Player Matchup

Arachne
Arachne
CandyMan2004
Arachne
Level 45
God Stats
26W - 15L
1,519 SR
Queue Stats
63W - 66L
1,322 Elo+
Solo
Hercules
Hercules
Gajeelredfox100
Hercules
Level 29
God Stats
3W - 1L
1,463 SR
Queue Stats
33W - 34L
1,277 Elo+
Party 3
Cthulhu
Cthulhu
GurthyCucumber
Cthulhu
Level 45
God Stats
4W - 0L
1,500 SR
Queue Stats
89W - 92L
1,301 Elo+
Party 3
Scylla
Scylla
THE_DEATH_HURTS
Scylla
Level 45
God Stats
22W - 27L
1,453 SR
Queue Stats
61W - 85L
1,307 Elo+
Party 3
Fenrir
Fenrir
tsubasafe
Fenrir
Level 40
God Stats
5W - 5L
1,446 SR
Queue Stats
168W - 199L
1,267 Elo+
Solo
Team Averages
Level 41
1,476 SR
1,295 Elo+

VS

Team Averages
Level 40
1,423 SR
1,264 Elo+
Geb
Geb
ChoiceBueno
Geb
Level 41
God Stats
0W - 2L
1,294 SR
Queue Stats
79W - 94L
1,247 Elo+
Party 1
Eset
Eset
CytroGhost_HadeZ
Eset
Level 46
God Stats
0W - 3L
1,260 SR
Queue Stats
220W - 228L
1,324 Elo+
Party 2
Freya
Freya
Hearts_of_Ace02
Freya
Level 28
God Stats
5W - 2L
1,811 SR
Queue Stats
253W - 312L
1,239 Elo+
Party 2
Kali
Kali
HitachiTools
Kali
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,270 Elo+
Solo
Izanami
Izanami
Sultan Suttey
Izanami
Level 33
God Stats
1W - 6L
1,250 SR
Queue Stats
22W - 38L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CandyMan2004
Arachne
20
14 / 2 / 6
14,418
687
25,158
15,129
6,338
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
16
1 / 6 / 3
10,492
500
7,731
16,843
7,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 2 / 5
11,595
552
9,810
10,199
7,973
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 2 / 8
12,000
571
16,788
9,309
3,521
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
tsubasafe
Fenrir
15
4 / 7 / 0
10,451
498
4,382
9,511
3,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 5
9,959
474
7,378
20,307
16,899
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 6 / 0
10,265
489
13,778
16,865
6,929
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 0
8,987
428
7,679
14,316
4,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 8 / 0
9,195
438
3,632
20,297
6,450
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
15
5 / 5 / 4
10,185
485
11,159
14,652
4,933
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
29
Kills
19
19
Deaths
31
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
CandyMan2004
Arachne
14
2
6
8.5
L
4
7
5
0.93
L
5
6
0
0.83
W
Hercules
1
6
3
0.42
W
4
2
5
3.25
L
3
5
0
0.6
L
2
8
0
0.25
L
Izanami
5
5
4
1.4
W
6
2
8
5
W
Fenrir
tsubasafe
Fenrir
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,869
Damage
43,626
60,991
Taken
86,437
28,462
Mitigated
40,078
19,663
Healing
19,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CandyMan2004
Arachne
25,158
16,948
0
6,954
15,129
6,338
1,083
7,630
7,499
0
123,539
L
7,378
806
0
250
20,307
16,899
834
5,938
14,369
33,372
0
L
13,778
1,135
0
4,550
16,865
6,929
151
9,143
7,722
61,721
0
W
Hercules
7,731
2,641
477
6,219
16,843
7,466
3,340
5,393
11,450
0
54,917
W
9,810
743
661
1,265
10,199
7,973
1,895
3,833
6,366
42,092
0
L
7,679
2,617
0
4,374
14,316
4,867
1,126
2,793
11,523
45,024
0
L
3,632
1,748
183
7,230
20,297
6,450
0
5,044
15,253
0
55,890
L
Izanami
11,159
8,943
0
3,287
14,652
4,933
1,540
3,680
10,972
0
60,254
W
16,788
1,167
267
1,711
9,309
3,521
2,747
7,679
1,630
66,113
0
W
Fenrir
tsubasafe
Fenrir
4,382
802
0
2,109
9,511
3,164
1,071
4,300
5,211
0
30,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,956
Gold Earned
48,591
522
Minions Killed
437
0
Camps Cleared
0
1,730,027
Distance Traveled
1,708,546
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,418
687
164
8
0
440,046
1
L
Geb
9,959
474
41
2
0
392,404
4
L
Eset
10,265
489
116
6
0
361,913
4
W
Hercules
10,492
500
108
5
0
303,828
0
W
Cthulhu
11,595
552
83
4
0
371,103
2
L
Freya
8,987
428
73
3
0
301,531
2
L
Kali
9,195
438
90
4
0
321,105
0
L
Izanami
10,185
485
117
6
0
331,593
2
W
Scylla
12,000
571
113
5
0
356,287
1
W
Fenrir
10,451
498
54
3
0
258,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role