Player Matchup

Cthulhu
Cthulhu
Bakuganz
Cthulhu
Level 69
God Stats
6W - 5L
1,735 SR
Queue Stats
130W - 139L
1,498 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fl0kson
Ah Muzen Cab
Level 16
God Stats
1W - 1L
1,797 SR
Queue Stats
6W - 6L
1,635 Elo+
Solo
Sol
Sol
iiloxstx
Sol
Level 7
God Stats
4W - 6L
1,663 SR
Queue Stats
19W - 34L
1,619 Elo+
Party 1
Team Averages
Level 31
1,732 SR
1,584 Elo+

VS

Team Averages
Level 32
1,628 SR
1,647 Elo+
Set
Set
GioPagliA
Set
Level 65
God Stats
17W - 8L
1,618 SR
Queue Stats
123W - 80L
1,614 Elo+
Party 2
Fafnir
Fafnir
URAWIZARDHAGGER
Fafnir
Level 19
God Stats
21W - 5L
1,764 SR
Queue Stats
48W - 10L
1,776 Elo+
Party 2
Hel
Hel
carlos2074
Hel
Level 12
God Stats
1W - 2L
1,502 SR
Queue Stats
5W - 6L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bakuganz
Cthulhu
12
2 / 4 / 0
10,188
637
11,891
12,605
5,676
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Fl0kson
Ah Muzen Cab
12
0 / 5 / 2
9,048
566
11,427
8,915
2,896
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 6 / 2
8,551
534
5,333
8,474
2,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 6
11,059
691
10,411
11,618
4,702
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 1 / 6
11,997
750
10,971
17,675
11,529
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

13
0 / 0 / 6
9,256
579
2,621
10,714
4,550
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
15
15
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bakuganz
Cthulhu
2
4
0
0.5
L
Ah Muzen Cab
Fl0kson
Ah Muzen Cab
0
5
2
0.2
W
6
1
6
9
W
9
1
6
12
W
0
0
6
3
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,651
Damage
24,003
29,994
Taken
40,007
10,712
Mitigated
20,781
2,692
Healing
29,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bakuganz
Cthulhu
11,891
265
0
1,013
12,605
5,676
0
5,524
7,081
50,367
0
L
Ah Muzen Cab
Fl0kson
Ah Muzen Cab
11,427
1,929
0
1,385
8,915
2,896
112
3,249
5,666
0
47,789
W
10,411
5,313
0
688
11,618
4,702
589
4,098
7,411
0
51,824
W
10,971
2,183
1,144
7,258
17,675
11,529
1,730
7,235
10,071
52,886
0
W
2,621
0
12,325
8,314
10,714
4,550
353
6,038
4,676
10,275
0
L
5,333
567
0
294
8,474
2,140
0
4,839
3,635
15,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
32,312
155
Minions Killed
196
0
Camps Cleared
0
768,725
Distance Traveled
893,324
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,188
637
58
4
0
278,312
2
L
Ah Muzen Cab
9,048
566
72
5
0
256,608
6
W
Set
11,059
691
102
6
0
294,426
2
W
Fafnir
11,997
750
72
5
0
288,206
2
W
Hel
9,256
579
22
1
0
310,692
5
L
Sol
8,551
534
25
2
0
233,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role