Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 21L
1,126 Elo+
Solo
Merlin
Merlin
IICerbeoTitanII
Merlin
Level 24
God Stats
2W - 6L
1,500 SR
Queue Stats
74W - 88L
1,396 Elo+
Party 1
Chaac
Chaac
The_Lag_God69
Chaac
Level 30
God Stats
0W - 1L
1,493 SR
Queue Stats
9W - 15L
1,237 Elo+
Solo
Loki
Loki
Xitzyagurl_SARAH
Loki
Level 20
God Stats
24W - 12L
1,585 SR
Queue Stats
164W - 175L
1,448 Elo+
Solo
Jormungandr
Jormungandr
tigre1705rayas
Jormungandr
Level 8
God Stats
6W - 5L
1,574 SR
Queue Stats
85W - 90L
1,639 Elo+
Party 1
Team Averages
Level 18
1,530 SR
1,369 Elo+

VS

Team Averages
Level 30
1,525 SR
1,439 Elo+
Freya
Freya
Cornered_Beast
Freya
Level 29
God Stats
5W - 3L
1,663 SR
Queue Stats
79W - 88L
1,473 Elo+
Party 2
Hachiman
Hachiman
DrewTrill
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 71L
1,246 Elo+
Solo
Achilles
Achilles
FalleNSamuraI2
Achilles
Level 27
God Stats
9W - 12L
1,496 SR
Queue Stats
73W - 83L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
SImpTooHard
Cthulhu
Level 19
God Stats
4W - 9L
1,468 SR
Queue Stats
94W - 101L
1,659 Elo+
Party 2
Awilix
Awilix
Wild_Minority
Awilix
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 120L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
4
0 / 1 / 0
2,950
590
677
2,188
681
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 0 / 0
3,058
612
1,231
1,453
341
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
990
198
0
0
0
4
0 / 1 / 0
3,099
620
600
2,412
458
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
tigre1705rayas
Jormungandr
4
0 / 1 / 0
2,929
586
667
3,021
919

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,372
674
1,500
2,851
793
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
DrewTrill
Hachiman
5
0 / 0 / 2
3,363
673
1,672
1,406
275
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
6
1 / 0 / 0
3,644
729
741
1,504
828
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Cthulhu
SImpTooHard
Cthulhu
5
2 / 0 / 0
3,766
753
1,056
2,274
822
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 0 / 0
3,203
641
373
2,798
571
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
W
0
0
0
0
W
Hachiman
DrewTrill
Hachiman
0
0
2
1
W
Achilles
1
0
0
1
L
0
0
0
0
W
Cthulhu
SImpTooHard
Cthulhu
2
0
0
2
L
0
0
0
0
W
0
0
0
0
L
0
1
0
0
L
Jormungandr
tigre1705rayas
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,175
Damage
5,342
9,074
Taken
10,833
2,399
Mitigated
3,289
2,671
Healing
5,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
677
474
0
90
2,188
681
0
565
1,598
4,097
0
W
1,500
627
111
2,099
2,851
793
0
1,395
1,456
11,379
0
W
Hachiman
DrewTrill
Hachiman
1,672
1,125
0
819
1,406
275
390
297
1,109
0
10,111
W
Achilles
741
402
0
525
1,504
828
284
120
1,384
0
8,548
L
1,231
65
0
935
1,453
341
0
653
800
8,437
0
W
Cthulhu
SImpTooHard
Cthulhu
1,056
132
222
972
2,274
822
327
579
1,695
7,959
0
L
0
0
0
0
0
0
0
0
0
0
0
W
373
295
0
538
2,798
571
0
184
2,614
0
8,202
L
600
384
71
929
2,412
458
0
144
2,218
0
9,641
L
Jormungandr
tigre1705rayas
Jormungandr
667
338
0
646
3,021
919
0
1,194
1,827
8,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,026
Gold Earned
17,348
48
Minions Killed
96
0
Camps Cleared
0
368,785
Distance Traveled
499,198
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
2,950
590
7
1
0
96,008
0
W
Freya
3,372
674
19
4
0
109,311
1
W
Hachiman
3,363
673
18
4
0
78,423
2
W
Achilles
3,644
729
15
3
0
97,335
0
L
Merlin
3,058
612
12
2
0
92,508
0
W
Cthulhu
3,766
753
24
5
0
103,766
0
L
Chaac
990
198
0
0
0
0
0
W
Awilix
3,203
641
20
4
0
110,363
0
L
Loki
3,099
620
19
4
0
86,604
0
L
Jormungandr
2,929
586
10
2
0
93,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role