Player Matchup

Jormungandr
Jormungandr
Platinum I
Incremental Act
Jormungandr
Platinum I
Level 142
God Stats
2W - 1L
1,799 SR
Queue Stats
259W - 265L
1,921 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
NoNoNolan87
Baron Samedi
Platinum III
Level 82
God Stats
1W - 3L
1,630 SR
Queue Stats
47W - 30L
1,894 MMR
Solo
Bakasura
Bakasura
Platinum I
Swifty3511
Bakasura
Platinum I
Level 142
God Stats
16W - 10L
1,685 SR
Queue Stats
514W - 501L
1,906 MMR
Solo
Hel
Hel
Platinum I
TF12 EXPLICIT
Hel
Platinum I
Level 155
God Stats
3W - 0L
1,311 SR
Queue Stats
165W - 144L
1,924 MMR
Solo
Hachiman
Hachiman
Platinum III
letsplaymyman
Hachiman
Platinum III
Level 98
God Stats
4W - 2L
1,730 SR
Queue Stats
13W - 15L
1,909 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,631 SR
1,911 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 92
1,529 SR
1,911 MMR
Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 127
God Stats
8W - 4L
1,788 SR
Queue Stats
190W - 164L
1,893 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
 
Kuzenbo
Platinum II
Level 44
God Stats
1W - 2L
1,235 SR
Queue Stats
25W - 37L
1,902 MMR
Solo
Chiron
Chiron
Platinum IV
ILL TELL YA WHA
Chiron
Platinum IV
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,898 MMR
Solo
Nemesis
Nemesis
Platinum I
ITz 905 SoLDiER
Nemesis
Platinum I
Level 125
God Stats
4W - 3L
1,537 SR
Queue Stats
101W - 89L
1,935 MMR
Solo
King Arthur
King Arthur
Platinum II
Nussack9057
King Arthur
Platinum II
Level 129
God Stats
11W - 15L
1,584 SR
Queue Stats
128W - 121L
1,925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Incremental Act
Jormungandr
20
5 / 2 / 6
15,095
629
15,967
27,199
41,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
NoNoNolan87
Baron Samedi
18
5 / 0 / 12
14,033
585
11,734
24,116
29,805
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
Swifty3511
Bakasura
20
7 / 2 / 8
17,304
721
16,080
22,670
10,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 5 / 10
14,485
604
14,265
26,802
12,801
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
letsplaymyman
Hachiman
20
0 / 1 / 10
13,512
563
12,132
16,960
11,622
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
HeimdallrThorHun BatzPersephoneScylla

VS

Bans
OdinMercuryAphroditeKhepriHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 6 / 4
10,718
447
18,270
14,283
5,456
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
 
Kuzenbo
17
1 / 4 / 3
11,594
483
8,791
20,684
30,261
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
1 / 6 / 2
11,031
460
10,363
14,479
6,301
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 4 / 3
12,559
523
15,430
15,882
5,697
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Nussack9057
King Arthur
19
3 / 3 / 0
12,024
501
15,798
21,209
24,100
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
23
Kills
10
10
Deaths
23
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
4
0.5
L
Kuzenbo
 
Kuzenbo
1
4
3
0.63
L
1
6
2
0.33
L
4
4
3
1.38
W
Jormungandr
Incremental Act
Jormungandr
5
2
6
4
W
Baron Samedi
NoNoNolan87
Baron Samedi
5
0
12
11
L
King Arthur
Nussack9057
King Arthur
3
3
0
1
W
Bakasura
Swifty3511
Bakasura
7
2
8
5.5
W
6
5
10
2.2
W
Hachiman
letsplaymyman
Hachiman
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,178
Damage
68,652
117,747
Taken
86,537
106,816
Mitigated
71,815
78,793
Healing
20,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,270
587
0
3,388
14,283
5,456
224
5,903
7,107
95,662
0
L
Kuzenbo
 
Kuzenbo
8,791
3,143
0
228
20,684
30,261
0
12,753
7,178
42,069
232
L
10,363
2,876
870
4,196
14,479
6,301
0
5,715
8,475
0
76,371
L
15,430
5,561
0
4,286
15,882
5,697
0
5,596
9,161
0
105,247
W
Jormungandr
Incremental Act
Jormungandr
15,967
3,668
0
10,350
27,199
41,848
1,378
6,022
20,233
105,481
0
W
Baron Samedi
NoNoNolan87
Baron Samedi
11,734
2,262
3,748
7,440
24,116
29,805
1,346
7,466
16,625
49,390
0
L
King Arthur
Nussack9057
King Arthur
15,798
3,146
0
7,529
21,209
24,100
252
11,015
8,630
0
93,194
W
Bakasura
Swifty3511
Bakasura
16,080
9,938
0
10,496
22,670
10,740
3,416
5,442
16,873
0
149,597
W
14,265
706
20,893
17,469
26,802
12,801
2,992
10,946
15,831
95,590
0
W
Hachiman
letsplaymyman
Hachiman
12,132
5,022
0
8,397
16,960
11,622
6,496
4,613
12,297
0
90,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,429
Gold Earned
57,926
748
Minions Killed
667
0
Camps Cleared
0
2,320,184
Distance Traveled
2,292,576
24
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,718
447
156
7
0
425,580
6
L
Kuzenbo
11,594
483
64
3
0
451,470
7
L
Chiron
11,031
460
135
6
0
404,185
8
L
Nemesis
12,559
523
151
6
0
538,171
8
W
Jormungandr
15,095
629
167
7
0
431,129
3
W
Baron Samedi
14,033
585
46
2
0
412,173
2
L
King Arthur
12,024
501
161
7
0
473,170
7
W
Bakasura
17,304
721
219
9
0
603,729
11
W
Hel
14,485
604
161
7
0
437,266
3
W
Hachiman
13,512
563
155
6
0
435,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role