Player Matchup

Merlin
Merlin
 
Merlin
Level 63
God Stats
1W - 0L
1,454 SR
Queue Stats
7W - 15L
1,356 Elo+
Solo
Fenrir
Fenrir
Dutch Wine
Fenrir
Level 127
God Stats
1W - 0L
1,563 SR
Queue Stats
10W - 16L
1,450 Elo+
Solo
Aphrodite
Aphrodite
N_Light01
Aphrodite
Level 119
God Stats
12W - 6L
1,482 SR
Queue Stats
59W - 55L
1,573 Elo+
Solo
Heimdallr
Heimdallr
tatema77
Heimdallr
Level 116
God Stats
20W - 29L
1,523 SR
Queue Stats
537W - 601L
1,481 Elo+
Solo
Team Averages
Level 106
1,506 SR
1,465 Elo+

VS

Team Averages
Level 100
1,503 SR
1,496 Elo+
Osiris
Osiris
DareCrimson
Osiris
Level 117
God Stats
5W - 2L
1,554 SR
Queue Stats
38W - 24L
1,586 Elo+
Party 1
Medusa
Medusa
Mr PON3
Medusa
Level 129
God Stats
0W - 1L
1,456 SR
Queue Stats
29W - 26L
1,601 Elo+
Party 1
Nu Wa
Nu Wa
Oscurodelano69
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,238 Elo+
Solo
Cthulhu
Cthulhu
yDestruidor
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 3 / 6
10,847
775
5,035
10,654
4,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Dutch Wine
Fenrir
18
8 / 1 / 6
12,109
865
9,980
19,219
15,833
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
N_Light01
Aphrodite
17
3 / 2 / 10
11,629
831
14,549
19,831
8,572
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
tatema77
Heimdallr
19
8 / 2 / 2
12,422
887
12,280
13,856
5,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
2 / 7 / 2
9,672
691
9,152
14,363
10,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
Mr PON3
Medusa
15
2 / 6 / 1
9,894
707
7,705
10,442
4,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 5 / 1
10,896
778
17,443
11,423
4,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
yDestruidor
Cthulhu
18
1 / 2 / 2
10,640
760
12,148
15,087
17,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
20
Kills
8
8
Deaths
20
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
3
6
1.33
L
Osiris
2
7
2
0.43
W
Fenrir
Dutch Wine
Fenrir
8
1
6
11
L
Medusa
Mr PON3
Medusa
2
6
1
0.42
W
Aphrodite
N_Light01
Aphrodite
3
2
10
4
L
3
5
1
0.7
W
Heimdallr
tatema77
Heimdallr
8
2
2
4.5
L
Cthulhu
yDestruidor
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,844
Damage
46,448
63,560
Taken
51,315
33,670
Mitigated
37,321
34,799
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,035
650
0
0
10,654
4,025
728
5,740
4,914
43,197
0
L
Osiris
9,152
3,020
0
2,889
14,363
10,967
37
6,607
7,506
0
25,111
W
Fenrir
Dutch Wine
Fenrir
9,980
3,101
0
5,910
19,219
15,833
1,140
7,521
11,698
0
38,958
L
Medusa
Mr PON3
Medusa
7,705
3,597
0
217
10,442
4,053
725
2,655
7,658
0
21,150
W
Aphrodite
N_Light01
Aphrodite
14,549
2,081
13,733
14,656
19,831
8,572
1,753
10,295
9,536
47,828
0
L
17,443
2,771
134
1,352
11,423
4,345
1,102
5,103
6,170
55,721
0
W
Heimdallr
tatema77
Heimdallr
12,280
5,843
0
500
13,856
5,240
4,789
6,561
7,295
0
52,818
L
Cthulhu
yDestruidor
Cthulhu
12,148
149
101
1,320
15,087
17,956
0
5,515
9,487
52,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,007
Gold Earned
41,102
296
Minions Killed
259
14
Camps Cleared
8
1,036,532
Distance Traveled
1,034,582
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,847
775
82
6
5
238,155
2
L
Osiris
9,672
691
29
2
1
262,571
0
W
Fenrir
12,109
865
45
3
4
294,692
0
L
Medusa
9,894
707
39
3
3
181,514
0
W
Aphrodite
11,629
831
82
6
3
252,656
1
L
Nu Wa
10,896
778
95
7
3
252,539
2
W
Heimdallr
12,422
887
87
6
2
251,029
1
L
Cthulhu
10,640
760
96
7
1
337,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role