Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,679 Elo+
Party 2
Nemesis
Nemesis
InDaCutCello
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,373 Elo+
Party 2
Hera
Hera
devinbaker_az
Hera
Level 29
God Stats
4W - 9L
1,540 SR
Queue Stats
9W - 20L
1,292 Elo+
Solo
Team Averages
Level 21
1,513 SR
1,448 Elo+

VS

Team Averages
Level 20
1,513 SR
1,435 Elo+
Baron Samedi
Baron Samedi
HollowedOnionBro
Baron Samedi
Level 24
God Stats
5W - 1L
1,797 SR
Queue Stats
117W - 85L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Rtb_mAvila
Cthulhu
Level 28
God Stats
4W - 6L
1,241 SR
Queue Stats
66W - 102L
1,304 Elo+
Solo
Chernobog
Chernobog
lX_Whisper_Xl
Chernobog
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
108W - 102L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
2 / 6 / 2
7,268
661
6,881
13,428
4,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
InDaCutCello
Nemesis
10
1 / 3 / 4
7,138
649
4,863
9,363
3,093
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
3 / 6 / 2
7,726
702
7,191
7,212
2,261
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HollowedOnionBro
Baron Samedi
12
7 / 0 / 6
9,078
825
9,618
8,198
5,654
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Rtb_mAvila
Cthulhu
12
5 / 2 / 7
8,942
813
7,266
10,175
6,333
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
lX_Whisper_Xl
Chernobog
11
3 / 4 / 8
7,922
720
5,866
8,642
3,035
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
15
15
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
6
2
0.5
W
Baron Samedi
HollowedOnionBro
Baron Samedi
7
0
6
10
L
Nemesis
InDaCutCello
Nemesis
1
3
4
1
W
Cthulhu
Rtb_mAvila
Cthulhu
5
2
7
4.25
L
3
6
2
0.67
W
Chernobog
lX_Whisper_Xl
Chernobog
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,935
Damage
22,750
30,003
Taken
27,015
9,887
Mitigated
15,022
6,247
Healing
4,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,881
1,900
312
2,792
13,428
4,533
0
7,200
5,923
20,499
0
W
Baron Samedi
HollowedOnionBro
Baron Samedi
9,618
2,640
1,228
2,443
8,198
5,654
624
5,082
3,116
27,685
0
L
Nemesis
InDaCutCello
Nemesis
4,863
1,873
441
1,474
9,363
3,093
0
5,550
3,563
0
14,081
W
Cthulhu
Rtb_mAvila
Cthulhu
7,266
906
280
637
10,175
6,333
88
4,698
5,477
26,168
0
L
7,191
1,917
453
775
7,212
2,261
0
3,482
3,605
28,331
0
W
Chernobog
lX_Whisper_Xl
Chernobog
5,866
4,089
0
0
8,642
3,035
324
4,332
4,310
0
17,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,132
Gold Earned
25,942
81
Minions Killed
101
0
Camps Cleared
0
558,259
Distance Traveled
613,091
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,268
661
20
2
0
176,946
0
W
Baron Samedi
9,078
825
38
3
0
190,537
0
L
Nemesis
7,138
649
18
2
0
223,775
0
W
Cthulhu
8,942
813
42
4
0
231,864
3
L
Hera
7,726
702
43
4
0
157,538
0
W
Chernobog
7,922
720
21
2
0
190,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role