Player Matchup

Cthulhu
Cthulhu
GalinhaKill
Cthulhu
Level 68
God Stats
4W - 1L
1,538 SR
Queue Stats
130W - 145L
1,407 Elo+
Solo
Cupid
Cupid
Leviathanx155
Cupid
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 79L
1,356 Elo+
Solo
Hel
Hel
NNoottee
Hel
Level 31
God Stats
2W - 0L
1,665 SR
Queue Stats
11W - 11L
1,440 Elo+
Solo
Team Averages
Level 42
1,568 SR
1,401 Elo+

VS

Team Averages
Level 94
1,541 SR
1,426 Elo+
Sobek
Sobek
KUK113
Sobek
Level 104
God Stats
0W - 1L
1,623 SR
Queue Stats
17W - 19L
1,407 Elo+
Party 1
Zeus
Zeus
NICORO19
Zeus
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 64L
1,571 Elo+
Party 1
Artemis
Artemis
SpykenH
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GalinhaKill
Cthulhu
12
5 / 2 / 9
9,636
803
10,134
13,809
7,049
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 1 / 8
8,505
709
6,463
8,817
3,270
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 2 / 9
9,239
770
6,919
11,352
4,180
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KUK113
Sobek
9
0 / 6 / 3
7,328
611
4,201
11,852
7,441
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
12
5 / 2 / 0
8,602
717
16,418
8,542
2,558
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
SpykenH
Artemis
8
0 / 7 / 3
6,866
572
6,274
7,603
2,268
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
5
5
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GalinhaKill
Cthulhu
5
2
9
4.75
L
Sobek
KUK113
Sobek
0
6
3
0.25
W
5
1
8
9
L
Zeus
5
2
0
2.5
W
5
2
9
4.75
L
Artemis
SpykenH
Artemis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,516
Damage
26,893
33,978
Taken
27,997
14,499
Mitigated
12,267
22,445
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GalinhaKill
Cthulhu
10,134
833
1,253
1,094
13,809
7,049
644
8,508
5,301
21,087
0
L
Sobek
KUK113
Sobek
4,201
128
0
1,023
11,852
7,441
0
5,246
6,606
10,125
0
W
6,463
3,189
726
2,993
8,817
3,270
1,588
5,101
3,716
0
25,224
L
Zeus
16,418
3,203
0
3,971
8,542
2,558
49
6,671
1,871
49,619
0
W
6,919
428
9,564
6,815
11,352
4,180
942
7,038
4,314
31,997
0
L
Artemis
SpykenH
Artemis
6,274
2,884
0
280
7,603
2,268
63
5,168
2,435
0
14,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,380
Gold Earned
22,796
122
Minions Killed
104
0
Camps Cleared
0
691,811
Distance Traveled
505,001
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,636
803
27
2
0
238,512
0
L
Sobek
7,328
611
6
1
0
207,070
0
W
Cupid
8,505
709
35
3
0
217,961
1
L
Zeus
8,602
717
71
6
0
177,612
4
W
Hel
9,239
770
60
5
0
235,338
1
L
Artemis
6,866
572
27
2
0
120,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role