Player Matchup

Scylla
Scylla
 
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Asire94
Anhur
Level 137
God Stats
10W - 8L
1,207 SR
Queue Stats
592W - 593L
1,553 Elo+
Party 1
Tyr
Tyr
Pentaggons
Tyr
Level 127
God Stats
1W - 2L
1,597 SR
Queue Stats
122W - 119L
1,558 Elo+
Solo
Erlang Shen
Erlang Shen
slicezero
Erlang Shen
Level 90
God Stats
7W - 8L
1,404 SR
Queue Stats
762W - 740L
1,599 Elo+
Solo
Team Averages
Level 120
1,442 SR
1,542 Elo+

VS

Team Averages
Level 113
1,554 SR
1,580 Elo+
Sol
Sol
IIIKED
Sol
Level 83
God Stats
5W - 4L
1,827 SR
Queue Stats
99W - 96L
1,514 Elo+
Solo
Ravana
Ravana
Mraz0ta
Ravana
Level 140
God Stats
2W - 1L
1,518 SR
Queue Stats
335W - 342L
1,562 Elo+
Solo
Odin
Odin
RASTI3
Odin
Level 137
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 5L
1,596 Elo+
Solo
Bacchus
Bacchus
StayOuttaMyShed
Bacchus
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
159W - 157L
1,644 Elo+
Solo
Ullr
Ullr
iN1k0s
Ullr
Level 107
God Stats
4W - 2L
1,641 SR
Queue Stats
131W - 122L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
3 / 4 / 10
13,488
710
26,791
12,714
5,626
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
 
Da Ji
19
6 / 7 / 7
12,820
675
16,035
18,675
8,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Asire94
Anhur
18
3 / 6 / 8
11,747
618
13,798
17,961
8,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
8 / 9 / 6
13,567
714
17,091
26,361
32,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
slicezero
Erlang Shen
20
2 / 6 / 18
12,288
647
13,000
30,580
39,276
Heavy Mace

Heavy Mace

+30
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
IIIKED
Sol
20
8 / 4 / 11
13,372
704
30,069
16,841
7,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Mraz0ta
Ravana
20
9 / 5 / 16
13,618
717
14,966
21,925
17,020
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
RASTI3
Odin
20
3 / 4 / 25
12,993
684
16,334
23,367
24,528
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

20
7 / 3 / 17
13,153
692
19,047
28,659
37,657
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
iN1k0s
Ullr
18
5 / 6 / 8
11,985
631
12,707
16,348
7,689
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
109
22
Kills
32
32
Deaths
22
49
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
4
10
2
L
Da Ji
 
Da Ji
6
7
7
1.36
L
Anhur
Asire94
Anhur
3
6
8
1.17
W
Sol
IIIKED
Sol
8
4
11
3.38
W
Ravana
Mraz0ta
Ravana
9
5
16
3.4
L
8
9
6
1.22
W
Odin
RASTI3
Odin
3
4
25
3.88
W
7
3
17
5.17
W
Ullr
iN1k0s
Ullr
5
6
8
1.5
L
Erlang Shen
slicezero
Erlang Shen
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,715
Damage
93,123
106,291
Taken
107,140
94,130
Mitigated
94,307
32,577
Healing
37,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
26,791
2,926
2,388
1,851
12,714
5,626
1,401
7,934
4,780
55,905
0
L
Da Ji
 
Da Ji
16,035
2,575
1,384
4,014
18,675
8,171
832
6,299
12,376
0
22,579
L
Anhur
Asire94
Anhur
13,798
6,007
1,775
3,321
17,961
8,172
2,291
9,852
8,109
0
34,884
W
Sol
IIIKED
Sol
30,069
7,947
4,804
5,654
16,841
7,413
3,490
5,326
11,340
72,818
0
W
Ravana
Mraz0ta
Ravana
14,966
4,281
3,829
2,769
21,925
17,020
2,250
6,211
15,015
0
29,098
L
17,091
1,289
0
6,665
26,361
32,885
483
11,742
14,619
0
32,458
W
Odin
RASTI3
Odin
16,334
2,632
6,213
3,978
23,367
24,528
794
4,902
18,215
1,945
29,129
W
19,047
974
2,755
3,241
28,659
37,657
290
7,929
19,204
27,644
0
W
Ullr
iN1k0s
Ullr
12,707
4,157
2,584
2,142
16,348
7,689
931
2,423
13,775
0
26,362
L
Erlang Shen
slicezero
Erlang Shen
13,000
4,576
2,147
9,032
30,580
39,276
583
13,898
16,682
0
26,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,910
Gold Earned
65,121
195
Minions Killed
179
0
Camps Cleared
0
1,647,806
Distance Traveled
1,715,355
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,488
710
76
4
0
370,889
2
L
Da Ji
12,820
675
17
1
0
321,631
4
L
Anhur
11,747
618
65
3
0
313,237
3
W
Sol
13,372
704
69
4
0
343,236
0
W
Ravana
13,618
717
31
2
0
351,068
5
L
Tyr
13,567
714
20
1
0
326,385
0
W
Odin
12,993
684
29
2
0
376,017
8
W
Bacchus
13,153
692
10
1
0
319,927
2
W
Ullr
11,985
631
40
2
0
325,107
1
L
Erlang Shen
12,288
647
17
1
0
315,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role