Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
1W - 3L
1,298 SR
Queue Stats
88W - 91L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
DanforthT1000
Zhong Kui
Level 22
God Stats
6W - 2L
1,694 SR
Queue Stats
6W - 3L
1,649 Elo+
Party 3
Da Ji
Da Ji
Sunik_36
Da Ji
Level 27
God Stats
12W - 14L
1,413 SR
Queue Stats
119W - 134L
1,408 Elo+
Party 2
Cernunnos
Cernunnos
SwordAngelQQ
Cernunnos
Level 17
God Stats
14W - 15L
1,440 SR
Queue Stats
54W - 65L
1,347 Elo+
Party 2
Kuzenbo
Kuzenbo
markonious
Kuzenbo
Level 5
God Stats
7W - 10L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 3
Team Averages
Level 20
1,469 SR
1,469 Elo+

VS

Team Averages
Level 40
1,424 SR
1,310 Elo+
Baron Samedi
Baron Samedi
AkainuMG
Baron Samedi
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 155L
1,400 Elo+
Solo
Tyr
Tyr
SPELLVOID
Tyr
Level 139
God Stats
0W - 2L
1,365 SR
Queue Stats
3W - 8L
1,238 Elo+
Party 1
Bacchus
Bacchus
SwagMustard6755
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,246 Elo+
Party 1
Set
Set
misterwolf12
Set
Level 14
God Stats
1W - 4L
1,538 SR
Queue Stats
11W - 18L
1,379 Elo+
Solo
Nox
Nox
xSneak420x
Nox
Level 24
God Stats
0W - 2L
1,214 SR
Queue Stats
51W - 52L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
1 / 2 / 22
11,274
940
16,650
15,106
17,162
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
DanforthT1000
Zhong Kui
20
5 / 1 / 25
13,028
1,086
16,835
9,485
8,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Sunik_36
Da Ji
18
10 / 1 / 9
12,653
1,054
16,463
7,201
3,515
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
SwordAngelQQ
Cernunnos
19
12 / 3 / 14
12,915
1,076
26,738
14,560
6,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
markonious
Kuzenbo
18
5 / 1 / 13
11,572
964
9,931
11,351
15,155
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

263

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AkainuMG
Baron Samedi
17
3 / 8 / 4
10,906
909
11,998
18,970
7,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 4 / 3
11,825
985
11,522
22,593
19,237
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 7 / 5
10,257
855
3,814
18,176
13,244
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 8 / 6
10,543
879
11,741
21,825
16,624
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 6 / 4
10,221
852
8,202
13,610
4,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
30
33
Kills
8
8
Deaths
33
83
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
22
6
L
Baron Samedi
AkainuMG
Baron Samedi
3
8
4
0.63
W
Zhong Kui
DanforthT1000
Zhong Kui
5
1
25
17.5
L
3
4
3
1.13
W
Da Ji
Sunik_36
Da Ji
10
1
9
14.5
L
1
7
5
0.5
W
Cernunnos
SwordAngelQQ
Cernunnos
12
3
14
6.33
W
Kuzenbo
markonious
Kuzenbo
5
1
13
11.5
L
1
8
6
0.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,617
Damage
47,277
57,703
Taken
95,174
51,794
Mitigated
60,820
13,688
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,650
1,393
2,009
688
15,106
17,162
0
8,284
6,699
37,446
0
L
Baron Samedi
AkainuMG
Baron Samedi
11,998
1,486
1,690
2,247
18,970
7,079
0
8,977
9,893
25,769
0
W
Zhong Kui
DanforthT1000
Zhong Kui
16,835
2,465
982
1,393
9,485
8,988
0
2,888
6,497
30,497
0
L
11,522
1,565
0
1,908
22,593
19,237
0
12,669
9,534
0
31,747
W
Da Ji
Sunik_36
Da Ji
16,463
6,508
0
90
7,201
3,515
0
2,451
4,675
0
22,071
L
3,814
1,114
0
844
18,176
13,244
0
6,972
11,089
12,530
0
W
Cernunnos
SwordAngelQQ
Cernunnos
26,738
21,214
0
7,396
14,560
6,974
0
5,603
8,857
0
56,988
W
Kuzenbo
markonious
Kuzenbo
9,931
3,628
0
1,130
11,351
15,155
0
4,788
4,723
17,112
0
L
11,741
4,379
0
2,263
21,825
16,624
0
9,107
12,593
0
30,064
L
8,202
1,528
0
0
13,610
4,636
0
4,911
8,649
33,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,442
Gold Earned
53,752
189
Minions Killed
183
10
Camps Cleared
3
1,079,057
Distance Traveled
908,572
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,274
940
56
5
0
215,749
0
L
Baron Samedi
10,906
909
27
2
0
144,352
0
W
Zhong Kui
13,028
1,086
27
2
2
207,419
0
L
Tyr
11,825
985
32
3
0
220,970
0
W
Da Ji
12,653
1,054
9
1
4
237,265
0
L
Bacchus
10,257
855
17
1
1
173,596
1
W
Cernunnos
12,915
1,076
87
7
4
173,349
0
W
Kuzenbo
11,572
964
10
1
0
245,275
0
L
Set
10,543
879
51
4
1
186,962
0
L
Nox
10,221
852
56
5
1
182,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role