Player Matchup

Cthulhu
Cthulhu
FluffyPanda_55
Cthulhu
Level 49
God Stats
11W - 6L
1,556 SR
Queue Stats
118W - 108L
1,367 Elo+
Party 1
Chang'e
Chang'e
Weird_Flex29
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,494 Elo+
Party 1
Cupid
Cupid
tv_titteys
Cupid
Level 29
God Stats
16W - 16L
1,414 SR
Queue Stats
224W - 248L
1,254 Elo+
Solo
Team Averages
Level 34
1,490 SR
1,372 Elo+

VS

Team Averages
Level 36
1,610 SR
1,424 Elo+
Pele
Pele
McLovin_The_3rd
Pele
Level 57
God Stats
2W - 3L
1,567 SR
Queue Stats
2W - 9L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
SCDominator
Cthulhu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,464 Elo+
Party 2
Cupid
Cupid
eros9507
Cupid
Level 26
God Stats
9W - 4L
1,764 SR
Queue Stats
46W - 57L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 12
11,955
703
14,802
13,594
14,685
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Weird_Flex29
Chang'e
14
3 / 8 / 13
11,742
691
16,998
14,972
4,534
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
16
12 / 5 / 5
13,162
774
12,112
12,412
4,316
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 8 / 5
11,840
696
13,215
18,239
7,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
SCDominator
Cthulhu
15
5 / 5 / 11
11,758
692
11,849
20,677
11,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
eros9507
Cupid
16
4 / 6 / 9
11,727
690
8,688
12,884
5,216
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
41
19
Kills
16
16
Deaths
19
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
L
7
8
5
1.19
L
Cthulhu
SCDominator
Cthulhu
5
5
11
2.1
W
Chang'e
Weird_Flex29
Chang'e
3
8
13
1.19
L
Cupid
eros9507
Cupid
4
6
9
1.42
W
Cupid
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,912
Damage
33,752
40,978
Taken
51,800
23,535
Mitigated
24,242
14,430
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,802
907
1,631
1,392
13,594
14,685
441
4,617
8,977
43,787
0
L
13,215
3,406
243
1,557
18,239
7,611
0
11,544
6,695
0
47,166
L
Cthulhu
SCDominator
Cthulhu
11,849
629
719
629
20,677
11,415
0
14,659
6,018
31,539
0
W
Chang'e
Weird_Flex29
Chang'e
16,998
897
3,290
5,733
14,972
4,534
697
5,200
9,772
45,644
0
L
Cupid
eros9507
Cupid
8,688
6,065
966
1,698
12,884
5,216
1,635
5,680
7,204
0
43,271
W
Cupid
12,112
5,089
1,328
1,056
12,412
4,316
1,485
2,112
10,300
0
39,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,859
Gold Earned
35,325
166
Minions Killed
164
0
Camps Cleared
0
879,644
Distance Traveled
838,357
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,955
703
50
3
0
324,245
3
L
Pele
11,840
696
48
3
0
268,812
0
L
Cthulhu
11,758
692
38
2
0
318,674
2
W
Chang'e
11,742
691
59
3
0
294,189
2
L
Cupid
11,727
690
78
5
0
250,871
1
W
Cupid
13,162
774
57
3
0
261,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role