Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Derptrollminator
King Arthur
Level 124
God Stats
0W - 1L
1,276 SR
Queue Stats
35W - 24L
1,571 Elo+
Party 3
Odin
Odin
ThisConnorGuy
Odin
Level 123
God Stats
3W - 2L
1,726 SR
Queue Stats
65W - 62L
1,520 Elo+
Solo
Neith
Neith
byRBH
Neith
Level 105
God Stats
1W - 1L
1,462 SR
Queue Stats
270W - 257L
1,566 Elo+
Solo
Cerberus
Cerberus
rrus2
Cerberus
Level 134
God Stats
21W - 11L
1,500 SR
Queue Stats
1,023W - 1,026L
1,535 Elo+
Solo
Team Averages
Level 121
1,493 SR
1,539 Elo+

VS

Team Averages
Level 96
1,479 SR
1,528 Elo+
He Bo
He Bo
BruunBenjamin
He Bo
Level 89
God Stats
2W - 1L
1,525 SR
Queue Stats
123W - 147L
1,420 Elo+
Solo
Skadi
Skadi
GlennutanHusBil
Skadi
Level 88
God Stats
1W - 1L
1,242 SR
Queue Stats
110W - 101L
1,528 Elo+
Party 1
Chernobog
Chernobog
Meinardas-
Chernobog
Level 109
God Stats
1W - 0L
1,272 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Agni
Agni
ZekiChoud
Agni
Level 126
God Stats
1W - 0L
1,763 SR
Queue Stats
5W - 2L
1,598 Elo+
Party 2
Jormungandr
Jormungandr
kwikdead
Jormungandr
Level 69
God Stats
5W - 2L
1,591 SR
Queue Stats
154W - 120L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
10 / 7 / 10
11,495
766
14,590
16,742
8,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Derptrollminator
King Arthur
18
4 / 6 / 15
11,713
781
12,028
21,779
18,463
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
0 / 5 / 20
10,773
718
12,206
15,445
13,075
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
byRBH
Neith
19
4 / 4 / 12
11,709
781
17,935
14,243
6,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
rrus2
Cerberus
19
9 / 7 / 12
11,746
783
17,840
25,673
26,510
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 12
10,514
701
10,773
13,827
5,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 5 / 13
11,711
781
20,265
14,268
5,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Meinardas-
Chernobog
20
12 / 5 / 15
13,412
894
17,318
16,816
8,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
19
4 / 5 / 21
12,039
803
16,857
18,446
7,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
kwikdead
Jormungandr
20
5 / 4 / 19
12,293
820
16,188
22,363
34,445
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
109
27
Kills
29
29
Deaths
27
69
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
10
7
10
2.14
W
2
8
12
1
L
King Arthur
Derptrollminator
King Arthur
4
6
15
1.92
W
6
5
13
2.5
W
Chernobog
Meinardas-
Chernobog
12
5
15
3.9
L
0
5
20
2
W
Agni
4
5
21
2.9
L
Neith
byRBH
Neith
4
4
12
2.5
W
Jormungandr
kwikdead
Jormungandr
5
4
19
3.63
L
Cerberus
rrus2
Cerberus
9
7
12
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,599
Damage
81,401
93,882
Taken
85,720
73,164
Mitigated
62,846
35,663
Healing
24,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
14,590
1,378
2,852
4,693
16,742
8,352
1,311
7,462
9,180
0
19,592
W
10,773
267
255
1,284
13,827
5,533
142
3,829
9,998
19,773
0
L
King Arthur
Derptrollminator
King Arthur
12,028
270
1,519
6,991
21,779
18,463
568
11,320
10,113
648
22,775
W
20,265
9,532
2,658
1,878
14,268
5,962
1,984
3,356
10,912
0
33,652
W
Chernobog
Meinardas-
Chernobog
17,318
12,852
1,326
2,396
16,816
8,996
2,090
3,201
13,615
0
36,084
L
12,206
1,855
2,420
3,177
15,445
13,075
479
5,480
9,840
0
26,573
W
Agni
16,857
1,211
2,133
5,690
18,446
7,910
1,005
3,123
15,323
32,884
0
L
Neith
byRBH
Neith
17,935
6,066
1,443
4,377
14,243
6,764
875
9,026
4,992
0
46,244
W
Jormungandr
kwikdead
Jormungandr
16,188
3,094
3,423
3,429
22,363
34,445
383
4,979
17,384
36,196
0
L
Cerberus
rrus2
Cerberus
17,840
126
777
7,414
25,673
26,510
249
9,459
15,939
30,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,436
Gold Earned
59,969
166
Minions Killed
169
0
Camps Cleared
0
1,302,620
Distance Traveled
1,357,510
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,495
766
11
1
0
261,264
4
W
He Bo
10,514
701
15
1
0
264,692
0
L
King Arthur
11,713
781
19
1
0
248,547
0
W
Skadi
11,711
781
36
2
0
245,066
2
W
Chernobog
13,412
894
44
3
0
272,834
0
L
Odin
10,773
718
30
2
0
280,812
3
W
Agni
12,039
803
35
2
0
296,121
0
L
Neith
11,709
781
63
4
0
233,727
0
W
Jormungandr
12,293
820
39
3
0
278,797
0
L
Cerberus
11,746
783
43
3
0
278,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role