Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 43L
1,005 Elo+
Solo
Skadi
Skadi
CHIP CHERU
Skadi
Level 6
God Stats
3W - 7L
1,500 SR
Queue Stats
9W - 23L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
HybridMoon5
Cernunnos
Level 26
God Stats
3W - 10L
1,500 SR
Queue Stats
21W - 33L
1,500 Elo+
Party 1
Thoth
Thoth
MajinPanda260
Thoth
Level 22
God Stats
0W - 2L
1,365 SR
Queue Stats
2W - 8L
1,310 Elo+
Solo
Tyr
Tyr
OGZachB2011
Tyr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,169 Elo+
Solo
Team Averages
Level 14
1,473 SR
1,297 Elo+

VS

Team Averages
Level 16
1,508 SR
1,280 Elo+
Artemis
Artemis
Awesomeaustin132
Artemis
Level 14
God Stats
12W - 16L
1,436 SR
Queue Stats
19W - 26L
1,289 Elo+
Solo
Rama
Rama
BigxChungus8924
Rama
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,189 Elo+
Solo
Kuzenbo
Kuzenbo
Djinn357
Kuzenbo
Level 8
God Stats
7W - 6L
1,606 SR
Queue Stats
16W - 22L
1,300 Elo+
Solo
Serqet
Serqet
MrNinjaPredator
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 111L
1,335 Elo+
Party 2
Fenrir
Fenrir
StellatePeach19
Fenrir
Level 17
God Stats
43W - 30L
1,499 SR
Queue Stats
104W - 97L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
1 / 8 / 6
11,184
932
4,988
22,919
12,882
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
17
0 / 8 / 8
10,523
877
4,934
14,431
5,786
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
HybridMoon5
Cernunnos
18
12 / 6 / 3
13,887
1,157
27,309
15,926
7,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 6 / 9
11,604
967
18,183
17,568
13,074
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
0 / 6 / 8
10,472
873
4,133
17,784
13,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

136

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 21
11,772
981
7,292
10,367
9,305
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
19 / 7 / 10
14,952
1,246
40,678
18,500
8,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Djinn357
Kuzenbo
19
2 / 1 / 17
12,322
1,027
13,284
16,084
24,963
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 4 / 10
11,294
941
6,812
12,763
5,374
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
11 / 1 / 7
13,295
1,108
14,304
9,922
4,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
99
15
Kills
34
34
Deaths
15
34
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
8
6
0.5
W
0
2
21
5.25
W
19
7
10
3.43
L
Skadi
0
8
8
0.5
W
Kuzenbo
Djinn357
Kuzenbo
2
1
17
10.5
L
Cernunnos
HybridMoon5
Cernunnos
12
6
3
2.25
L
2
6
9
1.08
W
2
4
10
1.75
L
0
6
8
0.67
W
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,547
Damage
82,370
88,628
Taken
67,636
52,385
Mitigated
52,272
8,165
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,988
846
485
2,580
22,919
12,882
0
4,708
17,931
19,961
0
W
7,292
7,008
0
0
10,367
9,305
0
4,980
5,387
0
14,289
W
40,678
36,762
0
5,277
18,500
8,157
0
6,119
12,381
0
60,565
L
Skadi
4,934
2,730
0
228
14,431
5,786
0
1,757
12,624
0
12,718
W
Kuzenbo
Djinn357
Kuzenbo
13,284
3,407
623
929
16,084
24,963
0
5,491
10,593
30,574
0
L
Cernunnos
HybridMoon5
Cernunnos
27,309
15,712
0
980
15,926
7,371
0
1,787
14,014
0
45,672
L
18,183
2,859
0
2,221
17,568
13,074
0
2,266
14,972
43,864
0
W
6,812
1,324
0
0
12,763
5,374
0
2,631
10,132
0
15,496
L
4,133
1,719
0
1,671
17,784
13,272
0
1,986
15,260
0
11,028
W
14,304
2,063
0
191
9,922
4,473
0
3,950
5,972
0
22,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,670
Gold Earned
63,635
180
Minions Killed
138
1
Camps Cleared
6
1,054,736
Distance Traveled
1,140,185
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,184
932
38
3
1
193,791
0
W
Artemis
11,772
981
16
1
0
175,902
0
W
Rama
14,952
1,246
47
4
1
157,204
0
L
Skadi
10,523
877
23
2
0
205,862
0
W
Kuzenbo
12,322
1,027
43
4
3
297,509
3
L
Cernunnos
13,887
1,157
46
4
0
214,807
0
L
Thoth
11,604
967
66
6
0
224,291
0
W
Serqet
11,294
941
21
2
0
233,949
0
L
Tyr
10,472
873
7
1
0
215,985
1
W
Fenrir
13,295
1,108
11
1
2
275,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role