Player Matchup

Sobek
Sobek
CFEyeCare
Sobek
Level 28
God Stats
44W - 22L
1,727 SR
Queue Stats
309W - 256L
1,680 Elo+
Party 1
Hel
Hel
CatfishCommand
Hel
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 53L
1,596 Elo+
Party 1
Hun Batz
Hun Batz
ItsFree30
Hun Batz
Level 29
God Stats
3W - 4L
1,558 SR
Queue Stats
95W - 79L
1,610 Elo+
Solo
Ullr
Ullr
JustZane20
Ullr
Level 28
God Stats
20W - 27L
1,456 SR
Queue Stats
158W - 122L
1,656 Elo+
Party 1
King Arthur
King Arthur
ZoraTheMaster
King Arthur
Level 27
God Stats
13W - 4L
1,764 SR
Queue Stats
165W - 143L
1,623 Elo+
Party 1
Team Averages
Level 30
1,601 SR
1,633 Elo+

VS

Team Averages
Level 25
1,659 SR
1,636 Elo+
Hercules
Hercules
CrisSamaHoyou
Hercules
Level 15
God Stats
8W - 4L
1,839 SR
Queue Stats
14W - 10L
1,732 Elo+
Solo
Hou Yi
Hou Yi
Defnottasmurf
Hou Yi
Level 26
God Stats
10W - 8L
1,848 SR
Queue Stats
182W - 165L
1,659 Elo+
Solo
Hel
Hel
Dreddpoole
Hel
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
377W - 326L
1,738 Elo+
Solo
Cthulhu
Cthulhu
Sugar n Cakes
Cthulhu
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
53W - 49L
1,522 Elo+
Party 2
Izanami
Izanami
TheSourNugget
Izanami
Level 27
God Stats
16W - 13L
1,606 SR
Queue Stats
38W - 32L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CFEyeCare
Sobek
4
0 / 0 / 1
3,111
519
268
736
275
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 2 / 0
3,303
551
353
2,695
805
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
ItsFree30
Hun Batz
6
2 / 1 / 2
4,111
685
1,544
2,494
669
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

8
5 / 0 / 0
4,514
752
3,317
1,954
410
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
ZoraTheMaster
King Arthur
6
0 / 2 / 0
3,465
578
1,524
3,140
1,631
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrisSamaHoyou
Hercules
1
0 / 0 / 0
1,089
182
0
0
0
7
1 / 1 / 1
4,254
709
1,634
2,861
611
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 0 / 0
4,433
739
2,828
1,689
339
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
5
1 / 2 / 0
3,590
598
662
3,666
1,275
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
5
0 / 4 / 0
3,188
531
1,043
3,357
623
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
7
Kills
5
5
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
CFEyeCare
Sobek
0
0
1
0.5
W
0
2
0
0
L
Hercules
CrisSamaHoyou
Hercules
0
0
0
0
L
1
1
1
1.5
L
3
0
0
3
W
Hun Batz
ItsFree30
Hun Batz
2
1
2
3
W
5
0
0
5
L
Cthulhu
1
2
0
0.5
L
Izanami
0
4
0
0
W
King Arthur
ZoraTheMaster
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,006
Damage
6,167
11,019
Taken
11,573
3,790
Mitigated
2,848
3,697
Healing
2,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CFEyeCare
Sobek
268
0
0
128
736
275
0
0
736
1,980
0
W
353
49
0
1,092
2,695
805
0
1,835
860
8,482
0
L
Hercules
CrisSamaHoyou
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
1,634
1,075
0
811
2,861
611
0
64
2,672
0
18,729
L
2,828
553
0
1,027
1,689
339
52
353
1,336
19,493
0
W
Hun Batz
ItsFree30
Hun Batz
1,544
530
0
945
2,494
669
0
1,140
1,354
0
12,993
W
3,317
2,048
0
850
1,954
410
530
229
1,725
0
17,697
L
Cthulhu
662
154
0
649
3,666
1,275
0
0
3,591
8,116
0
L
Izanami
1,043
714
0
163
3,357
623
0
204
3,153
0
10,067
W
King Arthur
ZoraTheMaster
King Arthur
1,524
236
0
682
3,140
1,631
0
286
2,854
0
8,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,504
Gold Earned
16,554
92
Minions Killed
112
0
Camps Cleared
0
476,655
Distance Traveled
389,722
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,111
519
0
0
0
42,175
1
W
Hel
3,303
551
14
2
0
92,185
2
L
Hercules
1,089
182
0
0
0
0
0
L
Hou Yi
4,254
709
43
7
0
97,187
0
L
Hel
4,433
739
36
6
0
99,493
1
W
Hun Batz
4,111
685
26
4
0
128,359
1
W
Ullr
4,514
752
37
6
0
101,775
1
L
Cthulhu
3,590
598
13
2
0
106,181
0
L
Izanami
3,188
531
20
3
0
86,861
1
W
King Arthur
3,465
578
15
3
0
112,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role