Player Matchup

Heimdallr
Heimdallr
EBER0207
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,056 Elo+
Party 1
Cthulhu
Cthulhu
IDuplexX 1v
Cthulhu
Level 18
God Stats
24W - 12L
1,833 SR
Queue Stats
48W - 41L
1,257 Elo+
Party 1
Cupid
Cupid
leosbelleon
Cupid
Level 22
God Stats
23W - 8L
1,649 SR
Queue Stats
72W - 74L
1,184 Elo+
Party 1
Team Averages
Level 18
1,661 SR
1,166 Elo+

VS

Team Averages
Level 46
1,504 SR
1,219 Elo+
Cthulhu
Cthulhu
DV21904
Cthulhu
Level 27
God Stats
3W - 2L
1,697 SR
Queue Stats
86W - 84L
1,167 Elo+
Solo
Vulcan
Vulcan
gabojom
Vulcan
Level 46
God Stats
5W - 6L
1,500 SR
Queue Stats
300W - 349L
1,253 Elo+
Solo
Chernobog
Chernobog
joshua508
Chernobog
Level 66
God Stats
0W - 2L
1,315 SR
Queue Stats
224W - 240L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EBER0207
Heimdallr
13
0 / 7 / 6
10,527
585
2,429
11,377
3,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
IDuplexX 1v
Cthulhu
16
4 / 2 / 10
12,592
700
11,695
15,829
5,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 4 / 4
14,538
808
13,124
13,475
7,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DV21904
Cthulhu
17
4 / 7 / 7
12,327
685
13,615
17,441
8,906
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
gabojom
Vulcan
16
8 / 6 / 1
12,200
678
13,349
13,575
5,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
joshua508
Chernobog
6
0 / 1 / 2
9,071
504
455
1,951
347
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
14
Kills
12
13
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DV21904
Cthulhu
4
7
7
1.07
W
Heimdallr
EBER0207
Heimdallr
0
7
6
0.43
W
Cthulhu
IDuplexX 1v
Cthulhu
4
2
10
4.5
L
Vulcan
gabojom
Vulcan
8
6
1
1.42
L
Chernobog
joshua508
Chernobog
0
1
2
1
W
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,248
Damage
27,419
40,681
Taken
32,967
16,332
Mitigated
14,680
9,330
Healing
2,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DV21904
Cthulhu
13,615
345
239
1,884
17,441
8,906
0
5,608
11,833
69,413
0
W
Heimdallr
EBER0207
Heimdallr
2,429
695
0
0
11,377
3,621
537
7,640
3,737
0
18,676
W
Cthulhu
IDuplexX 1v
Cthulhu
11,695
673
934
3,606
15,829
5,416
204
11,158
4,671
48,255
0
L
Vulcan
gabojom
Vulcan
13,349
5,622
0
0
13,575
5,427
0
5,339
8,236
49,169
0
L
Chernobog
joshua508
Chernobog
455
196
0
0
1,951
347
0
812
1,139
0
561
W
13,124
9,472
465
4,325
13,475
7,295
2,448
8,226
5,249
0
70,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,657
Gold Earned
33,598
186
Minions Killed
148
0
Camps Cleared
0
944,214
Distance Traveled
674,663
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,327
685
92
5
0
304,770
4
W
Heimdallr
10,527
585
37
2
0
301,536
0
W
Cthulhu
12,592
700
76
4
0
338,074
2
L
Vulcan
12,200
678
56
3
0
331,297
0
L
Chernobog
9,071
504
0
0
0
38,596
0
W
Cupid
14,538
808
73
4
0
304,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role