Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 15
God Stats
3W - 3L
1,752 SR
Queue Stats
52W - 49L
1,390 Elo+
Solo
Ymir
Ymir
Bell_sniff69110
Ymir
Level 21
God Stats
4W - 3L
1,775 SR
Queue Stats
97W - 79L
1,338 Elo+
Solo
Kukulkan
Kukulkan
ClassicQwerty44
Kukulkan
Level 13
God Stats
4W - 3L
1,610 SR
Queue Stats
18W - 29L
1,422 Elo+
Solo
Da Ji
Da Ji
Dectronic
Da Ji
Level 26
God Stats
4W - 2L
1,703 SR
Queue Stats
199W - 215L
1,437 Elo+
Solo
Sobek
Sobek
PL3B x ELITE
Sobek
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 107L
1,358 Elo+
Solo
Team Averages
Level 21
1,668 SR
1,389 Elo+

VS

Team Averages
Level 35
1,615 SR
1,464 Elo+
Neith
Neith
JaimeTaxista
Neith
Level 4
God Stats
2W - 6L
1,723 SR
Queue Stats
3W - 9L
1,621 Elo+
Party 1
Izanami
Izanami
JuanmaOrtega_
Izanami
Level 38
God Stats
6W - 9L
1,604 SR
Queue Stats
82W - 97L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
danieleteXD7
Cthulhu
Level 66
God Stats
23W - 11L
1,912 SR
Queue Stats
239W - 265L
1,416 Elo+
Party 2
Bellona
Bellona
iKuhaK
Bellona
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 58L
1,500 Elo+
Party 2
He Bo
He Bo
morgansito23
He Bo
Level 60
God Stats
3W - 13L
1,338 SR
Queue Stats
208W - 256L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
4 / 5 / 3
8,507
473
7,292
9,635
3,640
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 0
7,456
414
3,701
17,796
7,515
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
13
0 / 8 / 1
7,548
419
1,804
10,057
3,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Dectronic
Da Ji
13
7 / 3 / 1
9,027
502
7,927
9,445
2,862
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 1 / 5
8,321
462
3,589
13,019
11,483
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 3
8,365
465
6,519
10,420
3,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
18
6 / 2 / 2
12,007
667
5,564
8,283
3,422
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
danieleteXD7
Cthulhu
9
0 / 0 / 1
8,232
457
3,653
5,615
3,587
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
iKuhaK
Bellona
18
12 / 0 / 2
12,236
680
19,302
13,559
15,869
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
5 / 2 / 7
11,801
656
11,150
9,834
3,382
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
12
Kills
23
23
Deaths
12
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
5
3
1.1
L
0
6
0
0
L
Kukulkan
0
8
1
0.06
L
Da Ji
Dectronic
Da Ji
7
3
1
2.5
W
0
8
3
0.19
W
Izanami
6
2
2
3.5
L
1
1
5
3.5
W
Cthulhu
danieleteXD7
Cthulhu
0
0
1
0.5
W
Bellona
iKuhaK
Bellona
12
0
2
13
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,313
Damage
46,188
59,952
Taken
47,711
28,890
Mitigated
29,516
13,032
Healing
19,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,292
2,620
0
640
9,635
3,640
0
2,296
7,278
0
37,649
L
3,701
1,416
0
4,500
17,796
7,515
420
3,010
14,145
36,305
0
L
Kukulkan
1,804
341
0
250
10,057
3,390
34
3,173
6,784
40,222
0
L
Da Ji
Dectronic
Da Ji
7,927
1,314
0
3,064
9,445
2,862
0
2,425
6,970
0
42,003
W
6,519
2,092
0
1,193
10,420
3,256
1,356
1,685
8,735
0
31,156
W
Izanami
5,564
4,712
213
3,964
8,283
3,422
3,686
630
7,653
0
87,034
L
3,589
498
0
4,578
13,019
11,483
0
3,899
9,070
26,437
0
W
Cthulhu
danieleteXD7
Cthulhu
3,653
105
0
650
5,615
3,587
0
746
4,869
19,828
0
W
Bellona
iKuhaK
Bellona
19,302
7,229
0
8,607
13,559
15,869
2,134
3,837
9,722
0
77,182
W
11,150
1,329
0
5,098
9,834
3,382
0
2,196
7,638
86,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,859
Gold Earned
52,641
338
Minions Killed
504
0
Camps Cleared
0
1,576,602
Distance Traveled
1,707,435
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,507
473
72
4
0
302,592
0
L
Ymir
7,456
414
79
4
0
254,662
0
L
Kukulkan
7,548
419
90
5
0
280,137
0
L
Da Ji
9,027
502
61
3
0
391,143
1
W
Neith
8,365
465
42
2
0
300,539
6
W
Izanami
12,007
667
155
9
0
368,928
2
L
Sobek
8,321
462
36
2
0
348,068
0
W
Cthulhu
8,232
457
41
2
0
292,550
3
W
Bellona
12,236
680
121
7
0
380,636
1
W
He Bo
11,801
656
145
8
0
364,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role