Player Matchup

Cthulhu
Cthulhu
CurtOTyr
Cthulhu
Level 158
God Stats
4W - 9L
1,564 SR
Queue Stats
242W - 220L
1,624 Elo+
Party 1
Chang'e
Chang'e
Infernious101
Chang'e
Level 69
God Stats
1W - 1L
1,632 SR
Queue Stats
56W - 40L
1,727 Elo+
Party 1
Susano
Susano
PrisonMouthwash
Susano
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,626 Elo+
Party 1
Ratatoskr
Ratatoskr
ProfessoRat
Ratatoskr
Level 145
God Stats
106W - 74L
1,657 SR
Queue Stats
106W - 74L
1,694 Elo+
Party 1
Hou Yi
Hou Yi
Tetcher
Hou Yi
Level 152
God Stats
0W - 1L
1,964 SR
Queue Stats
15W - 15L
1,669 Elo+
Party 1
Team Averages
Level 120
1,663 SR
1,668 Elo+

VS

Team Averages
Level 124
1,549 SR
1,677 Elo+
Fenrir
Fenrir
Hecktic119
Fenrir
Level 136
God Stats
6W - 9L
1,506 SR
Queue Stats
38W - 39L
1,747 Elo+
Solo
Bellona
Bellona
RivalAxis
Bellona
Level 124
God Stats
2W - 4L
1,423 SR
Queue Stats
151W - 117L
1,641 Elo+
Solo
Anubis
Anubis
TEHNOOBIUS
Anubis
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
304W - 299L
1,600 Elo+
Solo
Ra
Ra
Zedric45
Ra
Level 92
God Stats
6W - 1L
1,647 SR
Queue Stats
19W - 9L
1,763 Elo+
Solo
Sobek
Sobek
bisnesmiez
Sobek
Level 126
God Stats
16W - 14L
1,666 SR
Queue Stats
313W - 297L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CurtOTyr
Cthulhu
20
7 / 1 / 14
15,952
798
24,918
22,281
35,728
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
19
4 / 6 / 10
13,146
657
12,486
20,195
7,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 6 / 12
12,420
621
9,179
15,730
5,566
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
ProfessoRat
Ratatoskr
20
6 / 3 / 9
15,060
753
11,294
15,723
5,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
Tetcher
Hou Yi
20
6 / 8 / 12
14,368
718
31,110
25,768
14,910
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hecktic119
Fenrir
20
4 / 6 / 10
14,413
721
10,106
19,439
9,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
RivalAxis
Bellona
20
4 / 6 / 11
14,555
728
14,965
26,715
32,879
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
TEHNOOBIUS
Anubis
19
0 / 5 / 13
12,650
633
10,560
15,087
15,077
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 5 / 8
17,237
862
24,428
16,805
8,312
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
20
5 / 2 / 16
14,968
748
20,890
27,495
34,669
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
82
24
Kills
24
24
Deaths
24
57
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CurtOTyr
Cthulhu
7
1
14
14
W
Fenrir
Hecktic119
Fenrir
4
6
10
1.5
L
Chang'e
4
6
10
1.5
L
1
6
12
1.17
L
Ratatoskr
ProfessoRat
Ratatoskr
6
3
9
3.5
W
Bellona
RivalAxis
Bellona
4
6
11
1.58
W
Anubis
TEHNOOBIUS
Anubis
0
5
13
1.3
L
Hou Yi
Tetcher
Hou Yi
6
8
12
1.5
W
11
5
8
3
W
Sobek
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,987
Damage
80,949
99,697
Taken
105,541
69,387
Mitigated
100,014
25,815
Healing
34,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CurtOTyr
Cthulhu
24,918
999
2,296
2,737
22,281
35,728
0
10,813
11,249
57,364
0
W
Fenrir
Hecktic119
Fenrir
10,106
3,501
0
2,007
19,439
9,077
0
5,625
13,528
0
35,163
L
Chang'e
12,486
561
5,821
8,453
20,195
7,439
564
13,757
6,363
41,059
0
L
9,179
1,215
0
470
15,730
5,566
615
8,571
7,059
0
28,907
L
Ratatoskr
ProfessoRat
Ratatoskr
11,294
4,221
0
1,972
15,723
5,744
986
8,841
6,757
0
53,372
W
Bellona
RivalAxis
Bellona
14,965
4,092
0
4,853
26,715
32,879
663
11,616
14,665
349
35,440
W
Anubis
TEHNOOBIUS
Anubis
10,560
590
0
58
15,087
15,077
926
5,216
9,504
49,833
0
L
Hou Yi
Tetcher
Hou Yi
31,110
15,561
0
4,066
25,768
14,910
2,890
14,971
10,622
0
73,637
W
24,428
437
8,820
6,017
16,805
8,312
1,633
5,593
11,009
77,639
0
W
Sobek
20,890
534
0
12,314
27,495
34,669
332
9,394
17,397
68,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,946
Gold Earned
73,823
405
Minions Killed
439
8
Camps Cleared
9
1,760,122
Distance Traveled
1,875,482
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,952
798
90
5
0
423,063
3
W
Fenrir
14,413
721
68
3
1
368,049
1
L
Chang'e
13,146
657
57
3
2
310,478
0
L
Susano
12,420
621
43
2
0
335,845
0
L
Ratatoskr
15,060
753
101
5
4
386,232
0
W
Bellona
14,555
728
61
3
1
401,226
4
W
Anubis
12,650
633
94
5
2
292,743
1
L
Hou Yi
14,368
718
114
6
2
304,504
0
W
Ra
17,237
862
120
6
4
386,215
2
W
Sobek
14,968
748
96
5
1
427,249
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role