Player Matchup

Cthulhu
Cthulhu
ApaTT
Cthulhu
Level 145
God Stats
1W - 3L
1,559 SR
Queue Stats
153W - 159L
1,505 Elo+
Solo
Chernobog
Chernobog
Corvo1895
Chernobog
Level 65
God Stats
2W - 2L
1,595 SR
Queue Stats
220W - 211L
1,563 Elo+
Solo
Merlin
Merlin
FrostBae
Merlin
Level 125
God Stats
6W - 7L
1,244 SR
Queue Stats
423W - 402L
1,502 Elo+
Solo
Sobek
Sobek
lilpedro87
Sobek
Level 137
God Stats
4W - 3L
1,425 SR
Queue Stats
607W - 609L
1,575 Elo+
Solo
Fenrir
Fenrir
thekingkirito
Fenrir
Level 54
God Stats
3W - 1L
1,850 SR
Queue Stats
253W - 232L
1,500 Elo+
Solo
Team Averages
Level 105
1,535 SR
1,529 Elo+

VS

Team Averages
Level 113
1,505 SR
1,431 Elo+
Arachne
Arachne
IHaShiKo
Arachne
Level 158
God Stats
0W - 2L
1,208 SR
Queue Stats
32W - 39L
1,500 Elo+
Solo
Hades
Hades
OnePunchSam
Hades
Level 123
God Stats
0W - 1L
1,784 SR
Queue Stats
80W - 72L
1,513 Elo+
Party 1
Izanami
Izanami
SMEY Tickles
Izanami
Level 108
God Stats
1W - 1L
1,762 SR
Queue Stats
104W - 125L
1,447 Elo+
Party 2
Zeus
Zeus
Ukiiyoo
Zeus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
WickedPeridot
Cthulhu
Level 66
God Stats
0W - 3L
1,273 SR
Queue Stats
23W - 39L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApaTT
Cthulhu
20
8 / 3 / 14
16,903
583
26,561
27,507
36,338
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Corvo1895
Chernobog
20
10 / 8 / 13
15,250
526
19,868
22,079
6,684
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
FrostBae
Merlin
20
5 / 8 / 5
15,464
533
15,223
18,061
6,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
19
1 / 4 / 20
15,401
531
12,347
35,445
40,990
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
14 / 6 / 9
18,107
624
20,795
20,394
14,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IHaShiKo
Arachne
18
17 / 7 / 3
14,437
498
21,515
23,799
8,663
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 6 / 7
15,096
521
27,295
27,746
15,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SMEY Tickles
Izanami
17
0 / 9 / 7
11,198
386
15,561
22,292
5,883
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Ukiiyoo
Zeus
20
2 / 10 / 3
13,279
458
17,394
16,803
4,927
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
16
3 / 6 / 3
12,115
418
15,326
27,465
11,449
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
52
38
Kills
29
29
Deaths
38
61
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ApaTT
Cthulhu
8
3
14
5
W
Chernobog
Corvo1895
Chernobog
10
8
13
2.06
W
Merlin
FrostBae
Merlin
5
8
5
0.94
L
Arachne
IHaShiKo
Arachne
17
7
3
2.64
L
7
6
7
1.75
L
Izanami
SMEY Tickles
Izanami
0
9
7
0.39
L
Zeus
Ukiiyoo
Zeus
2
10
3
0.35
L
Cthulhu
3
6
3
0.75
W
Sobek
1
4
20
2.75
W
14
6
9
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,794
Damage
97,091
123,486
Taken
118,105
104,464
Mitigated
46,198
31,332
Healing
32,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ApaTT
Cthulhu
26,561
1,153
2,100
8,426
27,507
36,338
141
14,055
13,452
114,361
0
W
Chernobog
Corvo1895
Chernobog
19,868
13,013
0
3,822
22,079
6,684
4,345
10,394
11,685
0
104,726
W
Merlin
FrostBae
Merlin
15,223
1,450
0
1,418
18,061
6,069
4,641
13,137
4,924
108,038
0
L
Arachne
IHaShiKo
Arachne
21,515
16,418
0
7,255
23,799
8,663
3,780
9,119
14,505
0
78,158
L
27,295
2,094
267
11,156
27,746
15,276
697
14,494
13,152
140,297
0
L
Izanami
SMEY Tickles
Izanami
15,561
8,850
420
5,548
22,292
5,883
1,257
8,198
14,094
0
71,380
L
Zeus
Ukiiyoo
Zeus
17,394
2,011
0
750
16,803
4,927
0
9,908
6,545
97,271
0
L
Cthulhu
15,326
333
1,533
5,144
27,465
11,449
0
11,737
15,678
60,215
0
W
Sobek
12,347
1,534
0
9,157
35,445
40,990
477
15,790
19,655
46,261
0
W
20,795
4,315
0
6,409
20,394
14,383
60
7,228
13,166
0
97,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,125
Gold Earned
66,125
638
Minions Killed
673
0
Camps Cleared
0
2,649,499
Distance Traveled
2,401,928
34
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,903
583
186
6
0
516,646
11
W
Chernobog
15,250
526
123
4
0
496,541
5
W
Merlin
15,464
533
161
6
0
491,782
7
L
Arachne
14,437
498
102
4
0
472,412
3
L
Hades
15,096
521
208
7
0
452,814
3
L
Izanami
11,198
386
121
4
0
509,128
4
L
Zeus
13,279
458
157
5
0
420,229
0
L
Cthulhu
12,115
418
85
3
0
547,345
1
W
Sobek
15,401
531
45
2
0
546,925
8
W
Fenrir
18,107
624
123
4
0
597,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role