu
Cthulhu
bIGw00D1234567
Cthulhu
Level 144
God Stats
2W - 1L
1,332 SR
Queue Stats
101W - 90L
1,528 Elo+
Solo
Team Averages
Level 141
1,523 SR
1,524 Elo+

VS

Team Averages
Level 112
1,711 SR
1,541 Elo+
Cthulhu
Cthulhu
FATBOY5613790
Cthulhu
Level 99
God Stats
4W - 3L
1,590 SR
Queue Stats
72W - 74L
1,523 Elo+
Party 1
Osiris
Osiris
ImInYourArea21
Osiris
Level 100
God Stats
10W - 12L
1,692 SR
Queue Stats
266W - 247L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
Mr Ducks III
Heimdallr
Level 147
God Stats
6W - 5L
1,629 SR
Queue Stats
207W - 200L
1,563 Elo+
Party 1
Bakasura
Bakasura
WeSlapBellies
Bakasura
Level 64
God Stats
54W - 25L
1,705 SR
Queue Stats
329W - 292L
1,504 Elo+
Solo
Hel
Hel
sL Caedus
Hel
Level 149
God Stats
5W - 3L
1,939 SR
Queue Stats
250W - 212L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
5
1 / 2 / 0
3,414
569
1,348
2,613
564
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
I G l Bale I
Hercules
6
0 / 1 / 0
3,613
602
1,203
2,467
1,069
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
6
0 / 2 / 0
3,530
588
1,001
2,733
727
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

6
1 / 2 / 1
3,536
589
1,193
2,564
528
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,588
431
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
1 / 1 / 1
3,945
658
698
2,878
1,150
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
3,504
584
728
2,662
1,652
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Heimdallr
Mr Ducks III
Heimdallr
5
1 / 1 / 0
3,604
601
1,330
2,799
745
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
WeSlapBellies
Bakasura
7
3 / 0 / 0
4,445
741
1,666
3,048
850
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
2 / 0 / 0
4,200
700
1,462
2,392
610
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
7
7
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
0
0.5
W
Cthulhu
1
1
1
1.5
L
Hercules
I G l Bale I
Hercules
0
1
0
0
W
0
0
0
0
W
Heimdallr
Mr Ducks III
Heimdallr
1
1
0
1
L
Hera
0
2
0
0
W
Bakasura
WeSlapBellies
Bakasura
3
0
0
3
L
1
2
1
0.75
L
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,745
Damage
5,884
10,377
Taken
13,779
2,888
Mitigated
5,007
3,456
Healing
5,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,348
327
0
944
2,613
564
0
361
2,177
0
9,434
W
Cthulhu
698
134
0
451
2,878
1,150
23
0
2,878
9,981
0
L
Hercules
I G l Bale I
Hercules
1,203
435
0
1,142
2,467
1,069
0
0
2,252
0
12,391
W
728
298
0
725
2,662
1,652
0
0
2,537
0
10,262
W
Heimdallr
Mr Ducks III
Heimdallr
1,330
715
0
875
2,799
745
0
0
2,799
0
11,507
L
Hera
1,001
239
0
750
2,733
727
0
1,284
1,409
16,736
0
W
Bakasura
WeSlapBellies
Bakasura
1,666
1,357
0
2,461
3,048
850
0
0
2,998
0
14,738
L
1,193
365
0
620
2,564
528
0
515
2,049
0
11,766
L
0
0
0
0
0
0
0
0
0
0
0
W
1,462
87
0
1,118
2,392
610
51
1,001
1,391
17,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,681
Gold Earned
19,698
86
Minions Killed
151
0
Camps Cleared
0
416,827
Distance Traveled
541,231
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,414
569
20
3
0
117,549
0
W
Cthulhu
3,945
658
17
3
0
103,462
1
L
Hercules
3,613
602
22
4
0
94,433
0
W
Osiris
3,504
584
22
4
0
113,022
0
W
Heimdallr
3,604
601
22
4
0
90,741
0
L
Hera
3,530
588
27
5
0
104,668
0
W
Bakasura
4,445
741
52
9
0
134,944
0
L
Ullr
3,536
589
17
3
0
100,177
1
L
Cthulhu
2,588
431
0
0
0
0
0
W
Hel
4,200
700
38
6
0
99,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role