Player Matchup

Fenrir
Fenrir
IloveC0ca
Fenrir
Level 27
God Stats
5W - 1L
1,651 SR
Queue Stats
8W - 5L
1,545 Elo+
Party 1
Jormungandr
Jormungandr
RibeiroZakato
Jormungandr
Level 17
God Stats
1W - 0L
1,555 SR
Queue Stats
3W - 0L
1,735 Elo+
Party 1
Ne Zha
Ne Zha
vitormiradka
Ne Zha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,441 Elo+
Party 1
Team Averages
Level 20
1,569 SR
1,574 Elo+

VS

Team Averages
Level 57
1,439 SR
1,288 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
FDG-xMgTortOx
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 78L
1,349 Elo+
Party 2
Yemoja
Yemoja
Yonnaa
Yemoja
Level 16
God Stats
3W - 15L
1,317 SR
Queue Stats
95W - 205L
1,016 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IloveC0ca
Fenrir
15
12 / 2 / 6
11,297
869
12,303
10,225
4,537
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
RibeiroZakato
Jormungandr
14
4 / 2 / 16
10,151
781
9,515
11,720
11,820
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
15
9 / 4 / 13
11,063
851
13,254
13,738
4,832
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 9 / 5
10,234
787
9,738
17,715
12,990
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
3 / 6 / 5
8,737
672
3,906
11,096
2,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
Yonnaa
Yemoja
11
2 / 10 / 4
8,626
664
8,065
14,786
4,260
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
25
Kills
8
8
Deaths
25
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
9
5
0.61
L
3
6
5
0.92
W
Fenrir
IloveC0ca
Fenrir
12
2
6
7.5
W
Jormungandr
RibeiroZakato
Jormungandr
4
2
16
6
L
Yemoja
Yonnaa
Yemoja
2
10
4
0.4
W
Ne Zha
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,072
Damage
21,709
35,683
Taken
43,597
21,189
Mitigated
19,988
12,264
Healing
2,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,738
888
620
1,332
17,715
12,990
0
4,537
12,763
34,519
0
L
3,906
557
0
185
11,096
2,738
19
1,347
9,674
0
26,007
W
Fenrir
IloveC0ca
Fenrir
12,303
4,729
0
3,785
10,225
4,537
754
5,928
4,297
0
47,216
W
Jormungandr
RibeiroZakato
Jormungandr
9,515
2,840
1,158
2,887
11,720
11,820
593
5,813
5,907
39,838
258
L
Yemoja
Yonnaa
Yemoja
8,065
1,264
797
0
14,786
4,260
168
3,045
11,541
18,453
0
W
Ne Zha
13,254
6,200
0
4,434
13,738
4,832
1,957
6,909
6,829
0
34,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,511
Gold Earned
27,597
135
Minions Killed
109
0
Camps Cleared
0
747,370
Distance Traveled
584,628
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,234
787
41
3
0
205,759
2
L
Pele
8,737
672
35
3
0
200,610
1
W
Fenrir
11,297
869
56
4
0
264,675
3
W
Jormungandr
10,151
781
52
4
0
232,496
2
L
Yemoja
8,626
664
33
3
0
178,259
0
W
Ne Zha
11,063
851
27
2
0
250,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role