Player Matchup

Mercury
Mercury
BaddyWitAfatty
Mercury
Level 98
God Stats
3W - 0L
1,645 SR
Queue Stats
23W - 31L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
Kremick
Jormungandr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
Sunyusu
Cthulhu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,544 Elo+
Party 1
Team Averages
Level 90
1,548 SR
1,515 Elo+

VS

Team Averages
Level 98
1,542 SR
1,429 Elo+
The Morrigan
The Morrigan
Lerias
The Morrigan
Level 121
God Stats
12W - 20L
1,606 SR
Queue Stats
401W - 494L
1,434 Elo+
Party 2
Medusa
Medusa
Toramei
Medusa
Level 45
God Stats
1W - 2L
1,355 SR
Queue Stats
2W - 3L
1,427 Elo+
Solo
Cthulhu
Cthulhu
munkyface710
Cthulhu
Level 128
God Stats
2W - 4L
1,665 SR
Queue Stats
290W - 368L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 6 / 8
12,686
846
15,627
13,369
6,324
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Kremick
Jormungandr
14
7 / 5 / 12
11,685
779
10,901
14,818
14,259
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Sunyusu
Cthulhu
15
3 / 3 / 18
10,980
732
11,255
16,310
15,746
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Lerias
The Morrigan
13
4 / 6 / 7
10,587
706
12,837
10,185
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Toramei
Medusa
14
6 / 6 / 6
10,596
706
9,188
14,073
5,350
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
munkyface710
Cthulhu
12
4 / 10 / 6
10,167
678
10,004
20,822
15,027
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
22
Kills
14
14
Deaths
22
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
12
6
8
2.67
W
Jormungandr
Kremick
Jormungandr
7
5
12
2.6
L
The Morrigan
Lerias
The Morrigan
4
6
7
1.25
W
Cthulhu
Sunyusu
Cthulhu
3
3
18
4
L
Medusa
Toramei
Medusa
6
6
6
1.5
L
Cthulhu
munkyface710
Cthulhu
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,783
Damage
32,029
44,497
Taken
45,080
36,329
Mitigated
24,393
8,813
Healing
3,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,627
8,531
0
1,064
13,369
6,324
1,218
6,127
7,242
0
50,295
W
Jormungandr
Kremick
Jormungandr
10,901
2,627
894
2,218
14,818
14,259
586
7,618
7,200
43,644
157
L
The Morrigan
Lerias
The Morrigan
12,837
2,127
419
340
10,185
4,016
175
4,409
5,601
30,092
0
W
Cthulhu
Sunyusu
Cthulhu
11,255
1,031
780
3,857
16,310
15,746
671
9,180
7,130
29,672
0
L
Medusa
Toramei
Medusa
9,188
5,368
0
1,942
14,073
5,350
514
6,929
6,844
0
24,449
L
Cthulhu
munkyface710
Cthulhu
10,004
910
99
795
20,822
15,027
0
9,848
10,573
32,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
31,350
153
Minions Killed
106
0
Camps Cleared
0
822,995
Distance Traveled
740,243
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,686
846
64
4
0
287,241
4
W
Jormungandr
11,685
779
51
3
0
252,178
1
L
The Morrigan
10,587
706
34
2
0
231,325
2
W
Cthulhu
10,980
732
38
3
0
283,576
0
L
Medusa
10,596
706
38
3
0
257,936
0
L
Cthulhu
10,167
678
34
2
0
250,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role