Player Matchup

Da Ji
Da Ji
C0LONEL BANG
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
EdFr0mMarketing
Cthulhu
Level 14
God Stats
0W - 2L
1,669 SR
Queue Stats
7W - 20L
1,317 Elo+
Solo
Medusa
Medusa
Shleepy boii
Medusa
Level 14
God Stats
5W - 6L
1,607 SR
Queue Stats
5W - 9L
1,468 Elo+
Party 2
Team Averages
Level 15
1,592 SR
1,421 Elo+

VS

Team Averages
Level 74
1,556 SR
1,446 Elo+
Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
K1LL3R-SCHWE1N
Bellona
Level 17
God Stats
9W - 9L
1,563 SR
Queue Stats
13W - 12L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
Leo-is-a-lion
Cthulhu
Level 86
God Stats
3W - 6L
1,605 SR
Queue Stats
176W - 151L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
8,419
648
6,259
9,346
3,633
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 5 / 2
8,591
661
5,064
13,024
9,658
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
11
1 / 2 / 3
8,335
641
5,668
8,427
3,113
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 2 / 5
8,550
658
6,041
8,518
2,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

11
3 / 2 / 6
8,752
673
5,482
8,120
8,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
13
6 / 0 / 3
9,418
724
7,910
10,097
9,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
11
11
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
5
2.25
L
2
4
2
0.75
L
1
5
2
0.4
W
3
2
6
3
W
Cthulhu
6
0
3
7.5
L
Medusa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,991
Damage
19,433
30,797
Taken
26,735
16,404
Mitigated
20,648
1,374
Healing
8,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,041
359
2,733
4,135
8,518
2,592
445
1,205
7,313
30,833
0
L
6,259
1,295
0
1,044
9,346
3,633
389
5,362
3,984
0
19,438
L
5,064
1,010
330
0
13,024
9,658
162
5,457
7,567
29,719
0
W
5,482
1,675
0
459
8,120
8,374
293
1,270
6,850
0
23,046
W
Cthulhu
7,910
990
177
517
10,097
9,682
105
2,697
7,400
29,826
0
L
Medusa
5,668
3,168
0
0
8,427
3,113
736
3,762
4,665
0
28,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,345
Gold Earned
26,720
116
Minions Killed
133
0
Camps Cleared
0
705,113
Distance Traveled
765,765
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,550
658
40
3
0
253,771
2
L
Da Ji
8,419
648
31
2
0
249,935
0
L
Cthulhu
8,591
661
42
3
0
222,255
2
W
Bellona
8,752
673
41
3
0
241,275
0
W
Cthulhu
9,418
724
52
4
0
270,719
0
L
Medusa
8,335
641
43
3
0
232,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role