Player Matchup

Chaac
Chaac
E1 Cvcvy
Chaac
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 172L
1,607 Elo+
Party 2
Cthulhu
Cthulhu
HD Emblem
Cthulhu
Level 134
God Stats
23W - 10L
1,541 SR
Queue Stats
361W - 162L
1,771 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Magi Senpai
Ah Muzen Cab
Level 21
God Stats
3W - 0L
1,817 SR
Queue Stats
54W - 19L
1,748 Elo+
Party 2
Team Averages
Level 94
1,620 SR
1,708 Elo+

VS

Team Averages
Level 68
1,467 SR
1,743 Elo+
Guan Yu
Guan Yu
SMC King 60
Guan Yu
Level 69
God Stats
0W - 1L
1,214 SR
Queue Stats
33W - 28L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
SMC Nati
Cthulhu
Level 109
God Stats
14W - 7L
1,686 SR
Queue Stats
64W - 26L
1,737 Elo+
Party 1
Janus
Janus
Smurf9367
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 14L
1,870 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
E1 Cvcvy
Chaac
19
3 / 2 / 8
14,482
603
18,184
30,672
37,435
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
HD Emblem
Cthulhu
17
4 / 3 / 7
15,155
631
19,272
25,671
25,726
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Magi Senpai
Ah Muzen Cab
18
4 / 6 / 7
14,581
608
26,127
22,505
17,365
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SMC King 60
Guan Yu
17
3 / 3 / 6
13,621
568
10,524
27,843
23,526
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
SMC Nati
Cthulhu
16
2 / 5 / 6
14,412
601
21,567
28,487
31,173
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Smurf9367
Janus
19
6 / 3 / 5
14,975
624
28,555
17,993
6,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
11
Kills
11
11
Deaths
11
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
E1 Cvcvy
Chaac
3
2
8
3.5
W
Cthulhu
HD Emblem
Cthulhu
4
3
7
2.5
W
Ah Muzen Cab
Magi Senpai
Ah Muzen Cab
4
6
7
1.25
L
Guan Yu
SMC King 60
Guan Yu
3
3
6
2
L
Cthulhu
SMC Nati
Cthulhu
2
5
6
1
L
Janus
Smurf9367
Janus
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,583
Damage
60,646
78,848
Taken
74,323
80,526
Mitigated
61,369
29,378
Healing
24,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
E1 Cvcvy
Chaac
18,184
2,165
0
18,578
30,672
37,435
268
17,522
13,150
1,366
65,365
W
Cthulhu
HD Emblem
Cthulhu
19,272
1,424
0
500
25,671
25,726
270
17,176
8,495
64,544
0
W
Ah Muzen Cab
Magi Senpai
Ah Muzen Cab
26,127
8,007
0
10,300
22,505
17,365
2,563
15,592
6,913
0
112,134
L
Guan Yu
SMC King 60
Guan Yu
10,524
1,712
9,243
9,143
27,843
23,526
0
8,836
17,857
0
34,445
L
Cthulhu
SMC Nati
Cthulhu
21,567
1,635
2,896
2,068
28,487
31,173
132
6,964
20,648
58,857
0
L
Janus
Smurf9367
Janus
28,555
1,430
0
1,379
17,993
6,670
55
4,244
13,199
119,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,218
Gold Earned
43,008
274
Minions Killed
287
0
Camps Cleared
0
1,310,103
Distance Traveled
1,402,050
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,482
603
65
3
0
484,004
7
W
Cthulhu
15,155
631
76
3
0
446,281
0
W
Ah Muzen Cab
14,581
608
133
6
0
379,818
3
L
Guan Yu
13,621
568
43
2
0
463,848
2
L
Cthulhu
14,412
601
85
4
0
435,231
7
L
Janus
14,975
624
159
7
0
502,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role