Player Matchup

Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Hel Vaak
Hel
Level 87
God Stats
4W - 0L
1,694 SR
Queue Stats
240W - 210L
1,519 Elo+
Solo
Sol
Sol
Midwolf Mark
Sol
Level 128
God Stats
3W - 4L
1,189 SR
Queue Stats
556W - 537L
1,553 Elo+
Party 1
Ymir
Ymir
Panda4Murder
Ymir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 47L
1,565 Elo+
Solo
Cthulhu
Cthulhu
TickleBandit84
Cthulhu
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
224W - 234L
1,503 Elo+
Solo
Team Averages
Level 105
1,477 SR
1,528 Elo+

VS

Team Averages
Level 102
1,658 SR
1,502 Elo+
Ra
Ra
Dirty-Dan262
Ra
Level 58
God Stats
1W - 1L
1,715 SR
Queue Stats
198W - 194L
1,513 Elo+
Party 2
Hun Batz
Hun Batz
IAphroditeI
Hun Batz
Level 143
God Stats
1W - 5L
1,608 SR
Queue Stats
532W - 516L
1,476 Elo+
Solo
Sobek
Sobek
ScaryTiger15
Sobek
Level 67
God Stats
4W - 3L
1,837 SR
Queue Stats
249W - 260L
1,521 Elo+
Party 2
Heimdallr
Heimdallr
killerkings18
Heimdallr
Level 98
God Stats
10W - 10L
1,628 SR
Queue Stats
504W - 498L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
r2o6762
Ratatoskr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 103L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 4 / 10
12,717
707
25,802
15,414
6,286
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 4 / 15
11,070
615
14,095
17,243
13,397
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 4 / 12
13,272
737
27,694
22,564
9,766
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 4 / 16
12,611
701
9,345
29,107
33,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
3 / 6 / 15
11,906
661
14,024
23,766
19,939
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 11
10,409
578
21,775
17,237
6,240
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
IAphroditeI
Hun Batz
17
4 / 5 / 12
10,544
586
11,080
16,955
6,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 5 / 16
10,999
611
20,186
34,223
34,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
killerkings18
Heimdallr
19
3 / 4 / 16
10,942
608
18,760
16,615
6,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
r2o6762
Ratatoskr
19
10 / 4 / 6
11,793
655
14,005
14,741
6,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
83
24
Kills
22
22
Deaths
24
68
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
4
10
3.25
L
1
6
11
1.08
W
1
4
15
2.13
L
Hun Batz
IAphroditeI
Hun Batz
4
5
12
2
W
9
4
12
3.75
W
3
4
16
2.75
L
4
5
16
2.4
W
3
6
15
1.75
L
Heimdallr
killerkings18
Heimdallr
3
4
16
2.75
L
Ratatoskr
r2o6762
Ratatoskr
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,960
Damage
85,806
108,094
Taken
99,771
82,418
Mitigated
60,044
44,611
Healing
47,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
25,802
2,051
2,639
1,168
15,414
6,286
772
7,616
7,798
44,383
0
L
21,775
765
11,688
6,393
17,237
6,240
196
16,464
773
44,570
0
W
14,095
1,781
14,200
5,937
17,243
13,397
246
6,212
11,031
23,655
0
L
Hun Batz
IAphroditeI
Hun Batz
11,080
244
2,588
2,287
16,955
6,769
0
15,806
1,149
0
20,337
W
27,694
6,059
2,027
5,995
22,564
9,766
2,730
7,824
14,740
46,347
0
W
9,345
1,323
3,167
2,549
29,107
33,030
84
12,548
16,559
23,684
0
L
20,186
358
2,097
12,752
34,223
34,120
64
30,542
3,681
25,853
0
W
14,024
829
3,424
3,505
23,766
19,939
300
7,761
16,003
35,875
0
L
Heimdallr
killerkings18
Heimdallr
18,760
7,266
1,901
1,517
16,615
6,857
391
14,946
1,669
0
42,629
L
Ratatoskr
r2o6762
Ratatoskr
14,005
2,244
2,508
3,737
14,741
6,058
177
13,202
1,539
0
28,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,576
Gold Earned
54,687
176
Minions Killed
168
0
Camps Cleared
0
1,570,457
Distance Traveled
1,559,630
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,717
707
39
2
0
258,056
0
L
Ra
10,409
578
57
3
0
305,064
2
W
Hel
11,070
615
29
2
0
298,440
0
L
Hun Batz
10,544
586
22
1
0
295,058
0
W
Sol
13,272
737
42
2
0
317,954
0
W
Ymir
12,611
701
21
1
0
336,482
0
L
Sobek
10,999
611
15
1
0
327,919
0
W
Cthulhu
11,906
661
45
3
0
359,525
1
L
Heimdallr
10,942
608
48
3
0
290,417
1
L
Ratatoskr
11,793
655
26
1
0
341,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role