Player Matchup

Mercury
Mercury
FuzzyButtKiss
Mercury
Level 88
God Stats
1W - 8L
1,393 SR
Queue Stats
45W - 46L
1,455 Elo+
Party 2
Baba Yaga
Baba Yaga
KrypticHart
Baba Yaga
Level 89
God Stats
0W - 4L
1,420 SR
Queue Stats
30W - 33L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
TheWoods998
Cthulhu
Level 41
God Stats
9W - 4L
1,642 SR
Queue Stats
75W - 90L
1,241 Elo+
Solo
Team Averages
Level 73
1,485 SR
1,384 Elo+

VS

Team Averages
Level 69
1,613 SR
1,427 Elo+
Cthulhu
Cthulhu
I Killah I
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,558 Elo+
Party 1
Chernobog
Chernobog
Vivalarity
Chernobog
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,290 Elo+
Solo
Discordia
Discordia
kiddo exe
Discordia
Level 48
God Stats
1W - 1L
1,839 SR
Queue Stats
62W - 38L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
5 / 3 / 5
12,958
617
6,204
17,934
6,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
KrypticHart
Baba Yaga
17
5 / 8 / 6
12,752
607
14,925
18,745
8,248
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
TheWoods998
Cthulhu
16
5 / 8 / 7
13,385
637
14,662
19,788
10,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I Killah I
Cthulhu
19
7 / 3 / 10
15,320
730
14,278
21,309
21,221
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chernobog
Vivalarity
Chernobog
17
9 / 7 / 6
14,839
707
14,677
14,043
5,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
kiddo exe
Discordia
17
3 / 5 / 11
13,151
626
14,459
12,244
4,196
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
15
Kills
19
19
Deaths
15
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
5
3
5
2.5
W
Cthulhu
I Killah I
Cthulhu
7
3
10
4
L
Baba Yaga
KrypticHart
Baba Yaga
5
8
6
1
L
Cthulhu
TheWoods998
Cthulhu
5
8
7
1.06
W
Chernobog
Vivalarity
Chernobog
9
7
6
1.71
W
Discordia
kiddo exe
Discordia
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,791
Damage
43,414
56,467
Taken
47,596
25,778
Mitigated
30,932
12,293
Healing
4,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
6,204
3,536
0
5,164
17,934
6,825
986
7,745
10,189
0
66,936
W
Cthulhu
I Killah I
Cthulhu
14,278
997
0
770
21,309
21,221
511
12,472
8,837
51,220
0
L
Baba Yaga
KrypticHart
Baba Yaga
14,925
1,203
123
4,503
18,745
8,248
136
11,456
7,289
59,936
0
L
Cthulhu
TheWoods998
Cthulhu
14,662
99
310
2,193
19,788
10,705
0
9,646
10,142
45,645
0
W
Chernobog
Vivalarity
Chernobog
14,677
9,968
0
750
14,043
5,515
1,492
7,644
6,399
0
65,325
W
Discordia
kiddo exe
Discordia
14,459
1,131
1,342
1,908
12,244
4,196
553
9,528
2,716
56,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,095
Gold Earned
43,310
214
Minions Killed
212
0
Camps Cleared
0
1,108,686
Distance Traveled
1,072,524
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,958
617
84
4
0
480,893
2
W
Cthulhu
15,320
730
66
3
0
410,578
4
L
Baba Yaga
12,752
607
76
4
0
310,433
0
L
Cthulhu
13,385
637
54
3
0
317,360
0
W
Chernobog
14,839
707
82
4
0
300,318
2
W
Discordia
13,151
626
64
3
0
361,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role