Player Matchup

Olorun
Olorun
Lord_Zephyrus
Olorun
Level 28
God Stats
0W - 2L
1,302 SR
Queue Stats
194W - 223L
1,065 Elo+
Party 1
Artemis
Artemis
Seaworthymeatl5
Artemis
Level 28
God Stats
0W - 2L
1,432 SR
Queue Stats
51W - 64L
1,082 Elo+
Party 1
Sun Wukong
Sun Wukong
cenaydaa
Sun Wukong
Level 14
God Stats
1W - 9L
1,088 SR
Queue Stats
97W - 109L
1,086 Elo+
Party 1
Team Averages
Level 23
1,274 SR
1,078 Elo+

VS

Team Averages
Level 53
1,429 SR
1,273 Elo+
Zeus
Zeus
Apoztle
Zeus
Level 80
God Stats
21W - 15L
1,511 SR
Queue Stats
258W - 264L
1,315 Elo+
Party 2
Sun Wukong
Sun Wukong
LosDaGhost97
Sun Wukong
Level 17
God Stats
5W - 3L
1,485 SR
Queue Stats
17W - 12L
1,249 Elo+
Party 2
Achilles
Achilles
raging gamer179
Achilles
Level 62
God Stats
1W - 2L
1,291 SR
Queue Stats
73W - 66L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 6
12,579
599
8,851
20,287
7,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 8 / 3
14,086
671
21,565
17,479
6,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
cenaydaa
Sun Wukong
13
1 / 8 / 6
11,334
540
2,294
16,022
6,191
Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Apoztle
Zeus
18
14 / 4 / 7
15,336
730
22,983
14,812
5,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
LosDaGhost97
Sun Wukong
18
5 / 2 / 16
13,900
662
8,251
13,672
14,750
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
15
6 / 4 / 9
13,529
644
11,688
16,108
7,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
10
Kills
25
25
Deaths
10
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zeus
Apoztle
Zeus
14
4
7
4.38
L
2
9
6
0.56
W
Sun Wukong
LosDaGhost97
Sun Wukong
5
2
16
6.5
L
7
8
3
1.06
L
Sun Wukong
cenaydaa
Sun Wukong
1
8
6
0.5
W
Achilles
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,710
Damage
42,922
53,788
Taken
44,592
19,563
Mitigated
26,971
13,592
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Apoztle
Zeus
22,983
1,180
539
3,524
14,812
5,008
2,113
3,818
10,994
92,978
0
L
8,851
3,837
1,240
6,348
20,287
7,184
848
8,937
11,275
55,951
0
W
Sun Wukong
LosDaGhost97
Sun Wukong
8,251
1,470
609
1,818
13,672
14,750
1,020
2,329
11,343
0
44,528
L
21,565
11,526
0
3,572
17,479
6,188
1,265
6,146
11,233
0
71,708
L
Sun Wukong
cenaydaa
Sun Wukong
2,294
159
0
2,432
16,022
6,191
41
7,983
7,889
0
21,006
W
Achilles
11,688
2,783
0
2,197
16,108
7,213
240
2,882
13,226
0
28,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,999
Gold Earned
42,765
172
Minions Killed
189
0
Camps Cleared
0
807,364
Distance Traveled
952,286
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,336
730
107
5
0
266,933
0
L
Olorun
12,579
599
80
4
0
237,314
0
W
Sun Wukong
13,900
662
60
3
0
363,583
4
L
Artemis
14,086
671
70
3
0
260,899
5
L
Sun Wukong
11,334
540
22
1
0
309,151
6
W
Achilles
13,529
644
22
1
0
321,770
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role