Player Matchup

Fenrir
Fenrir
CARRONO
Fenrir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,379 Elo+
Solo
Cthulhu
Cthulhu
ISSA Hammer
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,319 Elo+
Party 1
Heimdallr
Heimdallr
JOCKEY RIDER989
Heimdallr
Level 75
God Stats
1W - 0L
1,693 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
KILLERAMPAGE679
Sun Wukong
Level 84
God Stats
19W - 16L
1,504 SR
Queue Stats
56W - 40L
1,439 Elo+
Party 1
Hades
Hades
wizdiemer33
Hades
Level 47
God Stats
25W - 24L
1,465 SR
Queue Stats
380W - 443L
1,351 Elo+
Solo
Team Averages
Level 56
1,532 SR
1,398 Elo+

VS

Team Averages
Level 43
1,556 SR
1,351 Elo+
Achilles
Achilles
BLASTOISE RULES
Achilles
Level 45
God Stats
16W - 10L
1,662 SR
Queue Stats
229W - 219L
1,460 Elo+
Solo
Freya
Freya
Fogo_Destroyer
Freya
Level 38
God Stats
3W - 2L
1,704 SR
Queue Stats
8W - 16L
1,366 Elo+
Solo
Fenrir
Fenrir
Ihuntcheevos
Fenrir
Level 37
God Stats
1W - 2L
1,702 SR
Queue Stats
41W - 42L
1,341 Elo+
Solo
Cupid
Cupid
ToiletTazzy
Cupid
Level 47
God Stats
3W - 3L
1,459 SR
Queue Stats
33W - 40L
1,287 Elo+
Solo
Hades
Hades
antobakugan
Hades
Level 47
God Stats
0W - 7L
1,254 SR
Queue Stats
14W - 24L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CARRONO
Fenrir
20
4 / 6 / 23
13,592
971
14,379
23,225
13,260
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
ISSA Hammer
Cthulhu
20
7 / 3 / 26
14,709
1,051
22,325
22,330
13,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
JOCKEY RIDER989
Heimdallr
20
18 / 5 / 20
16,906
1,208
37,974
16,744
7,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
KILLERAMPAGE679
Sun Wukong
20
9 / 4 / 24
14,459
1,033
21,709
22,391
14,532
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 4 / 26
14,397
1,028
17,244
18,522
12,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
5 / 6 / 9
13,285
949
11,831
15,549
10,268
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 7 / 15
13,986
999
21,161
23,715
7,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
18
2 / 12 / 8
12,403
886
11,354
24,491
9,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 8 / 8
14,363
1,026
22,411
27,934
14,967
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
4 / 12 / 13
14,232
1,017
25,006
31,274
17,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
74
45
Kills
21
22
Deaths
45
119
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Achilles
5
6
9
1.58
W
Fenrir
CARRONO
Fenrir
4
6
23
2.58
L
3
7
15
1.5
W
Cthulhu
ISSA Hammer
Cthulhu
7
3
26
6.67
L
Fenrir
2
12
8
0.5
W
Heimdallr
JOCKEY RIDER989
Heimdallr
18
5
20
5.6
W
Sun Wukong
KILLERAMPAGE679
Sun Wukong
9
4
24
5.25
L
7
8
8
1.38
L
4
12
13
0.88
W
7
4
26
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,631
Damage
91,763
103,212
Taken
122,963
61,694
Mitigated
60,076
15,372
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
11,831
4,357
0
918
15,549
10,268
0
4,600
10,945
0
17,843
W
Fenrir
CARRONO
Fenrir
14,379
4,004
635
1,959
23,225
13,260
0
10,818
11,854
1,043
24,421
L
21,161
6,683
0
4,726
23,715
7,829
0
8,582
15,133
49,368
0
W
Cthulhu
ISSA Hammer
Cthulhu
22,325
1,867
5,900
3,931
22,330
13,527
0
10,123
12,103
54,380
0
L
Fenrir
11,354
2,974
55
714
24,491
9,687
0
5,475
19,016
0
21,656
W
Heimdallr
JOCKEY RIDER989
Heimdallr
37,974
19,991
0
540
16,744
7,487
0
7,474
9,145
0
64,360
W
Sun Wukong
KILLERAMPAGE679
Sun Wukong
21,709
6,212
0
1,245
22,391
14,532
0
9,423
11,207
809
35,243
L
22,411
12,392
572
537
27,934
14,967
0
11,076
16,858
0
56,400
L
25,006
2,521
995
4,306
31,274
17,325
0
10,956
20,318
57,152
0
W
17,244
2,173
85
1,077
18,522
12,888
0
8,329
10,120
28,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,063
Gold Earned
68,269
217
Minions Killed
207
8
Camps Cleared
6
1,273,101
Distance Traveled
1,127,245
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,285
949
12
1
0
202,745
0
W
Fenrir
13,592
971
15
1
2
256,206
0
L
Freya
13,986
999
50
4
1
244,675
0
W
Cthulhu
14,709
1,051
70
5
2
279,801
0
L
Fenrir
12,403
886
24
2
3
212,322
1
W
Heimdallr
16,906
1,208
64
5
2
247,247
0
W
Sun Wukong
14,459
1,033
36
3
2
250,034
0
L
Cupid
14,363
1,026
51
4
2
221,258
0
L
Hades
14,232
1,017
70
5
0
246,245
0
W
Hades
14,397
1,028
32
2
0
239,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role