Player Matchup

Cthulhu
Cthulhu
DFoy324
Cthulhu
Level 128
God Stats
4W - 5L
1,802 SR
Queue Stats
57W - 70L
1,458 Elo+
Party 1
Ganesha
Ganesha
DefensivePsycho
Ganesha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,395 Elo+
Party 1
Xing Tian
Xing Tian
MantisTobbagon
Xing Tian
Level 125
God Stats
2W - 1L
1,518 SR
Queue Stats
6W - 7L
1,507 Elo+
Party 1
Bacchus
Bacchus
OboeTheHobo
Bacchus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,339 Elo+
Party 1
Jormungandr
Jormungandr
The_Parent_Disap
Jormungandr
Level 67
God Stats
0W - 1L
1,523 SR
Queue Stats
3W - 7L
1,445 Elo+
Party 1
Team Averages
Level 88
1,568 SR
1,429 Elo+

VS

Team Averages
Level 120
1,546 SR
1,510 Elo+
Hachiman
Hachiman
Crypto712
Hachiman
Level 152
God Stats
7W - 2L
1,682 SR
Queue Stats
217W - 198L
1,529 Elo+
Party 2
Scylla
Scylla
FakeTaxiDude
Scylla
Level 114
God Stats
9W - 10L
1,536 SR
Queue Stats
126W - 124L
1,478 Elo+
Party 3
Medusa
Medusa
InfiniteBlackout
Medusa
Level 108
God Stats
1W - 1L
1,346 SR
Queue Stats
99W - 76L
1,521 Elo+
Solo
Ymir
Ymir
MrPopo3
Ymir
Level 87
God Stats
7W - 8L
1,555 SR
Queue Stats
231W - 204L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
VaslineMyWeeen
Cthulhu
Level 141
God Stats
13W - 7L
1,609 SR
Queue Stats
178W - 179L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DFoy324
Cthulhu
17
4 / 6 / 8
11,886
743
19,903
18,689
24,353
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 8 / 8
9,689
606
6,487
17,048
6,977
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
MantisTobbagon
Xing Tian
16
2 / 5 / 8
10,730
671
9,347
22,240
21,308
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
OboeTheHobo
Bacchus
16
3 / 4 / 4
10,341
646
6,313
16,896
16,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
The_Parent_Disap
Jormungandr
16
4 / 5 / 2
10,751
672
9,099
17,609
7,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crypto712
Hachiman
17
8 / 5 / 13
12,690
793
18,480
14,018
5,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
17
8 / 5 / 12
12,469
779
17,299
14,960
5,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
5 / 1 / 14
12,169
761
16,106
9,399
3,722
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
MrPopo3
Ymir
16
3 / 4 / 16
11,004
688
6,856
18,388
14,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 0 / 16
12,344
772
16,561
15,785
19,261
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
99
15
Kills
28
28
Deaths
15
30
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Crypto712
Hachiman
8
5
13
2.9
L
Cthulhu
DFoy324
Cthulhu
4
6
8
1.33
L
2
8
8
0.75
W
Scylla
8
5
12
2.8
W
5
1
14
12
L
Xing Tian
MantisTobbagon
Xing Tian
2
5
8
1.2
W
Ymir
MrPopo3
Ymir
3
4
16
2.75
L
Bacchus
OboeTheHobo
Bacchus
3
4
4
1.25
L
Jormungandr
The_Parent_Disap
Jormungandr
4
5
2
1
W
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,149
Damage
75,302
92,482
Taken
72,550
76,711
Mitigated
48,118
7,208
Healing
19,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Crypto712
Hachiman
18,480
10,341
0
1,940
14,018
5,335
2,354
10,562
3,281
0
37,934
L
Cthulhu
DFoy324
Cthulhu
19,903
682
924
1,145
18,689
24,353
0
7,337
11,069
51,184
0
L
6,487
262
0
334
17,048
6,977
0
8,905
7,993
10,607
0
W
Scylla
17,299
203
1,406
3,556
14,960
5,676
611
11,265
3,595
32,449
0
W
16,106
9,968
0
3,455
9,399
3,722
1,865
6,465
2,863
0
52,931
L
Xing Tian
MantisTobbagon
Xing Tian
9,347
614
0
750
22,240
21,308
0
9,906
12,134
23,033
0
W
Ymir
MrPopo3
Ymir
6,856
687
0
0
18,388
14,124
534
14,196
3,118
17,192
0
L
Bacchus
OboeTheHobo
Bacchus
6,313
415
503
3,552
16,896
16,418
0
6,765
10,038
18,181
0
L
Jormungandr
The_Parent_Disap
Jormungandr
9,099
1,603
0
0
17,609
7,655
36
6,988
10,532
34,408
0
W
16,561
1,010
5,115
3,600
15,785
19,261
597
8,294
7,426
52,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,397
Gold Earned
60,676
200
Minions Killed
294
1
Camps Cleared
10
1,340,450
Distance Traveled
1,410,755
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,690
793
45
3
2
265,475
0
L
Cthulhu
11,886
743
91
6
0
284,288
4
L
Ganesha
9,689
606
5
0
0
241,313
0
W
Scylla
12,469
779
45
3
2
263,109
3
W
Medusa
12,169
761
77
5
5
273,399
2
L
Xing Tian
10,730
671
22
1
0
296,778
1
W
Ymir
11,004
688
29
2
0
281,321
0
L
Bacchus
10,341
646
22
1
0
278,374
0
L
Jormungandr
10,751
672
60
4
1
239,697
0
W
Cthulhu
12,344
772
98
6
1
327,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role