Player Matchup

Medusa
Medusa
Evil_Nirvana_X
Medusa
Level 99
God Stats
32W - 26L
1,633 SR
Queue Stats
62W - 64L
1,390 Elo+
Party 2
Baba Yaga
Baba Yaga
Jab19845675
Baba Yaga
Level 25
God Stats
48W - 37L
1,540 SR
Queue Stats
64W - 71L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
King-Kaiju_88
Cthulhu
Level 108
God Stats
6W - 9L
1,357 SR
Queue Stats
113W - 129L
1,396 Elo+
Party 2
Team Averages
Level 77
1,510 SR
1,386 Elo+

VS

Team Averages
Level 36
1,526 SR
1,253 Elo+
Cabrakan
Cabrakan
DEVlNTO
Cabrakan
Level 36
God Stats
2W - 1L
1,577 SR
Queue Stats
8W - 6L
1,325 Elo+
Party 1
Hercules
Hercules
medly404
Hercules
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,191 Elo+
Party 1
Vamana
Vamana
theLgiver14
Vamana
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 5
14,742
614
27,814
23,454
9,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baba Yaga
Jab19845675
Baba Yaga
17
3 / 11 / 7
14,043
585
19,283
21,535
9,105
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
16
7 / 7 / 4
16,155
673
24,253
31,699
18,243
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DEVlNTO
Cabrakan
19
12 / 8 / 12
18,067
753
23,148
27,192
48,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
medly404
Hercules
20
10 / 1 / 11
16,367
682
25,119
36,587
48,333
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
18
5 / 6 / 16
15,723
655
14,665
28,268
30,246
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
15
Kills
27
27
Deaths
15
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DEVlNTO
Cabrakan
12
8
12
2.25
L
5
9
5
0.83
L
Baba Yaga
Jab19845675
Baba Yaga
3
11
7
0.59
L
Cthulhu
7
7
4
1.29
W
Hercules
medly404
Hercules
10
1
11
15.5
W
Vamana
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,350
Damage
62,932
76,688
Taken
92,047
37,115
Mitigated
127,282
13,199
Healing
32,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DEVlNTO
Cabrakan
23,148
3,084
624
1,560
27,192
48,703
0
12,161
15,031
39,750
0
L
27,814
14,109
1,597
2,821
23,454
9,767
917
7,687
15,442
0
73,225
L
Baba Yaga
Jab19845675
Baba Yaga
19,283
1,432
1,182
3,760
21,535
9,105
529
7,132
14,140
57,033
0
L
Cthulhu
24,253
1,606
930
2,909
31,699
18,243
874
8,531
22,754
66,074
0
W
Hercules
medly404
Hercules
25,119
5,908
1,436
21,751
36,587
48,333
1,813
19,107
17,480
0
94,785
W
Vamana
14,665
6,493
0
7,439
28,268
30,246
625
12,563
15,705
134
55,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,940
Gold Earned
50,157
190
Minions Killed
187
0
Camps Cleared
0
1,141,661
Distance Traveled
1,160,074
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
18,067
753
28
1
0
337,656
0
L
Medusa
14,742
614
61
3
0
360,283
0
L
Baba Yaga
14,043
585
59
2
0
349,963
0
L
Cthulhu
16,155
673
70
3
0
431,415
1
W
Hercules
16,367
682
106
4
0
412,827
1
W
Vamana
15,723
655
53
2
0
409,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role