Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Txc Escanor
Arachne
Level 127
God Stats
0W - 2L
1,307 SR
Queue Stats
195W - 188L
1,556 Elo+
Party 2
Hades
Hades
Txc Tom
Hades
Level 106
God Stats
16W - 8L
1,682 SR
Queue Stats
51W - 58L
1,565 Elo+
Party 2
Nike
Nike
TxcXoidReflex
Nike
Level 48
God Stats
13W - 12L
1,639 SR
Queue Stats
53W - 60L
1,554 Elo+
Party 2
Hou Yi
Hou Yi
txclordz
Hou Yi
Level 48
God Stats
10W - 14L
1,753 SR
Queue Stats
247W - 245L
1,444 Elo+
Party 2
Team Averages
Level 72
1,576 SR
1,524 Elo+

VS

Team Averages
Level 56
1,488 SR
1,615 Elo+
Chaac
Chaac
Axel1547
Chaac
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,629 Elo+
Solo
Merlin
Merlin
LeTrollFace212
Merlin
Level 41
God Stats
6W - 15L
1,230 SR
Queue Stats
178W - 176L
1,603 Elo+
Party 1
Ravana
Ravana
SoBlasphemous
Ravana
Level 47
God Stats
26W - 14L
1,702 SR
Queue Stats
290W - 268L
1,561 Elo+
Solo
Cthulhu
Cthulhu
Thesupersaiyanj
Cthulhu
Level 117
God Stats
23W - 21L
1,669 SR
Queue Stats
286W - 260L
1,638 Elo+
Party 1
Chronos
Chronos
iOmegaSan
Chronos
Level 37
God Stats
4W - 2L
1,340 SR
Queue Stats
189W - 156L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
4
0 / 0 / 0
2,972
594
1,669
2,838
720
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Txc Escanor
Arachne
6
0 / 0 / 0
3,703
741
1,131
3,549
914
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hades
Txc Tom
Hades
8
2 / 0 / 0
4,502
900
1,934
1,618
574
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
1,005
201
0
0
0
Hou Yi
txclordz
Hou Yi
5
0 / 1 / 0
2,942
588
625
2,048
376
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Axel1547
Chaac
5
0 / 0 / 1
3,197
639
1,773
3,180
1,284
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 0
3,505
701
467
2,574
759
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 0 / 0
3,404
681
673
1,542
398
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,690
738
1,331
1,579
994
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Chronos
iOmegaSan
Chronos
5
1 / 0 / 0
3,411
682
1,729
1,178
317
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
1
1
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Chaac
Axel1547
Chaac
0
0
1
0.5
W
0
2
0
0
W
0
0
0
0
W
0
0
0
0
L
Arachne
Txc Escanor
Arachne
0
0
0
0
L
Hades
Txc Tom
Hades
2
0
0
2
L
0
0
0
0
W
Chronos
iOmegaSan
Chronos
1
0
0
1
L
Hou Yi
txclordz
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,359
Damage
5,973
10,053
Taken
10,053
2,584
Mitigated
3,752
4,593
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,669
234
210
661
2,838
720
0
1,050
1,678
6,008
0
W
Chaac
Axel1547
Chaac
1,773
277
0
1,757
3,180
1,284
0
1,032
2,148
0
10,403
W
467
0
0
495
2,574
759
0
1,634
940
15,373
0
W
673
219
0
1,108
1,542
398
0
331
1,211
0
14,156
W
1,331
200
0
860
1,579
994
0
0
1,579
15,959
0
L
Arachne
Txc Escanor
Arachne
1,131
944
0
1,774
3,549
914
0
1,206
2,218
0
16,238
L
Hades
Txc Tom
Hades
1,934
190
132
1,393
1,618
574
0
467
1,151
20,187
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
iOmegaSan
Chronos
1,729
688
0
531
1,178
317
0
606
572
12,727
0
L
Hou Yi
txclordz
Hou Yi
625
114
0
423
2,048
376
0
679
1,269
0
7,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,124
Gold Earned
17,207
105
Minions Killed
129
0
Camps Cleared
0
411,012
Distance Traveled
491,563
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,972
594
6
1
0
115,256
1
W
Chaac
3,197
639
10
2
0
104,603
4
W
Merlin
3,505
701
30
6
0
87,512
2
W
Ravana
3,404
681
33
7
0
102,324
0
W
Cthulhu
3,690
738
32
6
0
108,797
0
L
Arachne
3,703
741
38
8
0
121,648
0
L
Hades
4,502
900
46
9
0
83,259
1
L
Nike
1,005
201
0
0
0
0
0
W
Chronos
3,411
682
24
5
0
88,327
0
L
Hou Yi
2,942
588
15
3
0
90,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role