Player Matchup

Sylvanus
Sylvanus
ARC KLOWN
Sylvanus
Level 109
God Stats
3W - 2L
1,533 SR
Queue Stats
18W - 29L
1,495 Elo+
Solo
Vulcan
Vulcan
IAMJAAY23
Vulcan
Level 113
God Stats
10W - 8L
1,457 SR
Queue Stats
314W - 296L
1,489 Elo+
Party 2
Artemis
Artemis
Joshbkillin23
Artemis
Level 99
God Stats
21W - 15L
1,560 SR
Queue Stats
390W - 375L
1,436 Elo+
Party 2
Team Averages
Level 107
1,517 SR
1,473 Elo+

VS

Team Averages
Level 51
1,488 SR
1,387 Elo+
Sobek
Sobek
EastWindwood
Sobek
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 100L
1,318 Elo+
Party 1
Chang'e
Chang'e
FGCuchiha
Chang'e
Level 41
God Stats
25W - 18L
1,556 SR
Queue Stats
154W - 171L
1,445 Elo+
Solo
Bellona
Bellona
SupreamoMan
Bellona
Level 76
God Stats
1W - 4L
1,407 SR
Queue Stats
66W - 73L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ARC KLOWN
Sylvanus
17
0 / 2 / 15
16,209
600
14,191
33,242
37,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
IAMJAAY23
Vulcan
20
6 / 1 / 10
16,164
599
38,609
14,054
7,077
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
20
10 / 1 / 5
16,497
611
49,111
20,730
10,897
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 1
15,549
576
12,819
49,986
81,723
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
FGCuchiha
Chang'e
19
1 / 1 / 3
14,735
546
19,340
32,833
10,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
SupreamoMan
Bellona
17
1 / 10 / 3
14,373
532
20,934
41,480
33,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
16
Kills
4
4
Deaths
16
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ARC KLOWN
Sylvanus
0
2
15
3.75
L
2
5
1
0.5
L
Chang'e
FGCuchiha
Chang'e
1
1
3
2.5
W
Vulcan
IAMJAAY23
Vulcan
6
1
10
11
W
Artemis
10
1
5
12.5
L
Bellona
SupreamoMan
Bellona
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,911
Damage
53,093
68,026
Taken
124,299
55,091
Mitigated
126,074
39,109
Healing
49,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ARC KLOWN
Sylvanus
14,191
2,949
12,228
16,418
33,242
37,117
845
17,435
15,807
38,587
0
L
12,819
331
1,250
7,806
49,986
81,723
0
21,762
28,224
41,729
0
L
Chang'e
FGCuchiha
Chang'e
19,340
113
12,382
21,183
32,833
10,698
0
15,775
17,058
124,849
0
W
Vulcan
IAMJAAY23
Vulcan
38,609
20,452
0
1,873
14,054
7,077
1,157
5,964
8,090
144,400
0
W
Artemis
49,111
22,891
1,669
6,921
20,730
10,897
1,534
8,808
11,922
0
93,327
L
Bellona
SupreamoMan
Bellona
20,934
5,573
2,100
4,605
41,480
33,653
0
15,431
26,049
0
101,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,870
Gold Earned
44,657
255
Minions Killed
346
0
Camps Cleared
0
1,344,433
Distance Traveled
1,466,445
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
16,209
600
35
1
0
430,765
3
L
Sobek
15,549
576
44
2
0
468,621
3
L
Chang'e
14,735
546
166
6
0
514,014
1
W
Vulcan
16,164
599
152
6
0
473,559
2
W
Artemis
16,497
611
68
3
0
440,109
7
L
Bellona
14,373
532
136
5
0
483,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role