Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
4W - 3L
1,805 SR
Queue Stats
40W - 47L
1,167 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 38L
1,151 Elo+
Solo
Hachiman
Hachiman
Il-Luison-Il
Hachiman
Level 28
God Stats
3W - 2L
1,684 SR
Queue Stats
62W - 52L
1,332 Elo+
Party 1
Nu Wa
Nu Wa
NOIR_GamerGroove
Nu Wa
Level 29
God Stats
6W - 1L
1,744 SR
Queue Stats
63W - 54L
1,290 Elo+
Party 1
Kuzenbo
Kuzenbo
jjstone20000
Kuzenbo
Level 21
God Stats
2W - 0L
1,715 SR
Queue Stats
146W - 130L
1,319 Elo+
Solo
Team Averages
Level 26
1,690 SR
1,252 Elo+

VS

Team Averages
Level 17
1,442 SR
1,286 Elo+
Camazotz
Camazotz
 
Camazotz
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 50L
1,143 Elo+
Solo
Hades
Hades
DoomPower21
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,295 Elo+
Solo
Anubis
Anubis
JakePlayer2121
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,289 Elo+
Solo
Ravana
Ravana
coplanar_ozone2
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Solo
Kali
Kali
diva6214
Kali
Level 24
God Stats
2W - 7L
1,212 SR
Queue Stats
58W - 61L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
1 / 1 / 0
3,922
654
1,876
3,060
880
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
 
Zhong Kui
6
0 / 1 / 0
3,919
653
298
1,989
735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Il-Luison-Il
Hachiman
6
1 / 1 / 4
4,389
732
2,462
2,577
629
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
4 / 1 / 1
4,969
828
3,183
3,005
620
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
jjstone20000
Kuzenbo
6
0 / 0 / 0
3,772
629
1,432
3,395
2,069
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
7
3 / 0 / 0
4,303
717
1,931
4,539
1,204
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

2
0 / 2 / 0
2,875
479
381
1,375
373
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 1 / 0
3,831
639
2,055
2,686
966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

2
0 / 3 / 0
2,942
490
1,127
2,893
700
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Kali
5
0 / 0 / 2
3,662
610
640
2,265
843
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
3
4
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
0
1
W
Zhong Kui
 
Zhong Kui
0
1
0
0
L
Camazotz
 
Camazotz
3
0
0
3
L
0
2
0
0
W
Hachiman
Il-Luison-Il
Hachiman
1
1
4
3
L
0
1
0
0
W
4
1
1
4.5
L
0
3
0
0
L
Kali
0
0
2
1
W
Kuzenbo
jjstone20000
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,251
Damage
6,134
14,026
Taken
13,758
4,933
Mitigated
4,086
2,721
Healing
4,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,876
210
0
0
3,060
880
0
475
2,585
9,904
0
W
Zhong Kui
 
Zhong Kui
298
208
0
65
1,989
735
126
0
1,989
10,351
0
L
Camazotz
 
Camazotz
1,931
692
0
2,433
4,539
1,204
0
1,526
2,988
0
14,011
L
381
313
0
87
1,375
373
0
631
744
1,140
0
W
Hachiman
Il-Luison-Il
Hachiman
2,462
1,524
87
222
2,577
629
1,221
352
2,225
0
14,410
L
2,055
342
0
1,497
2,686
966
0
2,129
332
19,835
0
W
3,183
1,588
234
1,273
3,005
620
1,283
29
2,976
18,995
0
L
1,127
584
0
0
2,893
700
0
1,498
1,395
0
2,685
L
Kali
640
79
0
701
2,265
843
0
755
1,510
0
8,167
W
Kuzenbo
jjstone20000
Kuzenbo
1,432
771
0
840
3,395
2,069
0
1,580
1,815
8,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,971
Gold Earned
17,613
110
Minions Killed
79
0
Camps Cleared
0
548,396
Distance Traveled
479,194
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,922
654
15
3
0
129,264
1
W
Zhong Kui
3,919
653
22
4
0
104,702
1
L
Camazotz
4,303
717
27
5
0
118,283
0
L
Hades
2,875
479
1
0
0
59,585
0
W
Hachiman
4,389
732
21
4
0
101,948
0
L
Anubis
3,831
639
38
6
0
110,104
2
W
Nu Wa
4,969
828
37
6
0
100,583
0
L
Ravana
2,942
490
5
1
0
82,820
0
L
Kali
3,662
610
8
1
0
108,402
0
W
Kuzenbo
3,772
629
15
3
0
111,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role