Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 86
God Stats
1W - 3L
1,723 SR
Queue Stats
171W - 159L
1,462 Elo+
Party 1
Anubis
Anubis
BrotherCombo
Anubis
Level 105
God Stats
0W - 4L
1,523 SR
Queue Stats
96W - 83L
1,481 Elo+
Party 1
Ganesha
Ganesha
Smitey Mighter
Ganesha
Level 62
God Stats
2W - 3L
1,582 SR
Queue Stats
169W - 190L
1,474 Elo+
Solo
Ravana
Ravana
TheKawaiiiPotato
Ravana
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,482 Elo+
Party 1
He Bo
He Bo
VuDoo_Magic31
He Bo
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 118L
1,467 Elo+
Party 1
Team Averages
Level 65
1,566 SR
1,473 Elo+

VS

Team Averages
Level 121
1,425 SR
1,468 Elo+
Rama
Rama
ALDOSUKY
Rama
Level 126
God Stats
3W - 2L
1,308 SR
Queue Stats
73W - 61L
1,518 Elo+
Solo
Hera
Hera
DivineDogKennel
Hera
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 93L
1,411 Elo+
Solo
Kali
Kali
MortivoreCR
Kali
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,409 Elo+
Solo
Merlin
Merlin
RU S aL e nT
Merlin
Level 101
God Stats
1W - 1L
1,238 SR
Queue Stats
94W - 75L
1,518 Elo+
Solo
Raijin
Raijin
The_UnSullied117
Raijin
Level 109
God Stats
11W - 12L
1,579 SR
Queue Stats
213W - 210L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
5 / 7 / 7
9,455
788
9,382
13,522
5,672
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
17
6 / 5 / 6
10,136
845
15,746
17,159
9,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 13
8,374
698
6,696
16,240
14,214
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 5 / 8
8,261
688
4,250
11,642
8,823
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 5 / 12
8,200
683
3,584
10,993
10,110
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
5 / 3 / 13
11,091
924
10,532
9,343
3,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 12
10,072
839
11,055
9,367
3,064
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 5 / 13
9,589
799
9,460
11,704
3,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
17
8 / 3 / 12
10,445
870
14,636
8,725
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 2 / 14
11,259
938
16,642
7,436
2,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
91
15
Kills
27
27
Deaths
16
46
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
7
7
1.21
W
Rama
5
3
13
3.83
L
Anubis
6
5
6
1.8
W
2
3
12
2.67
W
3
5
13
1.9
W
Merlin
8
3
12
4.67
L
0
5
13
1.3
L
3
5
8
1.4
W
9
2
14
8
L
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,658
Damage
62,325
69,556
Taken
46,575
48,458
Mitigated
15,527
25,374
Healing
21,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,382
1,985
616
2,543
13,522
5,672
0
9,574
3,948
0
18,245
W
Rama
10,532
7,756
1,219
3,753
9,343
3,574
1,809
3,419
5,799
0
28,215
L
Anubis
15,746
323
1,215
8,398
17,159
9,639
0
9,237
7,922
39,905
0
W
11,055
2,299
902
1,863
9,367
3,064
524
5,717
3,499
21,158
0
W
9,460
1,640
2,176
3,389
11,704
3,974
1,808
6,867
4,635
0
14,196
W
Merlin
14,636
544
1,082
1,331
8,725
2,643
595
4,808
3,814
27,495
0
L
6,696
422
3,699
2,582
16,240
14,214
0
9,923
6,317
15,339
0
L
4,250
466
2,217
2,770
11,642
8,823
0
7,919
3,723
0
13,053
W
16,642
1,058
2,613
2,710
7,436
2,272
1,080
4,913
2,447
33,527
0
L
3,584
301
355
979
10,993
10,110
0
5,680
5,313
10,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,426
Gold Earned
52,456
110
Minions Killed
125
0
Camps Cleared
0
1,012,583
Distance Traveled
1,042,802
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,455
788
15
1
0
206,099
0
W
Rama
11,091
924
33
3
0
165,960
0
L
Anubis
10,136
845
55
5
0
180,608
0
W
Hera
10,072
839
22
2
0
220,045
1
W
Kali
9,589
799
9
1
0
234,627
3
W
Merlin
10,445
870
33
3
0
200,379
0
L
Ganesha
8,374
698
0
0
0
235,657
0
L
Ravana
8,261
688
20
2
0
210,252
0
W
Raijin
11,259
938
28
2
0
221,791
0
L
He Bo
8,200
683
20
2
0
179,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role