Player Matchup

Medusa
Medusa
Hanount
Medusa
Level 160
God Stats
12W - 2L
1,948 SR
Queue Stats
395W - 81L
1,822 Elo+
Solo
Cthulhu
Cthulhu
Voitel2387
Cthulhu
Level 106
God Stats
15W - 8L
1,923 SR
Queue Stats
293W - 264L
1,649 Elo+
Party 2
Jormungandr
Jormungandr
WILLOW1O1
Jormungandr
Level 106
God Stats
23W - 25L
1,743 SR
Queue Stats
277W - 235L
1,671 Elo+
Party 2
Team Averages
Level 124
1,871 SR
1,714 Elo+

VS

Team Averages
Level 144
1,858 SR
1,788 Elo+
Achilles
Achilles
Gooner7
Achilles
Level 129
God Stats
8W - 2L
1,960 SR
Queue Stats
38W - 15L
1,866 Elo+
Party 1
Discordia
Discordia
SrFlames
Discordia
Level 158
God Stats
5W - 3L
1,743 SR
Queue Stats
64W - 67L
1,719 Elo+
Solo
Cernunnos
Cernunnos
ΕSCΔNΘR
Cernunnos
Level 145
God Stats
7W - 1L
1,870 SR
Queue Stats
142W - 62L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hanount
Medusa
16
6 / 3 / 8
12,295
683
15,587
15,712
7,352
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Voitel2387
Cthulhu
16
4 / 3 / 9
13,155
731
10,481
21,890
23,180
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
WILLOW1O1
Jormungandr
16
7 / 2 / 7
12,599
700
12,764
18,677
12,665
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gooner7
Achilles
13
1 / 6 / 4
10,285
571
11,180
19,006
19,323
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Discordia
SrFlames
Discordia
15
3 / 6 / 4
11,578
643
20,673
13,965
4,870
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
ΕSCΔNΘR
Cernunnos
16
4 / 5 / 4
11,948
664
14,447
16,353
6,642
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
17
Kills
8
8
Deaths
17
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
Gooner7
Achilles
1
6
4
0.5
W
Medusa
Hanount
Medusa
6
3
8
3.33
L
Discordia
SrFlames
Discordia
3
6
4
0.83
W
Cthulhu
Voitel2387
Cthulhu
4
3
9
2.83
W
Jormungandr
WILLOW1O1
Jormungandr
7
2
7
5.25
L
Cernunnos
ΕSCΔNΘR
Cernunnos
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,832
Damage
46,300
56,279
Taken
49,324
43,197
Mitigated
30,835
10,849
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Gooner7
Achilles
11,180
2,990
0
4,192
19,006
19,323
125
8,123
10,883
0
28,251
W
Medusa
Hanount
Medusa
15,587
8,688
0
2,729
15,712
7,352
3,206
4,974
10,463
0
84,760
L
Discordia
SrFlames
Discordia
20,673
404
272
3,596
13,965
4,870
308
7,225
6,740
69,691
0
W
Cthulhu
Voitel2387
Cthulhu
10,481
296
895
1,362
21,890
23,180
309
6,653
14,947
37,277
0
W
Jormungandr
WILLOW1O1
Jormungandr
12,764
2,083
0
5,863
18,677
12,665
378
9,136
9,341
48,044
0
L
Cernunnos
ΕSCΔNΘR
Cernunnos
14,447
8,402
0
4,804
16,353
6,642
1,172
7,945
8,408
0
61,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,049
Gold Earned
33,811
222
Minions Killed
183
0
Camps Cleared
0
994,845
Distance Traveled
953,385
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,285
571
19
1
0
334,210
4
W
Medusa
12,295
683
103
6
0
328,558
1
L
Discordia
11,578
643
94
5
0
317,384
7
W
Cthulhu
13,155
731
54
3
0
341,001
5
W
Jormungandr
12,599
700
65
4
0
325,286
2
L
Cernunnos
11,948
664
70
4
0
301,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role