Player Matchup

Janus
Janus
Bronze III
Roytoygaming
Janus
Bronze III
Level 124
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 9L
421 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,258 SR
421 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 61
1,500 SR
251 MMR
Nike
Nike
Bronze III
SkyEmpress
Nike
Bronze III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 49L
251 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,294
859
302
2,584
631
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesHeimdallrAnubisPoseidonThanatos

VS

Bans
VulcanNeithHadesKing ArthurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,869
974
1,971
1,586
557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

302
Damage
1,971
2,584
Taken
1,586
631
Mitigated
557
481
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
302
118
0
481
2,584
631
0
4
2,580
15,192
0
W
1,971
848
0
0
1,586
557
0
322
1,264
0
17,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,294
Gold Earned
4,869
40
Minions Killed
42
0
Camps Cleared
0
86,988
Distance Traveled
93,369
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,294
859
40
8
0
86,988
2
W
Nike
4,869
974
42
8
0
93,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role