Player Matchup

Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold I
Punchmaan
Tyr
Gold I
Level 89
God Stats
32W - 30L
1,565 SR
Queue Stats
669W - 702L
1,584 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
Steelkee
Nu Wa
Gold IV
Level 160
God Stats
38W - 30L
1,624 SR
Queue Stats
437W - 445L
1,430 MMR
Solo
Sobek
Sobek
Silver V
ziP41N
Sobek
Silver V
Level 158
God Stats
2W - 1L
1,699 SR
Queue Stats
46W - 33L
1,170 MMR
Party 1
Anhur
Anhur
Gold IV
ŇΔŽŽØ
Anhur
Gold IV
Level 160
God Stats
3W - 3L
1,520 SR
Queue Stats
134W - 124L
1,389 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,582 SR
1,415 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,568 SR
1,362 MMR
Janus
Janus
Silver IV
Baphoomet
Janus
Silver IV
Level 88
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 3L
1,438 MMR
Solo
Vamana
Vamana
Gold III
BayaK
Vamana
Gold III
Level 149
God Stats
8W - 7L
1,676 SR
Queue Stats
175W - 160L
1,510 MMR
Party 3
Kuzenbo
Kuzenbo
Silver III
Psic0
Kuzenbo
Silver III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,371 MMR
Party 2
Kali
Kali
Silver V
Ressett
Kali
Silver V
Level 149
God Stats
1W - 2L
1,710 SR
Queue Stats
12W - 19L
1,190 MMR
Party 2
Heimdallr
Heimdallr
Gold V
Th3FuurY
Heimdallr
Gold V
Level 145
God Stats
31W - 25L
1,630 SR
Queue Stats
274W - 253L
1,301 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
6 / 1 / 6
15,914
612
13,011
17,134
8,801
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 2 / 6
14,709
566
10,743
20,166
26,742
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
Steelkee
Nu Wa
20
11 / 1 / 6
17,390
669
30,596
12,190
4,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sobek
ziP41N
Sobek
16
1 / 3 / 13
13,565
522
9,022
18,550
24,588
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anhur
20
6 / 2 / 3
16,306
627
12,137
17,760
8,737
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThorThanatosPersephoneYemojaSusano

VS

Bans
OdinHou YiHun BatzKhepriKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Baphoomet
Janus
18
0 / 7 / 5
11,305
435
5,282
15,947
5,561
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
BayaK
Vamana
20
4 / 1 / 1
13,225
509
15,409
17,605
20,169
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kuzenbo
Psic0
Kuzenbo
14
1 / 5 / 1
10,389
400
7,076
16,228
18,924
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
Ressett
Kali
15
2 / 10 / 2
10,722
412
9,897
23,518
8,439
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Th3FuurY
Heimdallr
15
2 / 4 / 1
10,286
396
7,844
17,324
6,327
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
27
Kills
9
9
Deaths
27
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
6
9
L
Janus
Baphoomet
Janus
0
7
5
0.36
L
Vamana
BayaK
Vamana
4
1
1
4.5
L
Kuzenbo
Psic0
Kuzenbo
1
5
1
0.3
W
3
2
6
3
L
Kali
Ressett
Kali
2
10
2
0.3
W
Nu Wa
Steelkee
Nu Wa
11
1
6
14
L
Heimdallr
Th3FuurY
Heimdallr
2
4
1
0.63
W
Sobek
ziP41N
Sobek
1
3
13
2.5
W
Anhur
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,509
Damage
45,508
85,800
Taken
90,622
73,490
Mitigated
59,420
37,868
Healing
20,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,011
7,129
0
6,413
17,134
8,801
1,760
1,986
15,048
0
139,573
L
Janus
Baphoomet
Janus
5,282
532
0
4,082
15,947
5,561
98
7,424
8,523
74,848
0
L
Vamana
BayaK
Vamana
15,409
4,010
0
6,103
17,605
20,169
784
7,033
10,222
0
104,785
L
Kuzenbo
Psic0
Kuzenbo
7,076
1,803
0
658
16,228
18,924
0
7,558
8,584
38,112
812
W
10,743
1,424
0
11,266
20,166
26,742
1,364
1,685
16,946
0
89,412
L
Kali
Ressett
Kali
9,897
4,410
0
5,379
23,518
8,439
0
10,795
12,573
0
59,224
W
Nu Wa
Steelkee
Nu Wa
30,596
5,558
180
5,597
12,190
4,622
6,097
2,428
9,712
162,625
0
L
Heimdallr
Th3FuurY
Heimdallr
7,844
4,270
0
4,325
17,324
6,327
0
7,114
10,185
0
70,636
W
Sobek
ziP41N
Sobek
9,022
1,034
0
4,149
18,550
24,588
256
3,243
15,182
25,366
0
W
Anhur
12,137
9,177
0
10,263
17,760
8,737
5,971
4,018
13,692
0
151,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,884
Gold Earned
55,927
842
Minions Killed
587
0
Camps Cleared
0
2,643,653
Distance Traveled
2,351,207
39
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,914
612
193
7
0
647,476
11
L
Janus
11,305
435
155
6
0
439,727
9
L
Vamana
13,225
509
180
7
0
523,026
6
L
Kuzenbo
10,389
400
45
2
0
466,232
10
W
Tyr
14,709
566
163
6
0
527,451
5
L
Kali
10,722
412
85
3
0
484,831
5
W
Nu Wa
17,390
669
236
9
0
511,855
11
L
Heimdallr
10,286
396
122
5
0
437,391
4
W
Sobek
13,565
522
32
1
0
532,500
7
W
Anhur
16,306
627
218
8
0
424,371
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role